Reviews and Impressions?

Fans of the old Panzer General series rejoice for the release of Panzer Corps. Following in the footsteps of the popular SSI masterpiece and sharing with the General series the same level of engagement and strategic depth, Panzer Corps will keep an unmistakable "PG feeling" whilst improving and refining the gameplay and balance. Panzer Corps will feature 26 scenarios on 21 unique maps, covering most major battles of the European Theatre of World War II and including a few hypothetical 'what if' scenarios based on your actions. Now expanded with a full-war mega-campaign and the Afrika Corps and Allied Corps releases!

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ccsdc83
Posts: 138
Joined: Sat Dec 04, 2010 12:11 pm

RE: Reviews and Impressions?

Post by ccsdc83 »

ORIGINAL: Scott_WAR

The editor........WOW,....finally an editor in a game that is usable by a normal person.

Exactly it's very fun and easy to make custom stuff.
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Rudankort
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RE: Reviews and Impressions?

Post by Rudankort »

Kriegsspieler

Panzer Corps includes 42 scenarios - more than PG had. The problem is, we had to distribute these amount between more areas. We needed a way to introduce new players to the game, so we have a tutorial campaign (6 scenarios). We also needed some dedicated multiplayer content - balanced and with good replay value - so we have 10 special MP maps. As for the main single player campaign, we do have a longer USA campaign which consists of 3 major scenarios. ;)

But this initial release is only the beginning, and we do plan to create a lot more content in the future. Africa will probably be the first theatre we'll look at.
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LarryP
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RE: Reviews and Impressions?

Post by LarryP »

ORIGINAL: Scott_WAR

The editor........WOW,....finally an editor in a game that is usable by a normal person.

Save often as there is no undo option. I found out the hard way after importing a map, and thirty minutes later I made a mistake with a road tile, and nothing would remove it. Lost it all. Save Larry! [:D]
Kriegsspieler
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RE: Reviews and Impressions?

Post by Kriegsspieler »

ORIGINAL: Rudankort

Kriegsspieler

Panzer Corps includes 42 scenarios - more than PG had. The problem is, we had to distribute these amount between more areas. We needed a way to introduce new players to the game, so we have a tutorial campaign (6 scenarios). We also needed some dedicated multiplayer content - balanced and with good replay value - so we have 10 special MP maps. As for the main single player campaign, we do have a longer USA campaign which consists of 3 major scenarios. ;)

But this initial release is only the beginning, and we do plan to create a lot more content in the future. Africa will probably be the first theatre we'll look at.
Yeah, fair enough. I know the inclusion of MP capability was a HUGE issue for a lot of people. And as I said -- I am certainly enjoying recapturing the fun of the game. I have come close to getting my money's out of it already! [:)]
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Rudankort
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RE: Reviews and Impressions?

Post by Rudankort »

ORIGINAL: LarryP
Save often as there is no undo option. I found out the hard way after importing a map, and thirty minutes later I made a mistake with a road tile, and nothing would remove it. Lost it all. Save Larry! [:D]

This is not how it is supposed to work. :) Could you please give more details on this? Normally, if you have a wrong tile, you can just go to the layer where this tile is located and delete it with right click on it.
osiris_slith
Posts: 240
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RE: Reviews and Impressions?

Post by osiris_slith »

I think its a fantastic idea that your units dont get automatically replenished..green replacements are free and elite replacements cost you points..this is very real and if you read books like Men of Steel it was a significant factor as to why late war german formations were not as effective and finally the fact that the german army had a serious manpower shortage after 1941..and it makes the game very fun and all you need to be is more careful in how you plan your battles instead of just bulldozing through..and finally it stops players from building up on cheap units..i think its a great feature and it should not be changed
ccsdc83
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RE: Reviews and Impressions?

Post by ccsdc83 »

ORIGINAL: Rudankort

Kriegsspieler

Panzer Corps includes 42 scenarios - more than PG had. The problem is, we had to distribute these amount between more areas. We needed a way to introduce new players to the game, so we have a tutorial campaign (6 scenarios). We also needed some dedicated multiplayer content - balanced and with good replay value - so we have 10 special MP maps. As for the main single player campaign, we do have a longer USA campaign which consists of 3 major scenarios. ;)

But this initial release is only the beginning, and we do plan to create a lot more content in the future. Africa will probably be the first theatre we'll look at.

Please God yes African campaign and online multiplayer like we have now...I need to storm the open sands with tanks![&o]
ParaB
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RE: Reviews and Impressions?

Post by ParaB »

ORIGINAL: Lord Zimoa

That is already on our wishlist, an army management menu. :-)

Great to hear!

You guys are doing an awesome job.

osiris_slith
Posts: 240
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RE: Reviews and Impressions?

Post by osiris_slith »

If I would like to see any change in a future patch would be about 3-5 more core slots so that 30% of your core units are not being hogged by the airforce
 
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krupp_88mm
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RE: Reviews and Impressions?

Post by krupp_88mm »

i dont think your supposed to be able to make an invincible core army in this one try using more auxiliaries or jsut use less bombers
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Krec
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RE: Reviews and Impressions?

Post by Krec »

Luv this game . its easy to play. i dont have to read a giant manual and the interface is easy . multi play is so easy to use. GG
"No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country." Patton

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ccsdc83
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RE: Reviews and Impressions?

Post by ccsdc83 »

Very easy to start playing indeed, but is still challenging when you ramp the difficulty level up.
I LOVE the multiplayer it's easy to get a game going LGS was right when they said it would be the perfect choice for setup. Plenty of games going as well hope it stays that way.
dudalb_slith
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RE: Reviews and Impressions?

Post by dudalb_slith »

Really enjoying it so far.
My only real bitch is no North Africa ,but I understand that the Afrika Korps will show up eventually using this system.
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parusski
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RE: Reviews and Impressions?

Post by parusski »

no, i don't thank you !!

Just keep on feeding it with other theaters (Rommel,Pacific etc), and you will
sure ruin my social life.

damn


"i can stop whenever i want, it's turn based ! just one more turn babe !"


Yes indeed. This game started ruining my entire life a few months ago.
"I hate newspapermen. They come into camp and pick up their camp rumors and print them as facts. I regard them as spies, which, in truth, they are. If I killed them all there would be news from Hell before breakfast."- W.T. Sherman
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gogol
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RE: Reviews and Impressions?

Post by gogol »

ORIGINAL: parusski

no, i don't thank you !!

Just keep on feeding it with other theaters (Rommel,Pacific etc), and you will
sure ruin my social life.

damn


"i can stop whenever i want, it's turn based ! just one more turn babe !"


Yes indeed. This game started ruining my entire life a few months ago.


?? are you a dev ? ;p this game is out since 3 days max.
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mbar
Posts: 481
Joined: Wed Mar 17, 2010 10:33 am

RE: Reviews and Impressions?

Post by mbar »

?? are you a dev ? ;p this game is out since 3 days max.

beta tester
jjvedamuthu
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RE: Reviews and Impressions?

Post by jjvedamuthu »

Totally takes me back to the original goodness of the original PG. I think I can waste very many hours with this game.
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Filthy Pierre
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RE: Reviews and Impressions?

Post by Filthy Pierre »

Thank you for the game. I have not had a good night's sleep since it's release.

Being forced to reinforce my own armies in between scenarios was a big surprise, but a welcome one. I think it is a good idea.

I have run across only one real problem. I am having some trouble picking core and aux units out from each other. The difference is really subtle.

Other than that I am having an awesome time and I will be glad to throw my money at you for any future expansions.
I'm a man. I can change. If I have to. I guess.
Hex
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RE: Reviews and Impressions?

Post by Hex »

ORIGINAL: lparkh

Biggest issue so far: I like the whole air units can run out of fuel idea (PG1 had that) but I would like a toggle to have it popup and say "you are going to be unable to reach an airbase if you make this move". I know that the red dots mean this but it is so far very easy for me at least to forget this in heat of battle.

I'm against any popups, because I like the general "board" feeling of this game and the red dots work just fine for me, I never made any of the mistakes in that area that you made. Anyways... just my 2 cents. :)
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Greybriar
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RE: Reviews and Impressions?

Post by Greybriar »

ORIGINAL: Hex

I'm against any popups....
Me, too. I get aggravated enough at the new postmortem popup that was added to World of Tanks. We don't need no stinkin' popups in Panzer Corps! [:-]
This war is not about slavery. --Robert E. Lee
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