Here is an example. I already have a ship at 1 but do I need one at 2 and or 3?

Thx
jonpfl
Post by Platoonist »
Basically, it can't be blockaded. We've discussed this particular anomaly due to geography in the game system's design in the past but as far as I know nothing has been changed in the patches issued since. Seems like it would be easier to blockade such a limited access port, but without two naval units adjacent you just can't. Like Leningrad in SC: World at War and a few other cul-de-sac ports (like Narvik) it's intrinsically "blockade-proof".
What about Danzig in the pic I posted, can you blockade it?Platoonist wrote: ↑Wed Sep 18, 2024 1:56 amBasically, it can't be blockaded. We've discussed this particular anomaly due to geography in the game system's design in the past but as far as I know nothing has been changed in the patches issued since. Seems like it would be easier to blockade such a limited access port, but without two naval units adjacent you just can't. Like Leningrad in SC: World at War and a few other cul-de-sac ports (like Narvik) it's intrinsically "blockade-proof".
Post by BillRunacre »
Post by Platoonist »
Yes, you should be able to do a "port reduction" blockade on Danzig as you can get two naval units adjacent to besiege the resource number. Land hex-sides aren't an issue, just land hexes.
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