Published on October 19, 2015
Here is the change log:
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Manta light cruiser added to campaign and skirmish modes (the Manta is available as a reinforcement from the third chapter onward - the Hunted and The Shipbuilder’s Yard
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Graphics update with improved ship textures and dynamic lighting
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Campaign mission War Scale has been balanced, and mission logs now show the War Scale bias awarded when the selected mission is completed
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Additional actions have been added to War Scale calculations, including successful ram commands and countermeasure use
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Completed campaign missions are tracked visually, and briefings can be viewed to review chapter progress
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Campaign chapter events have been visually updated
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Four new skirmish maps (The Scrapyard, The Gap, Buckyball and Spiderweb)
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Hi-score feature added to skirmish maps. Scores can be viewed on the map selection screen. Steam Leaderboards are also supported.
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Skirmish battles configurations can be saved and re-loaded, so same skirmish battle can be replayed.
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VSync added to Graphics Options menu
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General campaign difficulty balancing
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Various bug fixes
