Gary Grigsby’s World at War has already been hailed as an elegant and accessible game design with adjustable realism and detail; where the difficulty can be tailored to your specific level and your opponents range from a challenging computer AI to up to four other human players. With a beautiful world map and detailed historical playing pieces, you will see the world as it stands on the brink of World War II and rushes headlong into chaos. Command your nation with brilliance and resolve or defeat will surely be just around the corner.
David Heath, Director of Operation at Matrix Games said, “We are as excited about this title as we can be. Gary Grigsby and 2 by 3 Games have continuously provided war gamers with an outlet for creative and intriguing titles. We believe that Gary Grigsby’s World at War will not only uphold this reputation, but expand it to gamers that have never before seen a grand strategy game of this quality.”
Gary Grigsby’s World at War takes you through four World War II scenarios where five playable powers battle across thirty-eight different countries with fifteen different unit types. Each unit type has up to fourteen attributes, which you can upgrade through careful research of new technology during the war. Rules cover everything from strategic movement to cold weather, nuclear weapons, and even deal with managing supply lines in the advanced mode of the game. With a top-notch AI, Play-by-Email capability, and two in depth tutorials, World at War will make you a general in a day but keep you occupied year round.