ORIGINAL: Speedy
And here's TAN 2 up close and she's showing as being 1500 full of fuel which doesn't make sense..........
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Turn on "Remain on Station" and it will fill - I've had it happen a couple of times.
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
ORIGINAL: Speedy
And here's TAN 2 up close and she's showing as being 1500 full of fuel which doesn't make sense..........
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ORIGINAL: Speedy
Yup and it says 906 fuel and the rest oil. Wasn't clear to me but WAD
ORIGINAL: Sardaukar
4. Resetting home base to SF after base is captured -> subs trying to return there -> subs running out of fuel -> subs sinking because of accumulated sys damage.
ORIGINAL: Battleline
Japanese Homing Torpedoes at PH
Every time I run the game with historical first turn or read an AAR in this forum, it seems that all battleships are being hit by torpedoes.
As we know, the historical setup that some battleships, such as the Tennessee and Maryland were moored inboard other battleships (which historically protected them from torpedo strikes, but wedged them in when the outboard ships sank) and Arizona was somewhat protected by Vestal. Also, the Pennsylvania was in drydock.
Is there any way to represent this historical setup?
It seems to be a punch below the belt to have a surprise attack with shallow running torpedoes AND homing qualities!
Thanks,
Battleline
ORIGINAL: Don Bowen
ORIGINAL: Sardaukar
4. Resetting home base to SF after base is captured -> subs trying to return there -> subs running out of fuel -> subs sinking because of accumulated sys damage.
From which base, and which scenario, please. There is code to try and find a nearby base of sufficient size and/or sufficient support units, with San Francisco is the default. Returning to San Francisco means the routine could not find anything else suitable.
ORIGINAL: Don Bowen
ORIGINAL: Sardaukar
4. Resetting home base to SF after base is captured -> subs trying to return there -> subs running out of fuel -> subs sinking because of accumulated sys damage.
From which base, and which scenario, please. There is code to try and find a nearby base of sufficient size and/or sufficient support units, with San Francisco is the default. Returning to San Francisco means the routine could not find anything else suitable.
ORIGINAL: Terminus
Submarine warfare is not "unplayable" at all.
ORIGINAL: Sardaukar
"Return same route" problem.
(I have save, but it is 2.6 MB and I cannot attach it here.)