so if you take the graphics files for a stock CC map and enlarge it 160% (make the BGM a targa, open in photoshop and enlarge to the new size)
and add "16 // Version-ID: element size = 16x16pixels" to the first line in the old cc map txt panthers will recognise the element size and the map will work in Panthers.
Ok you may have to open the files in 5CC to create a new LOS and you'll need to produce a new rfm but this might be a fast and effective way of modding maps for PitM
Attached is a 50/50 Panthers/CCtLD Meuse map upscaled for comparison
