Modding Question - Spies

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MartialDoctor
Posts: 391
Joined: Mon Mar 07, 2011 10:01 am

Modding Question - Spies

Post by MartialDoctor »

I was hoping someone could point me in the right direction. I'm trying to mod several things in regards to spies and spying:

1) Chance of spy spawning in an empire
2) Base chance of spying success
3) Base chance of spy getting caught
4) Effect that counter-spying has on the above numbers

Does anyone know how I can mod the above things?

Thanks.
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Hyperion1
Posts: 54
Joined: Tue Jul 07, 2020 6:55 am

RE: Modding Question - Spies

Post by Hyperion1 »

I use DW mod editor for edit txt.
In race, Character there is the Chance of Spy's spawn rate.

For the rest I don't know, sorry.
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