Soft / Hard type indicator in the unit's info

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rastacam
Posts: 24
Joined: Wed Feb 17, 2021 8:16 am

Soft / Hard type indicator in the unit's info

Post by rastacam »

Would be great to have Soft/Hard type indicator in the unit's info so we don't have to investigate battle logs and check numbers when we are in doubt. Especially for non-sentinent alien lifeforms - by icon look and description they just have to be Hard sometimes [:)]

In the light that Alien's lifeforms got more love in 1.08 pinging this topic.
Vic, please consider [&o]
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Sieppo
Posts: 933
Joined: Sat Dec 15, 2012 10:37 am
Location: Helsinki, Finland

RE: Soft / Hard type indicator in the unit's info

Post by Sieppo »

Yes this would be great!
> What is the hardest thing in the universe?
> A diamond?
> No. 500 machine gun men on a mountain.
zgrssd
Posts: 5101
Joined: Tue Jun 09, 2020 1:02 pm

RE: Soft / Hard type indicator in the unit's info

Post by zgrssd »

I think we need at least:
Movement type
Comnbat Type
Target Type: Soft Ground, Hard Ground, Low Air, High Air, etc.

We only got movement Type, but any additional info from this list would be helpfull.
elmo3
Posts: 5797
Joined: Tue Jan 22, 2002 10:00 am

Re: Soft / Hard type indicator in the unit's info

Post by elmo3 »

Bumping this. We need the hard/soft target designation somewhere in the unit info please.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
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