TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

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Taxman66
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Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by Taxman66 »

Allied Turn #: 19

Beginning of Turn Decision Events:
Form the UK Local Defense Volunteers – Yes

This is a no brainer, 35 MPP for 1,000 National Morale, yes please. In TRP you even get some of the units early.

Diplomacy:
None

Actions taken not visible on opponents Replay:
Mud & rain through northern France prevents even the thought of doing anything.

There are 2 GE Atry units behind Luxemburg. If he wants to punch through the south end of the line, that’s ok by me. I can wheel, it’s a longer route to Paris and more likely to keep the UK units safe.

MPP expenditures (excluding reinforcements and upgrades):
USSR – None. 126 MPP before EOT
USA – None. 62 MPP before EOT
UK – Mech DIV, FTR (South Africa). 2 MPP before EOT
FR – None. 787 MPP before EOT

Soon I’m going to have to decide if I want to start USSR Production Tech 2 or start Advanced Fighters 2 (sitting at 81%).

Yep, definitely should have built more French ground units, that is way more stored MPP than necessary.

End of Turn Decision Events and Diplomacy results:
UK Operation Fork (Occupy Iceland) – Yes
USSR Prepare for Winter warfare – Yes

End of Turn Tech Breakthroughs/completed research:
USA Production 69% -> 92%
USSR Artillery 36% -> 54%

Pictures:
None
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Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by Taxman66 »

Allied Turn #: 20

Beginning of Turn Decision Events:
Rush Australian and New Zealand forces to Egypt – Yes

Diplomacy:
None

Actions taken not visible on opponents Replay:
Canadian Division is now ported at Malta.
2 UK and 1 FR BC are stationed off Southern Tunisia waiting to see if the RM comes out to play.

MPP expenditures (excluding reinforcements and upgrades):
USSR – None. 174 MPP before EOT
USA – None. 95 MPP before EOT
UK – None. 29 MPP before EOT
FR – INF Corps (shattered) x3. 470 MPP before EOT

French War chest was far too large, am really regretting not buying more units.
French Corps won’t come back until late June.

End of Turn Decision Events and Diplomacy results:
Shift Med Convoys – Yes

End of Turn Tech Breakthroughs/completed research:
USA Production 95% -> 100%, completed (lvl 1)
USSR Command & Control 75% -> 94%
USSR Aerial Warfare 23% -> 39%

Pictures:
Sorry forgot to take a picture
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Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by Taxman66 »

Allied Turn #: 21

Beginning of Turn Decision Events:
None

Diplomacy:
None

Actions taken not visible on opponents Replay:
Parking the Canadian DIV in Malta was mistake brought upon by complacency of playing the AI too much. There was no need to risk putting it in a port that would be visible to air units. I should have just parked it in a Tunisian port, thankfully it wasn’t a more expensive unit. The IT CL scoring a hit was a bit lucky though on his part.

I goofed and used my Strat bomber twice. Thankfully the 2nd attack did no damage (iirc). I’ve apologized to OCB and will be putting a sticky note on my computer to remind me not to do that again.

MPP expenditures (excluding reinforcements and upgrades):
USSR – Production research. 47 MPP before EOT
USA – None. 128 MPP before EOT
UK – None. 156 MPP before EOT
FR – INF Corps (shattered) x3. 177 MPP before EOT

USSR is now making 49 MPP turn (59 – 10 for winter equipment). I may not be able to get the next level of all the research I want going immediately, but I see no reason to horde the cash and wait.

USA is making 33 MPP turn (at 40% mobilization, why I don’t worry too much about mobilization hits to the USA). Planning on investing in Ground Attack next.

UK saving to buy a unit next turn (thinking Mech Corps), also will need money for repairs and evacuation soon.

End of Turn Decision Events and Diplomacy results:
Repair the Petropavlovsk CA – No

75 MPP is not much for CA in the grand scheme, but is too much money now. Particularly given that it would likely become a National Morale loss for being sunk with little damage back to Germany. If the German fleet came out to play and engage the RN early in the war I would probably say yes.

End of Turn Tech Breakthroughs/completed research:
UK Advanced Tanks 19% -> 42%

Pictures:
3 France May 12 1940.jpg
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Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by Taxman66 »

Allied Turn #: 22

Beginning of Turn Decision Events:
None

Diplomacy:
None

Actions taken not visible on opponents Replay:
UK 1st Armour Corps has left Plymouth for Gibraltar

I’m really regretting now not having built a couple extra units for France, I doubt I’m going to see the rebuilt shattered French units. Also didn’t get lucky with the French tech. I’m hoping I can have France last until July, but it may go down in 2 more turns.

MPP expenditures (excluding reinforcements and upgrades):
USSR – None. 96 MPP before EOT
USA – None. 161 MPP before EOT
UK – Mech Corp. 27 MPP before EOT
FR – None. 168 MPP before EOT

End of Turn Decision Events and Diplomacy results:
None

End of Turn Tech Breakthroughs/completed research:
UK Production completed (lvl 1)
USA Armor Warfare completed
USA Aerial Warfare completed

Pictures:
4 France May 24 1940.jpg
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Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by Taxman66 »

Allied Turn #: 23

Beginning of Turn Decision Events:
None

Diplomacy:
None

Actions taken not visible on opponents Replay:
Spotted a GE BC in Kristiansand with my retreating submerged sub (which I had forgotten to move last turn). Wondering if he is planning to make a foray with the KM. I’ll have to divert a CVL or two to the squadron at Scapa Flow.

Had a minor miss-click and wound up moving the UK TAC bomber to the hex west of Caen, when it should have been in Caen just in case France falls next turn.

Could have sacrificed the 2 UK INF Corps and other AA to maybe stall 1 more turn, not worth it.

MPP expenditures (excluding reinforcements and upgrades):
USSR – 141 MPP before EOT
USA – Ground Attack. 18 MPP before EOT
UK – INF Corp (Shattered). 0 MPP before EOT
FR – None. 121 MPP before EOT

End of Turn Decision Events and Diplomacy results:
None

End of Turn Tech Breakthroughs/completed research:
UK Artillery Weapons completed
FR Ground Attack 96% -> 100%, Ground Attack completed (lvl 1)
USA Advanced Tanks 57% -> 72%
USSR Command & Control completed (lvl 1)

Too little, too late for France and the least important of the Techs I kept. Will at least be moderately useful in the future for the Free French, when I eventually get around to building TAC or Med. Bombers for them.

Pictures:
None
You should be able to see everything France has got on OCB's YouTube video except the air force (3 full strength FTRs and 1 TAC at strength 8) which are out of sight west of Paris.
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Taxman66
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Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by Taxman66 »

Allied Turn #: 24

Beginning of Turn Decision Events:
Annex Baltic States – Yes
Seize Bessarabia – Yes

FYI, these actions cost 4% mobilization for both the USSR & USA (2% each per action).

Diplomacy:
Turkey Axis +7%

If he gets another hit on Turkey I’ll have to abandon my attempts at getting Greece to go positive Allied (to presumably cut off trade. See turn 3 Decision Events regarding Greece).

Actions taken not visible on opponents Replay:
Not going to see any of the rebuilt units from the start of the attack on France. Big mistake keeping such a large war chest!

I put the UK AA in Paris for the following reasons: 1) UK units cannot operate in France so it wasn’t going to escape; 2) I wanted to make sure it would die in supply so it could be bought back at a discount in a reduced amount of time; and 3) It is tougher than the FR AA. If I could’ve operated it I probably would’ve put the FR Armor Corps in Paris (even with Armor units taking defensive penalties in urban hexes it would have been the toughest unit.

Additionally, no French units were ever moved to UK territory. In vanilla, each such unit has a 20% chance to become a Free French unit under the UK’s control. TRP doesn’t work that way, and there is no chance for such occurring.

MPP expenditures (excluding reinforcements and upgrades):
USSR – None. 186 MPP before EOT
USA – None. 50 MPP before EOT
UK – None. 101 MPP before EOT
FR – Mech Corps (Shattered), INF DIV (Shattered). 1 MPP before EOT

I would normally reinvest in Command and Control (USSR) immediately. However, in TRP it doesn’t increase the number of units a HQ can control (that’s fixed at start), so in my mind its priority is reduced. Still darn useful to increase the rating and for the extra AP (though that only comes with the first level of C&C due to rounding).

French buying units that won’t make it to the board just to drain the treasury.

UK saving some money for the next turn, to buy back the doomed AA in Paris.

End of Turn Decision Events and Diplomacy results:
None

End of Turn Tech Breakthroughs/completed research:
FR Infantry Weapons completed (lvl 1)
FR AA completed (lvl 1)
USSR Advanced Fighters completed (lvl 1)
USA Long Range 45% -> 67%

<Read the following as if I said it sneering with sarcasm>: “At least the Free French will benefit.”

Pictures:
5 June 17 1940.jpg
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Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by Taxman66 »

Allied Turn #: 25

Beginning of Turn Decision Events:
UK support Free French – Yes
UK Volunteers in Egypt (5 str ENG unit for 10MPP/turn x 5 turns) - Yes

Diplomacy:
France’s fall increased US mobilization to 50% and the USSR’s to 17%.

Actions taken not visible on opponents Replay:
Well at least that AA unit in Paris did a hell of a lot of damage before going out.

MPP expenditures (excluding reinforcements and upgrades):
USSR – Advanced Fighter research (lvl 2). 38 MPP before EOT
USA – None. 75 MPP before EOT
UK – AA (shattered). 5 MPP before EOT

USSR’s purchase might delay starting Infantry Weapons lvl 2 (87%), but I think it’s worth it. The USSR should have the MPP to buy it on 4th turn from now. Optionally, I could sell the Logistics Tech chit for 50 to speed things along. Logistics isn’t really worth 100 MPP as it only reduces Operational/Transport costs by 5% (and it is damn cheap in TRP to start with) as well as increasing minimum supply distributed, but that isn’t a big deal to the USSR.

End of Turn Decision Events and Diplomacy results:
Operation Catapult (sink the Vichy fleet) – Yes
Provide Providence port for UK usage – Yes
US create coastal/Carrabin neutral zone – Yes (cost 3% US mobilization)

Free France established in French Guyana

End of Turn Tech Breakthroughs/completed research:
None

Pictures:
6 June 29 1940 before Allied turn.jpg
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Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by Taxman66 »

Allied Turn #: 26

Beginning of Turn Decision Events:
None

Diplomacy:
None

Actions taken not visible on opponents Replay:
I forgot that I could have used way points for the sub, and not risked the encounter. That’s a 2nd KM ship I’ve spotted in a southern Norwegian port. Either he is going to try and sneak surface units out to ‘protect’ his subs in the Atlantic or they are going to go North to mess with the future Arctic convoy line. I’m going to see if I can force them to cower back to the Baltic.

MPP expenditures (excluding reinforcements and upgrades):
USSR – None. 84 MPP before EOT
USA – None. 108 MPP before EOT
UK – None. 10 MPP before EOT
FF – None. 24 MPP before EOT

End of Turn Decision Events and Diplomacy results:
None

End of Turn Tech Breakthroughs/completed research:
UK Advanced Fighters 44% -> 60%
USA Advanced Fighters 88% -> 100%, Advanced Fighter completed (lvl 1)

Nice!

Pictures:
None
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Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by Taxman66 »

Allied Turn #: 27

Beginning of Turn Decision Events:
None

Diplomacy:
None

Actions taken not visible on opponents Replay:
Not taking the Scapa flow fleet out in the storms.

MPP expenditures (excluding reinforcements and upgrades):
USSR – None. 130 MPP before EOT
USA – None. 143 MPP before EOT
UK – Production research (lvl 2). 52 MPP before EOT
FF – None. 48 MPP before EOT

USSR saving for Infantry Weapons 2, and the USA is saving for Advanced Fighters 2.

End of Turn Decision Events and Diplomacy results:
None

End of Turn Tech Breakthroughs/completed research:
None

Pictures:
None
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Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by Duedman »

Why did you guys force Russia to attack Finland?
From a min maxing perspective this is a bad move.
Why in return not also force Axis to take a similar burden with Italy having to attack Greece?
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Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by Taxman66 »

Because we felt with the changed Diplomacy rule that the Allies could all but permanently keep Finland out of the war if Russia didn't go after them. Similarly, if the UK & France were 'successful' in supporting the Finns the Allies could in all likelihood keep Finland out of the war.

Greece, well that was a bit of a fubar on my trying to update the AAR in the middle of a DE. See the AAR comments in the early turn as to what happened. OCB wanted to keep it historical so didn't just ignore Greece and kept their 5 MPP/turn in perpetuity.
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Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by Taxman66 »

Allied Turn #: 28

Beginning of Turn Decision Events:
None

Diplomacy:
None

Actions taken not visible on opponents Replay:
Plinked a DD and U-boat off the Norwegian coast. There’s a large UK fleet just to the west of the DDs, let’s see if the Kriegsmarine comes out to play.

MPP expenditures (excluding reinforcements and upgrades):
USSR – None. 176 MPP before EOT
USA – Advanced Fighters research (lvl 2). 5 MPP before EOT
UK – Maritime Bomber. 2 MPP before EOT
FF – None. 72 MPP before EOT

End of Turn Decision Events and Diplomacy results:
None

End of Turn Tech Breakthroughs/completed research:
USA Command and Control completed (lvl 1)
USA Infantry Warfare completed
USSR Infantry Weapons completed (lvl 1)

Pictures:
None
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Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by Duedman »

Taxman66 wrote: Wed Aug 30, 2023 2:28 pm Because we felt with the changed Diplomacy rule that the Allies could all but permanently keep Finland out of the war if Russia didn't go after them. Similarly, if the UK & France were 'successful' in supporting the Finns the Allies could in all likelihood keep Finland out of the war.

Greece, well that was a bit of a fubar on my trying to update the AAR in the middle of a DE. See the AAR comments in the early turn as to what happened. OCB wanted to keep it historical so didn't just ignore Greece and kept their 5 MPP/turn in perpetuity.
As I read your houserules, it would not have been mandatory to attack Greece, even without that mishap.
Why not simply forbid Diplo into Finland for either side?

So now SU had to conduct Winter War (very detrimental) to make sure Finland will stay Axis leaning? Without getting anything back. Sounds like a bad deal to me :D

But I might be missing something. And if its just that OCB loves the finish theatre.
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Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by OldCrowBalthazor »

Duedman wrote: Wed Aug 30, 2023 5:42 pm
Taxman66 wrote: Wed Aug 30, 2023 2:28 pm Because we felt with the changed Diplomacy rule that the Allies could all but permanently keep Finland out of the war if Russia didn't go after them. Similarly, if the UK & France were 'successful' in supporting the Finns the Allies could in all likelihood keep Finland out of the war.

Greece, well that was a bit of a fubar on my trying to update the AAR in the middle of a DE. See the AAR comments in the early turn as to what happened. OCB wanted to keep it historical so didn't just ignore Greece and kept their 5 MPP/turn in perpetuity.
As I read your houserules, it would not have been mandatory to attack Greece, even without that mishap.
Why not simply forbid Diplo into Finland for either side?

So now SU had to conduct Winter War (very detrimental) to make sure Finland will stay Axis leaning? Without getting anything back. Sounds like a bad deal to me :D

But I might be missing something. And if its just that OCB loves the finish theatre.
We forgot adding Greece has to be attacked by the Axis...but it will be (Spoiler)
For some arcane reason, Italy never got the DEC to attack Greece...so no extra Hq and the two understrength Corps were available,,but in the spirit of the house-rules, which have a historical nature, I did wardec them anyway (Spoiler)
Since the House-rules were trying to help further a quasi-historical timeline, these rules for Finland were implemented.
Some of the other house rules were also designed to codify out gimmicky play, like making it a rule that if the Germans attack a Low Country, they have to attack them all, and at the SAME time, like historical. 🤠
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Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by Taxman66 »

Allied Turn #: 29

Beginning of Turn Decision Events:
None

Diplomacy:
None

Actions taken not visible on opponents Replay:
HMS Nelson got lucky. I normally don’t subscribe to the idea of attacking ports in the small (10%) chance of hitting the docked ship. In this case the goal was to actually damage the port, making it more vulnerable next turn and reducing how much it could repair thus forcing the Scharnhorst to flee into a trap on the Axis turn. With the lucky hit, I don’t need to set up said trap.

Don’t know if I can save Malta. I might be able to sacrifice Torpedo Boats, but I don’t want to engage the Luftwaffe with the RN, even with all CV/CVLs in FTR mode.

Brought the SA Maritime Bomber up to Egypt for scouting and naval defense purposes.

With Sea Lion off, I’m sending more fleet elements to Gibraltar. More planes to Egypt will follow as MPP allows.

Replaced UK HQ O’Conner with Wavell.

MPP expenditures (excluding reinforcements and upgrades):
USSR – Infantry Weapons research (lvl 2). 72 MPP before EOT
USA – None. 43 MPP before EOT
UK – None. 90 MPP before EOT
FF – None. 96 MPP before EOT

UK saving for another unit, perhaps a South African INF or MOT. Might need another unit (just a DIV?) for Abyssinia. Getting a Mech DIV in the UK soon, Abyssinia might be a good destination for it.

End of Turn Decision Events and Diplomacy results:
None

Still waiting for the USA Air units to UK/CAN DE.
FYI the Attack Dakar DE has been removed in TRP.

End of Turn Tech Breakthroughs/completed research:
UK Amphibious Warfare 29% -> 54%
USA Naval Weapons completed (lvl 1)
USSR Ground Attack Weapons 96% -> 100%, Ground Attack Weapons completed (lvl 1)

Pictures:
7 Egypt August 8 1940.jpg
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Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by Taxman66 »

Allied Turn #: 30

Beginning of Turn Decision Events:
USA Destroyers for UK bases – Yes
7th Armor to Egypt – Yes
USA Aircraft to UK/CAN - Yes

Diplomacy:
None

Actions taken not visible on opponents Replay:
CVLs assigned to the North Sea fleet return to port for planned replacement planes.
Large naval force gathering at Gibraltar, Torpedo Boats sent ahead early due to slow speed. Haven’t committed to engaging Luftwaffe and RM, may try and set bait trap.
UK TAC, FTR & Strat bomber sent to Egypt, TAC sent to Abyssinia.
UK INF Corps and AA put on transports and cruised south. Haven’t decided if I’m going to send them the long way around or run the central Med gauntlet.

MPP expenditures (excluding reinforcements and upgrades):
USSR – None. 90 MPP before EOT
USA – None. 83 MPP before EOT
UK – None. 56 MPP before EOT
FF – None. 120 MPP before EOT

UK repairing some DDs and transporting costs prevent buying a unit.
Repairs and sending the 7th Armor to Egypt will probably prevent buying a unit next turn as well.

Strongly contemplating building the USSR Maritime Bomber and using it in the Murmansk/Petsamo theatre. I have a suspicion Germany is sneaking naval units in that direction. If I do build it, I will send the Russian strategic bomber and a fighter up that way as well.

End of Turn Decision Events and Diplomacy results:
None

End of Turn Tech Breakthroughs/completed research:
UK Advanced Tanks 59% -> 76%
USA Advanced Tanks completed (lvl 1)
USA Long Range Aircraft 76% -> 94%
USSR Logistics completed (lvl 1)

Pictures:
None
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Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by Taxman66 »

Allied Turn #: 31

Beginning of Turn Decision Events:
None

Diplomacy:
None

Actions taken not visible on opponents Replay:
More Med fleet preparation (see pic)

GE 100 MPP research is either AT (via breakthrough/early), or Amphibious Warfare, or Logistics, or Naval Warfare

MPP expenditures (excluding reinforcements and upgrades):
USSR – None. 148 MPP before EOT
USA – None. 98 MPP before EOT
UK – None. 12 MPP before EOT
FF – None. 144 MPP before EOT

Didn’t leave myself enough MPP to transport the UK Mech DIV or to operate the CAN Maritime Bomber, so I just upgraded the Div’s AA.

End of Turn Decision Events and Diplomacy results:
Turkey +7% Allies

End of Turn Tech Breakthroughs/completed research:
None

Pictures:
8 August 28 1940.jpg
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Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by Taxman66 »

Allied Turn #: 32

Beginning of Turn Decision Events:
None

Diplomacy:
None

Actions taken not visible on opponents Replay:
I was really hoping Malta would last another turn.
The storms in the Med preclude any thought of trying to dink on the damaged Luftwaffe. So the question is if he will rebase the planes then reinforce, or reinforce then rebase; and will he bring the whole Luftwaffe to Egypt?

I did use a Sub to scout a path south of Malta, so that I could sneak an AA on a transport to just south of Greece. Wish now I sent the INF Corps that way instead of the long way.

MPP expenditures (excluding reinforcements and upgrades):
USSR – None. 190 MPP before EOT
USA – None. 138 MPP before EOT
UK – None. 117 MPP before EOT
FF – None. 130 MPP before EOT

I think I’m going to research Naval Weapons 2 for the USA next turn and hope to get lucky to have it complete before the USA joins the war.

Looks like the UK is going to need every MPP they can spare to fight in Egypt, still I think I’m going to lose it anyway.
I may have failed to heed my own warning and over invested in upgrading the UK fleet. I can only hope that the damage he’s taken will hurt him in preparing for Barbarossa.

End of Turn Decision Events and Diplomacy results:
None

End of Turn Tech Breakthroughs/completed research:
None

Pictures:
None
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Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by Taxman66 »

Allied Turn #: 33

Beginning of Turn Decision Events:
None

Diplomacy:
Reinvested UK chit into Turkey that fired a couple of turns ago, that I forgot about.

Actions taken not visible on opponents Replay:
AA gun has ported in Cyprus ready to go to Egypt or Greece. A UK Mech Div is off the west coast of Algeria, surrounded by a strong UK fleet, ready to try and sneak through the central Med to Egypt next turn. A CAN INF Corps set sails, unsure if I will try and deploy through the Med or make the long trip. Another INF Corps ports in Luderitz Bay South Africa on its own long trip.

Commitment to taking out Malta presumably guarantees a strong attack on Egypt. Since I’m light on units I need to fall back to shrink the front. It is damn hard to get replacements there. I’m likely to lose it, so how long can I hold out/prevent him from exploiting into Iraq/Persia. On the other hand all the damage he’s taking and the commitment to get Egypt, how strong will Barbarossa be?

MPP expenditures (excluding reinforcements and upgrades):
USSR – Maritime Bomber. 14 MPP before EOT
USA – Naval Weapons research (lvl 2). 28 MPP before EOT
UK – INF Corps (SA). 23 MPP before EOT
FF – Escort Carrier. 4 MPP before EOT

The USSR Maritime Bomber costs 214 MPP or about 2 ½ INF Corps. Hope I don’t regret this, but I don’t want the German fleet using Petsamo if I can help it. I’m also delaying C&C 2 and Ground Attack 2 to do this.

I’m taking a gamble with the US naval weapons investment. If I get lucky and it fires before US entry, it will save a large amount of MPP on upgrades and make the US fleet very powerful. I am putting off investing in other important things to do this: AT 1, Tanks 2, AA 2, Amphib 2, Production 2.

End of Turn Decision Events and Diplomacy results:
USA mobilization increases 47% -> 52% (French Indo China reaction?)

End of Turn Tech Breakthroughs/completed research:
USA Long Range Aircraft completed (lvl 2)
USSR Artillery Weapons completed

Pictures:
None
"Part of the $10 million I spent on gambling, part on booze and part on women. The rest I spent foolishly." - George Raft
User avatar
Taxman66
Posts: 2279
Joined: Tue Mar 18, 2008 10:28 pm
Location: Columbia, MD. USA

Re: TRP 1.3 mini AAR Taxman (Allies) vs Old Crow Balthazaor (Axis)

Post by Taxman66 »

Allied Turn #: 34

Beginning of Turn Decision Events:
None

Diplomacy:
None

Actions taken not visible on opponents Replay:
Decided to send the Canadian INF Corps the long way around. I did run the gauntlet successfully with the Mech Div, so a bit of luck to offset the Italian Sub that got away. The Mech Corps showed up this turn in England, I might force it through the Med too unless things fall apart faster than I expect.

Going to have to get the HQs in Abyssinia back to Egypt ASAP now.

MPP expenditures (excluding reinforcements and upgrades):
USSR – None. 68 MPP before EOT
USA – None. 60 MPP before EOT
UK – INF Corps (SA). 5 MPP before EOT
FF – None. 17 MPP before EOT

End of Turn Decision Events and Diplomacy results:
None

End of Turn Tech Breakthroughs/completed research:
None

Pictures:
None
"Part of the $10 million I spent on gambling, part on booze and part on women. The rest I spent foolishly." - George Raft
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