We use cookies to help give you the best possible experience on our site. Strictly necessary and functional cookies support login and shopping cart features, they cannot be disabled. Performance cookies support site performance analysis. These are optional and will be disabled if you click on Reject.
By clicking Accept you agree to our use of Performance cookies as detailed in our Privacy Policy.
Accept Reject
Two screenshots are included with this release. The first screenshot is the Scenario Selection screen where you begin each game. You can select human or AI opponents and allow human or AI control of production. Additionally you can set the difficulty from this screen and obviously one of the four scenarios.
The second screenshot is of the campaign map for
Gary Grigsby’s World At War takes you through four World War 2 scenarios where 5 playable powers battle across 38 different countries with 15 different unit types. Each unit type has up to 14 attributes, which you can upgrade through careful research of new technology during the war. Rules cover everything from economic production and strategic movement to cold weather and managing supply lines in the advanced mode of the game. With a challenging AI, PBEM capability, and an in depth tutorial, Gary Grigsby’s World at War will make you a general in a day but keep you occupied year round.