Search found 12 matches

by jdelusie
Sun Jun 12, 2022 11:17 pm
Forum: WEGO World War II: Stalingrad
Topic: Pontoon bridges revealed with no intel
Replies: 1
Views: 356

Pontoon bridges revealed with no intel

If one player creates a pontoon bridge, the other player can surmise where they have been built without any units having intel on the hexes. It can be achieved by looking at the map with the hexside effects on (Hotkey-E). The thing to look for is when previously impassable hexsides (with the black b...
by jdelusie
Sun Jun 12, 2022 11:04 pm
Forum: WEGO World War II: Stalingrad: Tech Support
Topic: Pontoon bridge question
Replies: 6
Views: 1303

Re: Pontoon bridge question

Just a small reminder that the wording in the manual still indicates that the pontoon bridges are lost if there is an enemy unit on the other side at the end of the turn.
by jdelusie
Wed Jun 08, 2022 3:16 am
Forum: WEGO World War II: Stalingrad
Topic: Hex Details Popup for wrong hex?
Replies: 4
Views: 358

Re: Hex Details Popup for wrong hex?

Thank you, this will be a help when planning.
by jdelusie
Wed Jun 08, 2022 3:15 am
Forum: WEGO World War II: Stalingrad
Topic: ZoC Calculations...
Replies: 6
Views: 319

Re: ZoC Calculations...

Thanks for fixing it. Great game, really enjoying it!
by jdelusie
Thu Jun 02, 2022 5:26 am
Forum: WEGO World War II: Stalingrad
Topic: ZoC Calculations...
Replies: 6
Views: 319

Re: ZoC Calculations...

I believe that this may be working as intended, but some clarification would be good. I assumed that a unit's stacking size would contribute to the ZoC value of the unit's own hex. But it doesn't seem to do that (however adjacent units do contribute to the unit's ZoC, as expected). Maybe that makes ...
by jdelusie
Wed Jun 01, 2022 9:46 pm
Forum: WEGO World War II: Stalingrad: Tech Support
Topic: Game will not Start
Replies: 8
Views: 1256

Re: Game will not Start

I'm just a fellow gamer, not associated with the devs at all. However, looking at your screenshot it might be because OneDrive has been set up to sync/backup your documents, which moved the "My Games" directory that this and other games use to store user data. The following link is for a d...
by jdelusie
Wed Jun 01, 2022 9:36 pm
Forum: WEGO World War II: Stalingrad
Topic: ZoC Calculations...
Replies: 6
Views: 319

Re: ZoC Calculations...

I don't think that's it, because the hex details popup in the screenshot is showing the hex the unit is occupying (and showing a ZoC of 0). It's also showing a ZoC of 0 in all the adjacent hexes. For clarification, this screenshot was taken during the planning phase of turn 2 of the introductory sce...
by jdelusie
Wed Jun 01, 2022 6:46 am
Forum: WEGO World War II: Stalingrad Suggestions/Future Improvements
Topic: Intermediate frames in execution phase
Replies: 3
Views: 774

Intermediate frames in execution phase

I am enjoying learning and exploring this game, but I find the execution "film" somewhat lacking. I feel like this should be the showcase in a We-Go game! I find the "jumps" between frames jarring in the current state, making it difficult to track which unit moved from one hex to...
by jdelusie
Wed Jun 01, 2022 5:51 am
Forum: WEGO World War II: Stalingrad: Tech Support
Topic: Shift-Move not working?
Replies: 6
Views: 1124

Re: Shift-Move not working?

I have experienced the same thing as the OP. But I found that it does work if you press and hold "Shift" *before* you press and hold the mouse button (it may also require a long enough delay as well, I am not sure). If you "rush" it and try to press shift at the same moment as cl...
by jdelusie
Wed Jun 01, 2022 5:21 am
Forum: WEGO World War II: Stalingrad
Topic: ZoC Calculations...
Replies: 6
Views: 319

ZoC Calculations...

According to the documentation, the ZoC is "equal to the stacking size of all friendly units located in—or adjacent to—the hex in question". I presume that means given any hex, the ZoC is the sum of the stacking size of all friendly units in or adjacent to that hex. Yet, when I use the Hex...
by jdelusie
Wed Jun 01, 2022 5:04 am
Forum: WEGO World War II: Stalingrad
Topic: Hex Details Popup for wrong hex?
Replies: 4
Views: 358

Hex Details Popup for wrong hex?

I am finding inconsistent behavior with the Hex Details Popup (Hotkey-K). I find that with the Hex Details Popup enabled, it often shows information for the wrong hex. According to the manual, "This pane will open after the cursor is left over a hex for a few seconds... This panel displays the ...
by jdelusie
Mon May 30, 2022 4:39 am
Forum: WEGO World War II: Stalingrad: Tech Support
Topic: Text is Blurry and Difficult to Read
Replies: 22
Views: 3420

Re: Text is Blurry and Difficult to Read

- right click on the exe of the game - file properties - compatibility - modify PPP high settings - check the box "override scaling behavior" - and finally choose system enhanced blurry text is gone ! Sorry for my translation, i'm french... :D This fixed it for me. The following is a visu...

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