Shannon versus Z

Post descriptions of your brilliant successes and unfortunate demises.

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Shannon V. OKeets
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Shannon versus Z

Post by Shannon V. OKeets »

On Feb. 4th, I started a NetPlay Global War game with Zorachus99.

I'm the Axis and here are the optional rules.

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Shannon V. OKeets
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RE: Shannon versus Z

Post by Shannon V. OKeets »

The next 7 posts are of the position after Setup.

Manchuria. The USSR is threatening. Japan is only marginally frightened.

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RE: Shannon versus Z

Post by Orm »

I am lucky. First row tickets. [:)]

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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RE: Shannon versus Z

Post by Shannon V. OKeets »

Northern China.

The CC 7-3 was encroaching in Japanese held hexes, so a couple of units are placed in the north to discourage it.

The HQ and others in Manchuria are heading south.

Chengchow is the obvious target here

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RE: Shannon versus Z

Post by Shannon V. OKeets »

Southern China.

The Chinese have Canton encircled. This screen shot is after the Japanese have made their 2 naval moves, bringing over 3 land units to Canton and Shanghai.

Because the Chinese have no bombers or artillery, ground strikes are not a threat. Hence the OOS units will retain their face value )unless I am dumb enough to move them.

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RE: Shannon versus Z

Post by Shannon V. OKeets »

Northern Africa.

The Italians setup with threats to Tunisia, so that's why the French occupied Tunis (I guess). The Italians could go east through Egypt but that would mean first declaring war on the Commonwealth.

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RE: Shannon versus Z

Post by Shannon V. OKeets »

Italy.

Clearly the Italians are threatening war with France, and France has taken that threat seriously with 5 land units defending the Alps. All the Italian naval units are in La Spezia, except for the scattered convoys. In this screen shot the Italians have already moved the Nav into the Italian Coast sea area.

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RE: Shannon versus Z

Post by Shannon V. OKeets »

Britain.

Under the visible air units are a couple more 3 range fighters.

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RE: Shannon versus Z

Post by Shannon V. OKeets »

Germany.

This screenshot is after the Poles have set up.

In the west, both sides have left gaps in their lines for reserve units.

I created 2 overrun capable stacks (18 combat factors and 15 combat factors) just in case Z left something juicy in a clear hex.

Z thought that the corps in Danzig would put my units in Eastern Prussia OOS. But the von Leeb HQ can trace to Memel and then overseas to Kiel (for example). I had made sure of this before leaving Konigsberg empty.

Somewhat unusual for me was leaving von Bock in the west. I was guessing that I could take out Poland in the first turn without needing him to help.

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RE: Shannon versus Z

Post by Shannon V. OKeets »

Scrapped Pool.

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RE: Shannon versus Z

Post by Courtenay »

I am very impressed by the way you can show multiple flyouts. How much work is that?
I thought I knew how to play this game....
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RE: Shannon versus Z

Post by Mayhemizer_slith »

If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: Shannon versus Z

Post by peskpesk »

ORIGINAL: Shannon V. OKeets

Germany.

This screenshot is after the Poles have set up.

In the west, both sides have left gaps in their lines for reserve units.

I created 2 overrun capable stacks (18 combat factors and 15 combat factors) just in case Z left something juicy in a clear hex.

Z thought that the corps in Danzig would put my units in Eastern Prussia OOS. But the von Leeb HQ can trace to Memel and then overseas to Kiel (for example). I had made sure of this before leaving Konigsberg empty.

Somewhat unusual for me was leaving von Bock in the west. I was guessing that I could take out Poland in the first turn without needing him to help.

Image

Hmm, this Polish setup has flaws. Both factory cites can be attack from at least 3 hexes during the surpries impulse. No rivers and Tac x2. Shannon will crush the defenders.
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RE: Shannon versus Z

Post by Jagdtiger14 »

Hmm, this Polish setup has flaws.

With the commitment the Germans have to taking out Poland, there is no set up the Pols could come up with to save themselves in any way...other than maybe the worst S/O weather ever and a quick turn end. The "flaw" in the set up is to not get out the HQ and INF div (useful because not playing with unlimited breakdown) for CW later use.
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RE: Shannon versus Z

Post by Shannon V. OKeets »

ORIGINAL: Courtenay

I am very impressed by the way you can show multiple flyouts. How much work is that?
A lot. My screen capture program (recently upgraded) requires me to place the flyout at the top of the screen so I can mouse out of MWIF into the screen capture program and take the screenshot while the flyout is still showing. Then the cut and paste begins. I've got the hang of it now, so it is just a little tedious.

Maybe I'll figure out how to use the new version of my screen capture program better someday.
Steve

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RE: Shannon versus Z

Post by Shannon V. OKeets »

The Polish setup with the corps in Danzig restricts unit movement for the Germans. So getting units in 6 hexes attacking Lodz and Warsaw wasn't possible.
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RE: Shannon versus Z

Post by Orm »

ORIGINAL: Shannon V. OKeets

The Polish setup with the corps in Danzig restricts unit movement for the Germans. So getting units in 6 hexes attacking Lodz and Warsaw wasn't possible.
Just attacking one of them from three hexes would be nice.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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RE: Shannon versus Z

Post by Shannon V. OKeets »

Here is the attack on Chengchow. It succeeded with no losses or disorganizations for Japan.

Note that I used the tactical air for 5 more points. The Chinese fighter was too far away to interfere. One of the tactical points was from a Nav in Formosa.

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RE: Shannon versus Z

Post by Shannon V. OKeets »

Here are the attacks in Poland. Both Lodz and Warsaw were ground struck with 5 and 3 tactical factors. That meant each unit in those hexes had to pass a 5, 5, 3, 3 ground strikes to not become disorganized. Only the division met that criterion. That was the expected/average outcome. The bombers headed west as far as they could get.

The corps in Danzig was troublesome. I had to leave some land units behind to keep Konigsberg and the air units from being overrun. The other land moves were pretty obvious. For the attack on Lodz, all available remaining bombers participated (except for the Nav air). The Polish air force is not a factor here, although I had set up a fighter to deal with the bomber if necessary.

Both these attacks succeeded without any loss or disorganization to the Germans.

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Steve

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RE: Shannon versus Z

Post by Shannon V. OKeets »

About all these screenshots, I took them after the NetPlay session ended, using the Review button on the opening screen.

The only thing I have to be careful about is to make a manual save when necessary to avoid having the automatic saves overwrite the previous Axis/Allied impulse (2 impulses back).
Steve

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