Bataan combat

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Gratch1111
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Bataan combat

Post by Gratch1111 »

So its late april and the allies managed early to move a lot of troops into Bataan. Now he hasnt had any supply for over a month, could be 2, and I bomb at 2000ft without even a scratch, I dont do much damage to him either even if I send 100 bombers every day. When I attack with ground forces he fights back every time, he loose some but I loose more every xxxxx time, I started at 14-1500 AV and he was lower but now my value is down to about 900. So how can he fight for months without any supply?
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btd64
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Re: Bataan combat

Post by btd64 »

Is this an AI game or PBEM. If AI the AI side will get supply automatically....GP
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Gratch1111
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Re: Bataan combat

Post by Gratch1111 »

Nope, PBEM game
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Re: Bataan combat

Post by RangerJoe »

Gratch1111 wrote: Tue May 28, 2024 7:19 pm So its late april and the allies managed early to move a lot of troops into Bataan. Now he hasnt had any supply for over a month, could be 2, and I bomb at 2000ft without even a scratch, I dont do much damage to him either even if I send 100 bombers every day. When I attack with ground forces he fights back every time, he loose some but I loose more every xxxxx time, I started at 14-1500 AV and he was lower but now my value is down to about 900. So how can he fight for months without any supply?
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I suggest that you read Logistics 101 as well as some AARs.
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Gratch1111
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Re: Bataan combat

Post by Gratch1111 »

But how can they fight without supplies? And they hardly take any casualties either and almost none from bombers.
100 GM3/4 at 2000 feet, 5 casualties nothing else, no bombers hit. But when I attack I have 1000 casualties and 35 destroyed combat sqd, I think he had 20% of that
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RangerJoe
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Re: Bataan combat

Post by RangerJoe »

Please read about fortifications and logistics. Also read some AARs about how the Allied player handled things. Those should give you better insight that I can.

https://www.matrixgames.com/forums/view ... 9#p2736079
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Gratch1111
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Re: Bataan combat

Post by Gratch1111 »

I will look into some AARs but Bataan has no LI or HI, he has no supply, there are no close by bases that can deliver "off map supplies" and he isnt using subs to send some in either . So I still dont understand, thanks for the link though
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BBfanboy
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Re: Bataan combat

Post by BBfanboy »

Bataan may have some daily supply (shown in brackets after the current supply total). This simulates what comes from the local economy - fishermen and farmers, blacksmiths, seamstresses, etc. Not everything comes from a factory.
Also, note the progression of bombardment effects: fatigue, disruption, disablement, destruction. It can take weeks or months of daily bombardment to get to significant destruction.
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dasboot1960
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Re: Bataan combat

Post by dasboot1960 »

How aggressively have you isolated him from any incoming supply? Are you monitoring your fatigue and disruption? Just questions, no offense. Otherwise ensure you have all the engineers and tanks you can muster and bombard all the time, whether attacking or not, unless fatigue/disruption sets in. Sometimes a single shock attack with lots of engineers attached can do wonders against fort levels, 2 or 3 forts levels justifies a turn of heavy loss. With your strength so down, sounds like you'll have to pull guys back so you can set to rest, and for a while. Make sure you are maxxing your own supply into Clark, or Manila if you hold it, but it'll all have to be overland most likely. Logistics. His and yours.
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Platoonist
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Re: Bataan combat

Post by Platoonist »

Funny, I've always found the Clark Field hex north of Bataan the tougher nut to crack if the Allies choose to defend it. Being a rough terrain hex probably helps.
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CaptBeefheart
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Re: Bataan combat

Post by CaptBeefheart »

If you could post your latest combat report that might be helpful.

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Re: Bataan combat

Post by Chris21wen »

Gratch1111 wrote: Tue May 28, 2024 8:05 pm But how can they fight without supplies? And they hardly take any casualties either and almost none from bombers.
100 GM3/4 at 2000 feet, 5 casualties nothing else, no bombers hit. But when I attack I have 1000 casualties and 35 destroyed combat sqd, I think he had 20% of that
How do you know they have no supplies? They may not be recieving new but there might be a stock. Any kind of attack will have an effect on units and/or supplies which will gradually drain away. When it's gone units cannot repair, instead die but the process is gradual and attacks on them more effective. Also keep the base damaged, that way forts cannot be repaird or rebuilt assuming there is supply.
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LargeSlowTarget
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Re: Bataan combat

Post by LargeSlowTarget »

A hundred bombers is much less air support than the Japanese had assigned to 14th Army historically. Initial assignments were over 140 Navy bombers and 81 Army bombers, reinforced after the fall of Singapore. So bring more.
In the game, ground bombing in rough and/or jungle/wood is not causing many direct casualties, but it will cause disruption and fatigue and lower moral, which have an impact on the ground fighting.
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Re: Bataan combat

Post by morphin »

Bombard, Bombard and Bombard (Air, Ground) for a month, do not attack yet...

and rotate troops in and out to reduce fatigue and disruption
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Re: Bataan combat

Post by Gratch1111 »

Chris21wen wrote: Wed May 29, 2024 6:27 am
Gratch1111 wrote: Tue May 28, 2024 8:05 pm But how can they fight without supplies? And they hardly take any casualties either and almost none from bombers.
100 GM3/4 at 2000 feet, 5 casualties nothing else, no bombers hit. But when I attack I have 1000 casualties and 35 destroyed combat sqd, I think he had 20% of that
How do you know they have no supplies? They may not be recieving new but there might be a stock. Any kind of attack will have an effect on units and/or supplies which will gradually drain away. When it's gone units cannot repair, instead die but the process is gradual and attacks on them more effective. Also keep the base damaged, that way forts cannot be repaird or rebuilt assuming there is supply.
My opponent told me, we had a discussion about it and we both thought it weird that hey still fight, and its 250 bombers
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Re: Bataan combat

Post by Gratch1111 »

morphin wrote: Wed May 29, 2024 6:03 pm Bombard, Bombard and Bombard (Air, Ground) for a month, do not attack yet...

and rotate troops in and out to reduce fatigue and disruption
Its been 2,5 months
Gratch1111
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Re: Bataan combat

Post by Gratch1111 »

LargeSlowTarget wrote: Wed May 29, 2024 12:17 pm A hundred bombers is much less air support than the Japanese had assigned to 14th Army historically. Initial assignments were over 140 Navy bombers and 81 Army bombers, reinforced after the fall of Singapore. So bring more.
In the game, ground bombing in rough and/or jungle/wood is not causing many direct casualties, but it will cause disruption and fatigue and lower moral, which have an impact on the ground fighting.
Its been 250 bombers and art for over 2,5 months, but he got basically all the troops in there
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PaxMondo
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Re: Bataan combat

Post by PaxMondo »

Gratch1111 wrote: Sun Jun 23, 2024 11:56 pm Its been 250 bombers and art for over 2,5 months, but he got basically all the troops in there
Has your opponent stated that he moving supply there? Air/sub/fast transport are all possibilities.

Has he stated that he is not moving supply in?
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Yaab
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Re: Bataan combat

Post by Yaab »

Gratch1111 wrote: Sun Jun 23, 2024 11:56 pm
LargeSlowTarget wrote: Wed May 29, 2024 12:17 pm A hundred bombers is much less air support than the Japanese had assigned to 14th Army historically. Initial assignments were over 140 Navy bombers and 81 Army bombers, reinforced after the fall of Singapore. So bring more.
In the game, ground bombing in rough and/or jungle/wood is not causing many direct casualties, but it will cause disruption and fatigue and lower moral, which have an impact on the ground fighting.
Its been 250 bombers and art for over 2,5 months, but he got basically all the troops in there
Are you playing with stacking limits?

In GC with stacking limits, I cannot put all units in Bataan without suffering overstacking. Thus, I split my forces between Bataan and Manila.
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Yaab
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Re: Bataan combat

Post by Yaab »

Just a random thought.

If you move out any heavy AA and field arty units from Bataan to i.e. Manila, and defend Bataan with just tanks/infantry/combat engineers, you:

a) do not expend supply by shooting heavy AA guns at recon aircaft/ air raids

b) do no expend supply by shooting your field arty devices in counterbattery fire.

You just sit in good defensive terrain with forts in Bataan, and wait for direct assualts, conserving your supply.
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