[FIXED B948] Helo still having problems prosecuting target

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kaburke61
Posts: 225
Joined: Wed Sep 25, 2013 12:34 pm

[FIXED B948] Helo still having problems prosecuting target

Post by kaburke61 »

Hey Again,

so watch NAS #03. He changed "ignore plotted.." to no for localization, but he can't get over to the contact, which at this point has a very small POI(?) area. Even if I change him back to yes. He can't get over there. He keeps trying (wavering alot).
If you keep running it for awhile, his waypoint becomes a "leash", of which he is trying to get away from it but cant.

Also, take a look at the Nimrod (Sqn 01). He last builds (may just be coincidence) has been skirting the sub, unable to turn in to make a pass. I use to see that more frequently many moons ago, but it seems to be a little more prevalent now.

Thanks for looking guys.
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ComDev
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Joined: Fri May 12, 2006 1:20 pm
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RE: [B936.8] Helo still having problems prosecuting target

Post by ComDev »

Fixed B948 the helicopter issue, thanks!

The reason the Nimrod doesn't attack is because there is a torpedo in the water, i.e. a salvo has been generated for the sub. It will drop a torpedo once the first has hit or run out of steam.
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kaburke61
Posts: 225
Joined: Wed Sep 25, 2013 12:34 pm

RE: [FIXED B948] Helo still having problems prosecuting target

Post by kaburke61 »

Thanks!

So a question came to mind seeing the fix.

What is the difference between code streams B936.X and B948?
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