Trapped in Quebec

Strategic Command: American Civil War gives you the opportunity to battle for the future of the United States in this grand strategy game. Command the Confederacy in a desperate struggle for independence, or lead the Union armies in a march on Richmond.

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Tendraline
Posts: 52
Joined: Mon Sep 28, 2020 2:37 am

Trapped in Quebec

Post by Tendraline »

So I was playing a game of 1862 Trent War where I did a Canada First strategy, pushing the AI out of Montreal and then taking Kingston, Toronto, and then Ottawa. In my (enormously costly) advance on Ottawa, I tried to screen my rear using gunboats, but they got trapped after the British withdrew.

I feel like there are two problems here:

1. There needs to be a way to get boats out of surrendered territories just like how land troops are automatically returned home after surrender
2. I don't think there is a satisfactory Canada ending. I appreciate the loss of the blockade runners, but the reward does not feel proportionate to victory, much less actually taking Canadian cities.
Tendraline
Posts: 52
Joined: Mon Sep 28, 2020 2:37 am

Re: Trapped in Quebec

Post by Tendraline »

Also, a sidenote: This was the first time I noticed the blockade runners actually disappear. So I tried capitulating Spain (capitulating France seems almost impossible) in a hotseat, and even though I captured Havana, the blockade runners there reverted to the Confederates instead, also leaving me stranded. I wonder if this is intentional behavior or not.
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BiteNibbleChomp
Posts: 589
Joined: Mon Sep 12, 2016 1:52 am
Location: Australia

Re: Trapped in Quebec

Post by BiteNibbleChomp »

I'll look into this.

- BNC
Ryan O'Shea - Strategic Command Designer
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