Update on 1.03

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Jason Petho
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RE: Div & Bat 10 errors?

Post by Jason Petho »

Hi Rob

Your above noted issues has been dealt with. Now the two armoured divisions are receiving their proper tank battalions.

I have added "Infantry" Armoured divisions to the West Front United States and East Front Germans so you can use an armoured infantry battalion as a core unit, as you suggested.

Thank you for the compliments and suggestions!

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Mraah
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RE: Div & Bat 10 errors?

Post by Mraah »



Jason,

Great work!!! Thank you!!

Looking forward to v1.03 !!!

Again, I appreciate all the work done and all the work in the future!!! I've been waiting since the late 90's to build a detailed Light Armored Division mod.

Rob
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RE: Div & Bat 10 errors?

Post by simovitch »

ORIGINAL: Jason Petho

I have added "Infantry" Armoured divisions to the West Front United States and East Front Germans so you can use an armoured infantry battalion as a core unit, as you suggested.

For Germans toward the latter half of the war especially, only one Battalion in the entire Panzer Division was mechanized with halftracks, so the player selecting his force will need to be able to tell which battalion has the halftracks.
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RE: Div & Bat 10 errors?

Post by Jason Petho »

ORIGINAL: simovitch

ORIGINAL: Jason Petho

I have added "Infantry" Armoured divisions to the West Front United States and East Front Germans so you can use an armoured infantry battalion as a core unit, as you suggested.

For Germans toward the latter half of the war especially, only one Battalion in the entire Panzer Division was mechanized with halftracks, so the player selecting his force will need to be able to tell which battalion has the halftracks.

Already thought of that [:)]

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Divisional ORBAT for DCG

Post by anthonykevinluke »

Greetings Jason,

I noticed above that you were after ORBATs that people would like. If it is possible I would like to be able to select a particular Division, start at battalion level in a DCG and work up through the ranks to command that Division. Specifically, Gross Deutschland, Wiking, Hitler Jugend, and Panzer Lehr. Is this possible? For your consideration.

Regards,

Tony
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RE: Divisional ORBAT for DCG

Post by Deputy »

ORIGINAL: tony luke

Greetings Jason,

I noticed above that you were after ORBATs that people would like. If it is possible I would like to be able to select a particular Division, start at battalion level in a DCG and work up through the ranks to command that Division. Specifically, Gross Deutschland, Wiking, Hitler Jugend, and Panzer Lehr. Is this possible? For your consideration.

Regards,

Tony

OUTSTANDING IDEA!!!!! I'll take it even further and include ALL the SS divisions and Fallschirmjager divisions too!!!! Exactly as Tony described. Start at battalion level. Of course, I'd just stay at battalion level. [:D]

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RE: Divisional ORBAT for DCG

Post by Jason Petho »

ORIGINAL: tony luke

Greetings Jason,

I noticed above that you were after ORBATs that people would like. If it is possible I would like to be able to select a particular Division, start at battalion level in a DCG and work up through the ranks to command that Division. Specifically, Gross Deutschland, Wiking, Hitler Jugend, and Panzer Lehr. Is this possible? For your consideration.

Regards,

Tony

Yes, it is possible, but for the 1.04 UPDATE, it is to far to late to make those sort of requests for the 1.03 UPDATE.

I will see about including them in the next update though.

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RE: Divisional ORBAT for DCG

Post by Deputy »

ORIGINAL: Jason Petho

ORIGINAL: tony luke

Greetings Jason,

I noticed above that you were after ORBATs that people would like. If it is possible I would like to be able to select a particular Division, start at battalion level in a DCG and work up through the ranks to command that Division. Specifically, Gross Deutschland, Wiking, Hitler Jugend, and Panzer Lehr. Is this possible? For your consideration.

Regards,

Tony

Yes, it is possible, but for the 1.04 UPDATE, it is to far to make those sort of requests for the 1.03 UPDATE.

I will see about including them in the next update though.

Jason Petho

Thanks Jason. I'm sure that would be fine with Tony, and it's sure fine with me [:)]
Now I am anticipating the 1.04 update EVEN MORE!!!! Image
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RE: Divisional ORBAT for DCG

Post by Mraah »

ORIGINAL: tony luke

Greetings Jason,

I noticed above that you were after ORBATs that people would like. If it is possible I would like to be able to select a particular Division, start at battalion level in a DCG and work up through the ranks to command that Division. Specifically, Gross Deutschland, Wiking, Hitler Jugend, and Panzer Lehr. Is this possible? For your consideration.

Jason,

Will the new documents for v1.03 explain how we can create Tony's suggestion before v1.04 is released?

Rob
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RE: Divisional ORBAT for DCG

Post by vadersson »

Quick Question Guys,

What wil 1.03 do for the average scenario player?  I only play Scenarios (some against the computer, some via e-mail) and I also play LCG.  Will the OOB changes effect these games or not?  Just wondering since I don't do DCG.

Thanks,
Duncan

Carrier Rifle Section should be modeled with their Bren guns!
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RE: Update on 1.03

Post by vadersson »

Another question, (I wanted to keep them seperate)

How does intergrating the three games into one engine?  I would really like to get to a point where it is all just modules of a larger game.

Thanks,
Duncan

Carrier Rifle Section should be modeled with their Bren guns!
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RE: Update on 1.03

Post by Deputy »

ORIGINAL: vadersson

Another question, (I wanted to keep them seperate)

How does intergrating the three games into one engine?  I would really like to get to a point where it is all just modules of a larger game.

Thanks,
Duncan


Just curious...why would you want them all jammed together? Are you interested in playing fantasy scenarios of Japan vs Germany????
Personally, I like having the 3 seperate. No chance of getting things confused and having to start all over.
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RE: Divisional ORBAT for DCG

Post by Jason Petho »

ORIGINAL: Mraah

Jason,

Will the new documents for v1.03 explain how we can create Tony's suggestion before v1.04 is released?

Rob

Unfortunately, no. Not directly.

Jason Petho
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RE: Divisional ORBAT for DCG

Post by Jason Petho »

ORIGINAL: vadersson

Quick Question Guys,

What wil 1.03 do for the average scenario player?  I only play Scenarios (some against the computer, some via e-mail) and I also play LCG.  Will the OOB changes effect these games or not?  Just wondering since I don't do DCG.

Thanks,
Duncan


The order of battle edits will be available for new scenarios for the scenario designers out there.

Most of the new units will require new scenarios in order to truly appreciate them. That is my goal for the 1.04 UPDATE, a large scenario pack.

There are new features that will reflect all scenario play; for stand alone, DCG and LCG scenarios.

Jason Petho

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RE: Update on 1.03

Post by vadersson »

ORIGINAL: Deputy

ORIGINAL: vadersson

Another question, (I wanted to keep them seperate)

How does intergrating the three games into one engine? I would really like to get to a point where it is all just modules of a larger game.

Thanks,
Duncan


Just curious...why would you want them all jammed together? Are you interested in playing fantasy scenarios of Japan vs Germany????
Personally, I like having the 3 separate. No chance of getting things confused and having to start all over.

A Couple of reasons.
1. Reduce redundancies and prevent the same unit working differently in different theaters. (Look at the old Bunker defense strength.)
2. The possibility of some what-if scenarios is attractive.
3. Less files to maintain. If trucks VP change from 1 to 3, you only have to change one set of files.
4. New modules could be easier to load in, depending on how the master program is written. I am very interested in WWI and Korea, and I think this would make it easier to add.

Just a couple things. I just think it would be a nice thing to have all the scenarios available from one program.

Thanks,
Duncan
Carrier Rifle Section should be modeled with their Bren guns!
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RE: Update on 1.03

Post by Deputy »

Hmmmm...I think combining them onto one big game engine would lose the identity of East Front, West Front, and Rising Sun. I understand the interest in other conflicts, but when I want to play US vs Japan, I don't want to have to sort through a bunch of East Front and West Front stuff to find Rising Sun. I don't know if ALL trucks are going to be changed to 3 VP or just the ones in EF/WF. That's an interesting point in that I'm not sure trucks in RS SHOULD be changed to 3 VP. I don't use modules and I suspect that would have limited appeal.
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RE: Divisional ORBAT for DCG

Post by simovitch »

ORIGINAL: Mraah

ORIGINAL: tony luke

Greetings Jason,

I noticed above that you were after ORBATs that people would like. If it is possible I would like to be able to select a particular Division, start at battalion level in a DCG and work up through the ranks to command that Division. Specifically, Gross Deutschland, Wiking, Hitler Jugend, and Panzer Lehr. Is this possible? For your consideration.

Jason,

Will the new documents for v1.03 explain how we can create Tony's suggestion before v1.04 is released?

Rob
Jason is right - it is not directly explained, but there will be enough new information provided for editing DCG's that a player could have these Divisions appear on the Campaign selection screen for themselves with a bit of work. The only problem is you could royally screw things up if you are not careful because it will require a lot of renumbering of OOB elements from Division down to Company. So this may be best left for Jason's experienced beta team to take on.
simovitch

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RE: Divisional ORBAT for DCG

Post by Jason Petho »

In addition to what simovitch has stated, you also run the risk of having your newly created order of battles overwritten when new UPDATES are released.

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RE: Divisional ORBAT for DCG

Post by Deputy »

Think I will wait for Jason and the crew to create those new divisions in 1.04. [;)] it is a great idea, though.
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RE: Divisional ORBAT for DCG

Post by vadersson »

Another new question.

Is there a spreadsheet with the stats for all the units in JTCS?  SOmething with firepower vs range as well as the unit defenses, Assault values, etc?  I know the help files have this info, but I don't know if they were ever updated to JTCS over origianal.  I also know that the help files need some sort of upgrade to work in Vista. 

Just a couple of things.

Thanks,
Duncan

Carrier Rifle Section should be modeled with their Bren guns!
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