Published on March 25, 2026
Build 418
- New features and changes:
- the number of injured people is calculated
- total casualties (fatalities + injuries + fatal cancers) are calculated
- expanded the display of results of the simulation
- the area and volume of the destroyed building are calculated and displayed
Bug fixes and minor improvements:
- fixed: Unity security issue
- coordinates can be entered into the text fields during targeting
- fixed: during targeting, the old warhead visualization was not removed when the warhead is reassigned
- fixed: not being able to select an image for individuals
- irrelevant results of the simulation are no longer shown
- simplified how tables with the results of the simulation are displayed
- the objectives of a scenario are now shown as tooltips, simplifying the results tables
- format of recorded CSV files can now be parametrized in csvRecordingSettings.JSON
- when selecting a CSV file with detonations for replay, it can be selected in a file explorer
- added: tips to use Left Ctrl + Left Click to target military objects exactly in some scenarios
- change: Donald Trump is now the president of the United States
- change: updated NATO members to early 2026 state
- fixed: after scenario setup, some AI was not working because the wrong leader figure was placed
- fixed: warning of explosions over 100 Mt is only shown once now when executing a list of detonations
- fixed: New York emitting smoke without being hit
- fixed: units and individuals were invisible in tutorials if visualization was deactivated before
- fixed: tutorial camera transition was not zooming out far enough in some cases
- fixed: issue with fallout cut-off after multiple calculations
- fixed: not displaying MIRV footprint if cross-range is bigger
- fixed: scrolling is disabling plan visualization in the attack planner
- fixed: old units were selected after loading a new scenario
- fixed: list of user-made scenarios is refreshed when going to the Load Scenario panel
- fixed: display of cities is only enabled in scenic view, so the markers are not blocking the map
- fixed: effects on infrastructure are now enabled just by checking the toggle and without pushing the Apply Settings button
- fixed: aircraft was flying to the wrong bases in some scenarios
- fixed: HYSPLIT calculation not finishing when running too many detonations
- fixed: green glare around detonation if many detonations overlap
- fixed: Pakistani 40 kt warhead was only 12 kt
- fixed: unassigned MIRVs sometimes fly to the equator
- fixed: ballistic missile defense was intercepting its own missiles
- fixed: activating AI now automatically places a leader if one is missing
- fixed: recalculated scenarios with HYSPLIT results to include long-term fallout exposure
- fixed: visualization of physical effects not updated when changing detonation height during targeting
- fixed: pressing the shortcut to decouple physical effects visualization from the cursor not working during targeting
- fixed: typo in the campaign tutorial