Optional rule

In Hornet Leader PC, you command a squadron of the U.S. Navy’s elite F/A-18 Hornet Strike Fighters! You select the pilots and arm the aircraft based on real-world mission briefings. Once you reach your objective, you evaluate threats, and do what needs to be done to destroy the target!

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CptWaspLuca
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Optional rule

Post by CptWaspLuca »

Only a small optional idea:
When I use the Vassal version of the game I do a random selection of the pilots. I still respect the number of pilots in each skill category, but I pick them randomly.
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StormcloudCreations
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RE: Optional rule

Post by StormcloudCreations »

This could something we could do pretty easily. Anyone else think this would be a good feature?
Derek
Lead Programmer of Hornet Leader PC
Mindtoy Games - Unique Strategy/Board/Card games for the PC - mindtoygames.com
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Veldor
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RE: Optional rule

Post by Veldor »

ORIGINAL: StormcloudCreations

This could something we could do pretty easily. Anyone else think this would be a good feature?

I'd rather have randomly generated pilots altogether. And then the ability to assign them my own "pet names". Or random skill upgrades for veterans.

But yeah, if its easy, at least it would be a nice option to change-up gameplay. Then I wouldn't necessarily pick the same pilots each time around. Definitely would have to be optional I'd say. A "random roll" button.
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NefariousKoel
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RE: Optional rule

Post by NefariousKoel »

Some kind of randomization on the pilots would be nice.[8D]
euang
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RE: Optional rule

Post by euang »

Sounds good to me.
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jureidinim
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RE: Optional rule

Post by jureidinim »

ORIGINAL: Veldor

ORIGINAL: StormcloudCreations

This could something we could do pretty easily. Anyone else think this would be a good feature?

I'd rather have randomly generated pilots altogether. And then the ability to assign them my own "pet names". Or random skill upgrades for veterans.

But yeah, if its easy, at least it would be a nice option to change-up gameplay. Then I wouldn't necessarily pick the same pilots each time around. Definitely would have to be optional I'd say. A "random roll" button.


Yup.. agreed. Fully randomized pilot stat rolls would be good - but for now if its not too much work, random pilot selection would be nice.
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Southpaw Samurai
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RE: Optional rule

Post by Southpaw Samurai »

As the others have said, the more randomness allowed, the better, so I'm all for starting with a small bit of randomness, especially if it's an optional thing.
StormcloudCreations
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RE: Optional rule

Post by StormcloudCreations »

Oh yes, random pilot selection would be totally optional (a separate button on the screen).
Derek
Lead Programmer of Hornet Leader PC
Mindtoy Games - Unique Strategy/Board/Card games for the PC - mindtoygames.com
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