No "Units out of command" overlay?

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, elmo3, Sabre21

Post Reply
moose1999
Posts: 781
Joined: Thu Oct 26, 2006 12:41 pm

No "Units out of command" overlay?

Post by moose1999 »

Having learned how important it is for units to be in range of their corps HQ in this game, I spend a significant amount of time each turn checking for this.
I use the commanders report or click from corps HQ to corps HQ on the map to check for this - but both methods are quite time-consuming.
There are so many nice overlays in this game, so it surprises me that there is no button you can push to outline all units that are out of command range of their corps HQ - considering how central this feature is to the gameplay.
It would be really nice to have...!
regards,

Briny
User avatar
pompack
Posts: 2585
Joined: Sun Feb 08, 2004 1:44 am
Location: University Park, Texas

RE: No "Units out of command" overlay?

Post by pompack »

ORIGINAL: briny_norman

Having learned how important it is for units to be in range of their corps HQ in this game, I spend a significant amount of time each turn checking for this.
I use the commanders report or click from corps HQ to corps HQ on the map to check for this - but both methods are quite time-consuming.
There are so many nice overlays in this game, so it surprises me that there is no button you can push to outline all units that are out of command range of their corps HQ - considering how central this feature is to the gameplay.
It would be really nice to have...!

Different strokes I guess: I just click on DtHQ and work the list from the top down; an overlay would just slow me down.
sj80
Posts: 153
Joined: Mon Sep 12, 2011 8:08 am

RE: No "Units out of command" overlay?

Post by sj80 »

Maybe you are not using the Commanders Report in the right way? It's pretty easy to identify all units out of Command Range and selet the units.

Open Commanders Report (Clear all filters if a filter is set)
Select Nation: Germany
Select Unit Size: Division
Select HQ Range: Out of Rng

Select the Location hex coordinate of the unit you want to handle. Go back to Commanders Report for next unit.
I don't need more than 30 seconds to correct my unit command ranges. But I usually move all units of a corps "together" so there aren't many units out of range at the turns end.

sj80
moose1999
Posts: 781
Joined: Thu Oct 26, 2006 12:41 pm

RE: No "Units out of command" overlay?

Post by moose1999 »

Hadn't seen the Out of Rng filter - that will come in handy.
Thanks!
regards,

Briny
sajer
Posts: 74
Joined: Mon Jul 04, 2011 2:31 pm

RE: No "Units out of command" overlay?

Post by sajer »


You do know of the ~ command don't you? It will at least tell you which subordinate units are out of HQ range (i.e. selecting a corps HQ it will show you the different colors red =out of range, blue = in range - with a nice line going to each corps level unit attached to it.) Same goes for all other HQ's.
User avatar
AFV
Posts: 437
Joined: Sat Dec 24, 2011 2:12 pm
Location: Dallas, Texas

RE: No "Units out of command" overlay?

Post by AFV »

Thats how that is done! That has bugged me for months! Thanks sajer!
Gertrude73
Posts: 7
Joined: Mon Mar 26, 2012 6:25 am

RE: No "Units out of command" overlay?

Post by Gertrude73 »

ImageHadn't seen the Out of Rng filter - that will come in handy.
glvaca
Posts: 1312
Joined: Tue Jun 13, 2006 12:42 pm

RE: No "Units out of command" overlay?

Post by glvaca »

Still, an overlay like refit, reserve, etc... for units out of command would be so easy and much quicker than through the commanders report...
moose1999
Posts: 781
Joined: Thu Oct 26, 2006 12:41 pm

RE: No "Units out of command" overlay?

Post by moose1999 »

ORIGINAL: sajer


You do know of the ~ command don't you? It will at least tell you which subordinate units are out of HQ range (i.e. selecting a corps HQ it will show you the different colors red =out of range, blue = in range - with a nice line going to each corps level unit attached to it.) Same goes for all other HQ's.
Yeah, thats a nice tool too.
Unfortunately it slows down my game so much that I don't like using it.
Must still agree with some of the others here, that a simple overlay like for out-of-supply would be really nice...! :-)
regards,

Briny
Post Reply

Return to “Gary Grigsby's War in the East Series”