supply question

Command Ops: Battles From The Bulge takes the highly acclaimed Airborne Assault engine back to the West Front for the crucial engagements during the Ardennes Offensive. Test your command skills in the fiery crucible of Airborne Assault’s “pausable continuous time” uber-realistic game engine. It's up to you to develop the strategy, issue the orders, set the pace, and try to win the laurels of victory in the cold, shadowy Ardennes.
Command Ops: Highway to the Reich brings us to the setting of one of the most epic and controversial battles of World War II: Operation Market-Garden, covering every major engagement along Hell’s Highway, from the surprise capture of Joe’s Bridge by the Irish Guards a week before the offensive to the final battles on “The Island” south of Arnhem.

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jnpoint
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supply question

Post by jnpoint »

In race for bastogne I have set Allies supply to less.. But it seems to be the same if I choose less or more supply, when I look on the supply graphs in the game. Is there a noticable difference?
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bairdlander2
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RE: supply question

Post by bairdlander2 »

I cant find anything in manuel re "zone of control" for units.How does supply line break?Is it when an eneamy unit crosses directly in front of supply line or is it a "zoc"
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Arjuna
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RE: supply question

Post by Arjuna »

We don't use ZOCs as such. A supply line is cut if the supply route ( ie from the Base to the unit ) has too much enemy firepower along it. So if there were several enemy units whose effective range overlapped the route, then it would be cut.
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bairdlander2
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RE: supply question

Post by bairdlander2 »

I see,but i have 2 units adjacent,1 has full supply the other is in the red?Why?
FredSanford3
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RE: supply question

Post by FredSanford3 »

If one company's supply convoy gets shot up, and one gets by, you can have that situation.

I'd like it though, if there were a way to share (transfer) supplies between co-located units. (within a short distance & possibly in same command).
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Henri
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RE: supply question

Post by Henri »

ORIGINAL: Franklin Nimitz

If one company's supply convoy gets shot up, and one gets by, you can have that situation.

I'd like it though, if there were a way to share (transfer) supplies between co-located units. (within a short distance & possibly in same command).

Tell that to Patton, who "stole" supplies headed for someone else whenever he had the chance.

Henri
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CptWaspLuca
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RE: supply question

Post by CptWaspLuca »

Sorry, a clarification.
The supply route is:
- the shortest route between the base and the unit (if the terrain is passable a straight line)?
- the quickest route (so it passes on routes if available)?
- ...?

Is there a way to see the supply route? It would be needed if it isn't a straight line.
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simovitch
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RE: supply question

Post by simovitch »

I believe supply uses a modified 'avoidance' route. So you can use the pathing tool set to motorized/avoidance from your base to the unit in question to see if your supply line could be threatened.
simovitch

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Arjuna
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RE: supply question

Post by Arjuna »

Thanks Richard. As he says supply runs use a special "supply route" based on an avoidance route but with other factors thrown in to the heuristics. Moreover, the route will RV short of the unit to simulate the fact that the unit would typically send back a detail to unload the vehicles and bring the supplies forward, especially when defending with nearby enemy.

Please remember that supply lines as reported in the unit Info Box and when you display supply lines instead of command lines, that these are based on the last supply run. That may have been hours ago and when the unit and base were in different locations. We do not dynamically update this data throughout the game as it would really slow the game down.
Dave "Arjuna" O'Connor
www.panthergames.com
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