ASW: Any tactics to localize?
Moderator: Harpoon 3
ASW: Any tactics to localize?
Hi,
I am trying to conduct 4 subs in scen Pason #1 in HUD3, but now I am realizing how large the sea is whereas ASW range is quite small and battery is running out so fast. Can you suggest me any tactics to localize the hostile subs in a reasonable amount of time?
Best Regards,
Kazunori iriya
PS Looking forward to Ultimate Edition this summer.
I am trying to conduct 4 subs in scen Pason #1 in HUD3, but now I am realizing how large the sea is whereas ASW range is quite small and battery is running out so fast. Can you suggest me any tactics to localize the hostile subs in a reasonable amount of time?
Best Regards,
Kazunori iriya
PS Looking forward to Ultimate Edition this summer.
Harpoon
You could try to move at an oblique angle from your contact so that you can generate a better cross-fix in order to triangulate the position.
RE: ASW: Any tactics to localize?
Hi Kazunori,
First: thank you for playing a scen of my PASON Battleset. The (only) battleset version I regularly maintain and expand is that for HUD 3. The Battleset, including Pason 1 to 8 (maybe 9) will be re-released with ANW 3.10.
To your question: Yes, the sea is large - even the English Channel when it comes to hunt down subs with subs. One try is to place your subs in a line as far from each other as possible. Then wait for the bad guys. When they break through your blockade it will be extremely difficult to catch them with your diesel boats.
Regards,
Ralf
ORIGINAL: iriyak
Hi,
I am trying to conduct 4 subs in scen Pason #1 in HUD3, but now I am realizing how large the sea is whereas ASW range is quite small and battery is running out so fast. Can you suggest me any tactics to localize the hostile subs in a reasonable amount of time?
Best Regards,
Kazunori iriya
PS Looking forward to Ultimate Edition this summer.
First: thank you for playing a scen of my PASON Battleset. The (only) battleset version I regularly maintain and expand is that for HUD 3. The Battleset, including Pason 1 to 8 (maybe 9) will be re-released with ANW 3.10.
To your question: Yes, the sea is large - even the English Channel when it comes to hunt down subs with subs. One try is to place your subs in a line as far from each other as possible. Then wait for the bad guys. When they break through your blockade it will be extremely difficult to catch them with your diesel boats.
Regards,
Ralf
RE: ASW: Any tactics to localize?
Hi Herman and Ralf,
Thank you very much for your advice how we can face at. I will try to build a formation according to your suggestion, and look into it how we build a blockade over the English Channel and get back to you! [8D]
Best Regards,
Kazunori Iriya
PS UE will be released by the end of September. Can't wait to see it!
Thank you very much for your advice how we can face at. I will try to build a formation according to your suggestion, and look into it how we build a blockade over the English Channel and get back to you! [8D]
Best Regards,
Kazunori Iriya
PS UE will be released by the end of September. Can't wait to see it!
RE: ASW: Any tactics to localize?
Finally we built a blockade like that and met the victory condition!ORIGINAL: iriyak
Hi Herman and Ralf,
Thank you very much for your advice how we can face at. I will try to build a formation according to your suggestion, and look into it how we build a blockade over the English Channel and get back to you! [8D]

Thanks a lot!
Best Regards,
Kazunori Iriya
RE: ASW: Any tactics to localize?
Hi Kazunori,
congrats on your victory. I´m happy that you enjoyed the scenario.
Regards,
Ralf
congrats on your victory. I´m happy that you enjoyed the scenario.
Regards,
Ralf
Harpoon
Good to hear that you now have another tactical tool in your toolbox. [:)]
RE: ASW: Any tactics to localize?
Hi Ralf and Herman,
Thanks a lot. Will move on to the next scen!
Best Regards,
Kazunori Iriya
Thanks a lot. Will move on to the next scen!
Best Regards,
Kazunori Iriya
RE: ASW: Any tactics to localize?
Hi Kazunori,
...the next one..."CHannel Engagement"...fast and furious [:)]
ORIGINAL: iriyak
Hi Ralf and Herman,
Thanks a lot. Will move on to the next scen!
Best Regards,
Kazunori Iriya
...the next one..."CHannel Engagement"...fast and furious [:)]
Harpoon
Good to see you still playing. [:)]ORIGINAL: iriyak
Hi Ralf and Herman,
Thanks a lot. Will move on to the next scen!
Best Regards,
Kazunori Iriya
- FransKoenz
- Posts: 255
- Joined: Fri Jun 03, 2005 2:01 am
- Contact:
RE: Harpoon
ANNOYING ADVERTISEMENT [>:]
Why are the moderators of this forum not ending this?
On every forum topic Mr. Herman is smashing not to the point messages with nothing more than a big banner. It is not only irritating, it is annoying!!!
Herman, you always had a big mouth about HUD-3 blabla and more. Why now putting your SPAM here?
Your contribution here is nada, nothing. Only annoying advertisement!!
Frans Koenz.
Why are the moderators of this forum not ending this?
On every forum topic Mr. Herman is smashing not to the point messages with nothing more than a big banner. It is not only irritating, it is annoying!!!
Herman, you always had a big mouth about HUD-3 blabla and more. Why now putting your SPAM here?
Your contribution here is nada, nothing. Only annoying advertisement!!
Frans Koenz.
RE: Harpoon
@hermanhum: Maybe it is high time to improve PlayersDB a bit instead of adding new platforms?
- removing SA-N-9 system along with 57 mm ammo from CVHG "Novorossiysk" would be a good start. She never carried SA-N-9 in real life. And how to load AK-257 ammo into AK-726 guns? Also this particular warship never carried 533 mm torpedo tubes. All this can alter game balance...
- as for BCGN Kirov-class I pointed out several issues in other topic...
- I cannot find any difference between three CG Slavas ('82, '83, '90) present in PlayersDB. However all three models have too many Grumble command datalinks - two instead of one. It is strange because only one Top Dome FCR is correctly modeled. Another danger to game balance...
- there are FIVE DDG Sovremenny I variants in PlayersDB ('81, '82, '83, '84, '85). Can you show us any significant difference between them? I can find nothing like that in real life. In PlayersDB I have found only SET-65 torpedo mount being replaced in 1982(?) by USET-80 torpedo mount. I wonder if Sovremennys ever carried this type of mainly submarine torpedo.
- two DDG Udaloy I variants ('81, '84) do not have most important difference portrayed in PlayersDB! DDG Udaloy'81 did not have SA-N-9 system installed because it was not yet ready at that time. Besides several first Udaloys carried only one Cross Sword FCR during their entire combat service but who cares...
- it would be appreciated if PlayersDB Group make quick comparison: number of CIWS mounts to number of their corresponding ammo magazines on Soviet warships. In many cases both numbers are not equal. Or maybe this is correct?
- SA-N-9 command datalink has 8 or 10 channels in Players DB. In fact one Cross Sword FCR can guide up to eight missiles BUT only at FOUR targets simultaneously. So this datalink should have 4 channels. As I checked out SA-N-6 and SA-N-7 datalinks they are 6 fire channels which is correct (after looking at SA-N-6 and SA-N-7 mounts on Kirovs and Sovs).
- CADS-N-1 command datalink has 8 channels in PlayersDB. Once again I am not sure how it works in Harpoon 3 but in reality CADS-N-1 is single channel system only possessing eight ready to launch 3M87 missiles. Therefore I suppose number of fire channels should be decreased to one but number of CADS-N-1 command datalinks should be equal to number of those systems installed abroad specific warship.
In sum bulk of Soviet Fleet requires some tuning in PlayersDB...before "game balance" is restored! [:D]
- removing SA-N-9 system along with 57 mm ammo from CVHG "Novorossiysk" would be a good start. She never carried SA-N-9 in real life. And how to load AK-257 ammo into AK-726 guns? Also this particular warship never carried 533 mm torpedo tubes. All this can alter game balance...
- as for BCGN Kirov-class I pointed out several issues in other topic...
- I cannot find any difference between three CG Slavas ('82, '83, '90) present in PlayersDB. However all three models have too many Grumble command datalinks - two instead of one. It is strange because only one Top Dome FCR is correctly modeled. Another danger to game balance...
- there are FIVE DDG Sovremenny I variants in PlayersDB ('81, '82, '83, '84, '85). Can you show us any significant difference between them? I can find nothing like that in real life. In PlayersDB I have found only SET-65 torpedo mount being replaced in 1982(?) by USET-80 torpedo mount. I wonder if Sovremennys ever carried this type of mainly submarine torpedo.
- two DDG Udaloy I variants ('81, '84) do not have most important difference portrayed in PlayersDB! DDG Udaloy'81 did not have SA-N-9 system installed because it was not yet ready at that time. Besides several first Udaloys carried only one Cross Sword FCR during their entire combat service but who cares...
- it would be appreciated if PlayersDB Group make quick comparison: number of CIWS mounts to number of their corresponding ammo magazines on Soviet warships. In many cases both numbers are not equal. Or maybe this is correct?
- SA-N-9 command datalink has 8 or 10 channels in Players DB. In fact one Cross Sword FCR can guide up to eight missiles BUT only at FOUR targets simultaneously. So this datalink should have 4 channels. As I checked out SA-N-6 and SA-N-7 datalinks they are 6 fire channels which is correct (after looking at SA-N-6 and SA-N-7 mounts on Kirovs and Sovs).
- CADS-N-1 command datalink has 8 channels in PlayersDB. Once again I am not sure how it works in Harpoon 3 but in reality CADS-N-1 is single channel system only possessing eight ready to launch 3M87 missiles. Therefore I suppose number of fire channels should be decreased to one but number of CADS-N-1 command datalinks should be equal to number of those systems installed abroad specific warship.
In sum bulk of Soviet Fleet requires some tuning in PlayersDB...before "game balance" is restored! [:D]
Harpoon
The AK-257 ammo magazines were accidentally entered in lieu of AK-726 magazines. This is a legitimate error has been corrected to AK-726 magazines for the next release.ORIGINAL: Spearfish
And how to load AK-257 ammo into AK-726 guns?
All other requests are simply your opinion and thus will not be changed.
Thanks for pointing out this problem.
RE: Harpoon
ORIGINAL: hermanhum
All other requests are simply your opinion and thus will not be changed.
Are you kidding, man???
- Give me ONE reliable source claiming CVHG "Novorossiysk" ever carried SA-N-9.
- Give me ONE reliable source claiming CVHG "Novorossiysk" ever carried 533 mm torpedo tubes.
- Give me ONE reliable source claiming any of three CG "Slava" cruisers ever had two Top Dome radars.
- Point out ONE significant difference between Sovremenny DDGs entered service between 1981 and 1985 which is portrayed in Players DB.
- Prove SA-N-9 system was in combat use circa 1981.
- ...
So "my opinion" is that all above flaws are only "your opinions" which are simply not historically correct. Yet you do not want to correct those inaccuracies in PlayersDB because "they are my opinions". All these are hard facts and Players DB in its present state wrongly models many Soviet warships. If you do not want fix all this, it looks really very strange... [:D]
RE: Harpoon
Spearfish,
looks like you are really surprised.
If you´d been a little longer around, you wouldn´t be. This is his definition of freedom of speech. The others have opinions, he is right.
Don´t waste your time on correcting this plagarised stuff, that database is a cheap copy of db2000 and HUD, nothing more.
Help improve original stuff. Focus on HUD 3 and ANW DB.
looks like you are really surprised.
If you´d been a little longer around, you wouldn´t be. This is his definition of freedom of speech. The others have opinions, he is right.
Don´t waste your time on correcting this plagarised stuff, that database is a cheap copy of db2000 and HUD, nothing more.
Help improve original stuff. Focus on HUD 3 and ANW DB.
RE: Harpoon
Frans,
as you know Herman has been banned from the two single most important Harpoon websites - www.harpgamer.com and www.warfaresims.com - for good reasons. He has even been banned from Harpgamer chat due to his behaviour.
And the site he advertises - HarplonkHQ - is the place where he discusses with himself. There he is always right.
If Matrix still tolerates this, their problem. If people still buy his stories, their problem. They had and have plenty chances to see what it is all about.
A guy spamming half a dozen sites, spending day and night on a) a game and b) on a game he seems to despise.
He is driven by an agenda which looks like a nice modern interpretation of Don Quixote vs. the windmills: him against AGSI. Forget about it, focus on your website, focus on green pastures without such stuff.
Nothing more to say.
as you know Herman has been banned from the two single most important Harpoon websites - www.harpgamer.com and www.warfaresims.com - for good reasons. He has even been banned from Harpgamer chat due to his behaviour.
And the site he advertises - HarplonkHQ - is the place where he discusses with himself. There he is always right.
If Matrix still tolerates this, their problem. If people still buy his stories, their problem. They had and have plenty chances to see what it is all about.
A guy spamming half a dozen sites, spending day and night on a) a game and b) on a game he seems to despise.
He is driven by an agenda which looks like a nice modern interpretation of Don Quixote vs. the windmills: him against AGSI. Forget about it, focus on your website, focus on green pastures without such stuff.
Nothing more to say.
ORIGINAL: Taitennek
ANNOYING ADVERTISEMENT [>:]
Why are the moderators of this forum not ending this?
On every forum topic Mr. Herman is smashing not to the point messages with nothing more than a big banner. It is not only irritating, it is annoying!!!
Herman, you always had a big mouth about HUD-3 blabla and more. Why now putting your SPAM here?
Your contribution here is nada, nothing. Only annoying advertisement!!
Frans Koenz.
RE: Harpoon
Hi spearfish
My 1990/1991 Weyers Flottentaschenbuch has for RB Novorossijsk both 10 UTR 53.3 and 96 SA-N-9.
Im not claiming this is difinitive evidence as 1990 was not yet very open knowledge but it seems to have been one school of thought then.
Freek
My 1990/1991 Weyers Flottentaschenbuch has for RB Novorossijsk both 10 UTR 53.3 and 96 SA-N-9.
Im not claiming this is difinitive evidence as 1990 was not yet very open knowledge but it seems to have been one school of thought then.
Freek
Harpoon
The PlayersDB follows many of the basic ship designs such as these set out in the ANWDB (created, owned, and distributed by AGSI). If you do not like these basic ship layouts, you will have to take it up with the developers because they are the same ones employed in the ANWDB.ORIGINAL: Spearfish
- I cannot find any difference between three CG Slavas ('82, '83, '90) present in PlayersDB. However all three models have too many Grumble command datalinks - two instead of one. It is strange because only one Top Dome FCR is correctly modeled. Another danger to game balance
[snip]
- two DDG Udaloy I variants ('81, '84) do not have most important difference portrayed in PlayersDB! DDG Udaloy'81 did not have SA-N-9 system installed because it was not yet ready at that time. Besides several first Udaloys carried only one Cross Sword FCR during their entire combat service but who cares
In most cases, the PlayersDB is happy to follow in the developer's footsteps since permission has been granted to do so. However, there are still many differences between the ANWDB and the PlayersDB; the most significant being the fact that PlayersDB weapons are tested to ensure that they can actually hit their targets instead of simply waving at them as they fly overhead. [:D]
It certainly appears as though anyone's opinion that disagrees with yours is somehow wrong or unrealistic. Please allow everyone to hold their own opinions.
Goodbye.
- Vincenzo_Beretta
- Posts: 416
- Joined: Tue Mar 13, 2001 10:00 am
- Location: Milan, Italy
RE: Harpoon
ORIGINAL: koelbach
Frans,
as you know Herman has been banned from the two single most important Harpoon websites - www.harpgamer.com and www.warfaresims.com - for good reasons.
Just to clarify, these "reasons" usually involved asking for bug-fixing and mantaining bug list. They were deemed "good": I think that this is a good explanation as any for the sorry state of the software.
And the site he advertises - HarplonkHQ - is the place where he discusses with himself. There he is always right.
MY site (should it happen you missed it) is open to all to speak freely about Harpoon and its problems without fears of moderation, ban or various kinds of mobbing. Herman doesn't "speak with himself" on it, as a simple click on the link shows. That people are unwilling to speak about Harpoon's problems in a frank way is another matter. See also "Being banned for pointing out bugs".
Oh, BTW: *I* was banned form an "important Harpoon site" because I pointed out how the way they mantained a database caused scenarios to crash.
http://forums.gamesquad.com/showthread. ... se-changes
This gave me all the lessons I needed about "why people are banned" by "important honchos" in the community.
If Matrix still tolerates this, their problem.
Matrix tolerates a product that, in its sixteen years of life under various iterations, still is unable to fix the most basic of bugs (and this even if out there there are lists, examples and all the additional help a gamer can give for a game he loves).
If people still buy his stories, their problem.
I would be... No, let me repraphase that: ***I'M*** more worried by people who choose to buy stories before checking facts. Luckily, those inclined to do that do seem the ones inclined to seel factless stories in the first place.
A guy spamming half a dozen sites, spending day and night on a) a game and b) on a game he seems to despise.
...Producing scenario, fixes, helping the community... What about "despising someone who is helping your game"?
He is driven by an agenda which looks like a nice modern interpretation of Don Quixote vs. the windmills
On this, in all fairness, I agree - as long as the "windmills" are hopes of finally seeing a functional game.
RE: Harpoon
Sancho Pansa arriving, about time. [:D]
Vincenzo, I know that you´re the owner of HarPlonkHQ - you´ve mentioned it before. And I have no argument with you.
You seem to have good humour and a sense for poetry.
But you´re defending the wrong guy and the wrong database. You should have looked deeper in the facts long ago. Herman isn´t the White Knight and his database isn´t a patch. If he´d interested in improving ANW he wouldn´t act that way. That doesn´t mean anybody should despise another human being. But it is sometimes necessary to recall what happened, blow up hidden agendas and marketing tricks.
Anyway, a nice weekend for all of us. At least, we´re alive and kicking.
Vincenzo, I know that you´re the owner of HarPlonkHQ - you´ve mentioned it before. And I have no argument with you.
You seem to have good humour and a sense for poetry.
But you´re defending the wrong guy and the wrong database. You should have looked deeper in the facts long ago. Herman isn´t the White Knight and his database isn´t a patch. If he´d interested in improving ANW he wouldn´t act that way. That doesn´t mean anybody should despise another human being. But it is sometimes necessary to recall what happened, blow up hidden agendas and marketing tricks.
Anyway, a nice weekend for all of us. At least, we´re alive and kicking.