Difficulty sliders

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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DarkWraith
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RE: Difficulty sliders

Post by DarkWraith »

ORIGINAL: taltamir

its a pretty big hurdle... the biggest hurdle of them all is setting the galactic civ to old and your to starting... you start with one planet, they start with 5 to 20 each and several maxed out techs...
prepare yourself for a butt whopping.

That's what I do. I've never put my own civilization past starting. I haven't tried it with lower aggression settings, but with high aggression settings, if I can colonize outside of my starting system at all then they've already lost. They seem to spend all their energy blowing each other up, and aren't much of a threat to me. Pirates can be rough, though. Setting them to Expanding seems to make it harder, for whatever reason. Haven't really tried 'mature' yet.
taltamir
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RE: Difficulty sliders

Post by taltamir »

ORIGINAL: Rustyallan
ORIGINAL: taltamir

corruption, bureaucracy, and tax resistance. (go tea party! say no to the VAT!)
yea... in a democracy its most likely elected officials promising to lower taxes. Although to be honest, we have been having tons of corruption as well... in many countries... remember recently the thing with British parliament stealing taxpayer money? getting "refunds" for non existing mortgages they took on their mansions.
Or cases in the USA, etc... those things happen.

Pork barrel spending FTW!

there you have it, the reason your human democracy has a percent of income wasted to "corruption" is that they are building bridges to nowhere.
I do not have a superman complex; for I am God, not Superman.
Rustyallan
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RE: Difficulty sliders

Post by Rustyallan »

Could we get a slider at the start with some presets that would automatically adjust the other sliders for easy, normal, hard, and beat this buddy!?  And Previous settings to just run through another game with any adjustments you had made so you don't need to make them again...

This would help new players who don't understand how the others affect difficulty as well as let more experienced players pick a baseline to start with.
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Erik Rutins
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RE: Difficulty sliders

Post by Erik Rutins »

ORIGINAL: Rustyallan
Could we get a slider at the start with some presets that would automatically adjust the other sliders for easy, normal, hard, and beat this buddy!?  And Previous settings to just run through another game with any adjustments you had made so you don't need to make them again...

This would help new players who don't understand how the others affect difficulty as well as let more experienced players pick a baseline to start with.

I think that's a good suggestion, we'll put that on our list, but can you please make sure you add it to the wish list too?
Erik Rutins
CEO, Matrix Games LLC


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