The Near Future....

Panzer Command: Ostfront is the latest in a new series of 3D turn-based tactical wargames which include single battles, multi-battle operations and full war campaigns with realistic units, tactics and terrain and an informative and practical interface. Including a full Map Editor, 60+ Scenarios, 10 Campaigns and a very long list of improvements, this is the ultimate Panzer Command release for the Eastern Front!

Moderator: rickier65

ComradeP
Posts: 6992
Joined: Thu Sep 17, 2009 3:11 pm

RE: The Near Future....

Post by ComradeP »

I do have the screenshots, so provided I can find the notepad where I kept track of the kills/casualties/medals, I'll update the AAR this weekend with those 18 battles.

What was really becoming annoying wasn't the Katyusha's, as I could just restart the mission when hit by those, but having to mop up about a Rifle battalion in almost every mission, with tank MG's not automatically engaging enemy units, which in turn meant that battles took much longer than they normally would, as I had to assign targets for every tank in every phase.

More Soviet tanks, a more reasonable amount of Soviet infantry and MG's that automatically target enemy units would seriously improve the game, and it was my understanding that a more proper unit balance for random campaigns and more functional MG's were coming in the patch.
SSG tester
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Panzer Corps Beta tester
Unity of Command scenario designer
rickier65
Posts: 14252
Joined: Thu Apr 20, 2000 8:00 am

RE: The Near Future....

Post by rickier65 »

ORIGINAL: ComradeP

More Soviet tanks, a more reasonable amount of Soviet infantry and MG's that automatically target enemy units would seriously improve the game, and it was my understanding that a more proper unit balance for random campaigns and more functional MG's were coming in the patch.

The auto-targetting of MGs has been at least partially fixed in the patch. Though right now it is only auto-targetting if it runs out of all main gun ammo. One of the items we're tyring to incorporate into the final patch is auto-targetting the MG even if unit is not out of all main gun ammo.

Thanks
Rick
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