Search found 47 matches

by UnionWarDog
Tue May 04, 2021 1:03 pm
Forum: Brother against Brother: The Drawing of the Sword
Topic: Antietam Scenario - completed! :0)
Replies: 14
Views: 2108

RE: Antietam Scenario - completed! :0)

<t> Hi Berto!<br/> <br/> Absolutely, I'll share the info to allow others to create and design additional scenarios. NP!<br/> <br/> I would agree with you, if the users don't continue to develop and create more scenarios the game would die off.<br/> <br/> There are some small limitation to the OOB fi...
by UnionWarDog
Sun May 02, 2021 9:56 am
Forum: Mods and Scenarios
Topic: Antietam Scenario - Standard
Replies: 8
Views: 1283

Antietam Scenario - Standard

<r> Hi guys!,<br/> <br/> Was able to create the map and update a new ANTIETAM scenario. <br/> <br/> Here is the link to the Antietam Scenario files....<br/> <URL url="https://unionwardogpics.weebly.com/about.html">https://unionwardogpics.weebly.com/about.html</URL><br/> <br/> The map files should go...
by UnionWarDog
Sun May 02, 2021 9:16 am
Forum: Brother against Brother: The Drawing of the Sword
Topic: Antietam Scenario - completed! :0)
Replies: 14
Views: 2108

Antietam Scenario - completed! :0)

<r> Hi guys!,<br/> <br/> Was able to create the map and update a new ANTIETAM scenario. I'll put the linked files in the Mod and Scenario folder.<br/> <br/> Give it a try and let me know your thoughts. If there is interest, I'll create maybe Shiloh and Gettysburg to go with it.<br/> <br/> Unionwardo...
by UnionWarDog
Sat Mar 20, 2021 11:56 am
Forum: Brother against Brother: The Drawing of the Sword
Topic: Found Out How to Edit Maps!
Replies: 2
Views: 863

Found Out How to Edit Maps!

I'm currently setting up some scenarios and OOB. My first goal would be to create the SHILOH battle but I can't seem to find out how to add ironclads to the OOB.

I think, now that maps can be create, that this should open a whole new prospect for this game. :)
by UnionWarDog
Mon Feb 01, 2021 11:55 pm
Forum: The Operational Art of War IV
Topic: how old is the TOAW gaming community?
Replies: 44
Views: 1610

RE: how old is the TOAW gaming community?

<r> I was thinking of something more like..The Mighty Programming Wizard of TOAW (doing all your special updates behind the curtain). <SM sm="00000289.gif">[sm=00000289.gif]</SM> "Please ignore the Programmer behind the curtain! Nothing to see here!!" The Klan is a whole other bunch with another for...
by UnionWarDog
Mon Feb 01, 2021 11:37 pm
Forum: Mods and Scenarios
Topic: .Col file - What do the numbers mean?
Replies: 5
Views: 427

RE: .Col file - What do the numbers mean?

<r> Holy Moly, Lobster! You aren't kidding. I printed that link to .pdf and saved it to read several times over. I'm finding as I'm getting older these helpful .pdf files really do the trick.<br/> <br/> I did a test from Bob's Antietam blue color set and got it to work but...WOW!...is that a unique ...
by UnionWarDog
Mon Feb 01, 2021 11:15 pm
Forum: The Operational Art of War IV
Topic: how old is the TOAW gaming community?
Replies: 44
Views: 1610

RE: how old is the TOAW gaming community?

Looks like Bernie is letting "The Force" do the work. A nearly impossible missile strike to knock out the Chinese super carrier.

"Help us, O'Bernie Wan Kenobi, you're our only hope!" [:D]
by UnionWarDog
Mon Feb 01, 2021 11:06 pm
Forum: The Operational Art of War IV
Topic: How to Make Custom Scenario Icons and Symbols?
Replies: 4
Views: 305

RE: How to Make Custom Scenario Icons and Symbols?

<r> Hi Zovs,<br/> <br/> You did a great job on this custom set but with the latest change that only allows color changes and limits the symbols to a single update sheet, we can't do crazy stuff like this anymore....<br/> <br/> <IMG src="https://unionwardogpics.weebly.com/uploads/8/9/9/6/89964419/uni...
by UnionWarDog
Mon Feb 01, 2021 3:05 pm
Forum: Mods and Scenarios
Topic: .Col file - What do the numbers mean?
Replies: 5
Views: 427

.Col file - What do the numbers mean?

<t> Hi guys,<br/> <br/> What do these color numbers mean and how to you change the color to another color?<br/> <br/> I get that the Main BG is the icon color, the BG is the area behind the symbol and the foreground is the symbol color but.....what in the world is this number combo? "2242390" Where ...
by UnionWarDog
Mon Feb 01, 2021 2:50 pm
Forum: The Operational Art of War IV
Topic: how old is the TOAW gaming community?
Replies: 44
Views: 1610

RE: how old is the TOAW gaming community?

A young scrappy 50! here. Lobster, no grandkids....yet! ;)

We'll have to get an apprentice for our Grand Wizard (Bob!) so he can take over and release TOAW5 down the road. Someone needs to learn all of his secret tricks so he can retire some day. :)
by UnionWarDog
Mon Feb 01, 2021 2:47 pm
Forum: Mods and Scenarios
Topic: Unit Files - No Longer work in Graphic Override?
Replies: 10
Views: 440

RE: Unit Files - No Longer work in Graphic Override?

<r> Lobster, I fully agree with you. Before there were 110 color option unit types with 110 possible custom symbol modifications. Now it's 110 color changes with 1 cookie-cutter symbol sheet.<br/> <br/> With my custom WW2 sheets in TOAW3 I used them for countries flags, leaders (Patton, Rommel, etc....
by UnionWarDog
Mon Feb 01, 2021 2:40 pm
Forum: Mods and Scenarios
Topic: TACW - (The American Civil War) Project-Underway!
Replies: 5
Views: 596

RE: TACW - (The American Civil War) Project-Underway!

Hi golden delicious,

The terrain elevation will have an impact on combat and movement cost. The hexes were realigned to benefit the higher elevations and movement cost increases as you increase your altitude.
by UnionWarDog
Mon Feb 01, 2021 1:21 am
Forum: Mods and Scenarios
Topic: Unit Files - No Longer work in Graphic Override?
Replies: 10
Views: 440

RE: Unit Files - No Longer work in Graphic Override?

<r> Was hoping to us it for my Leaders in the ACW scenario. It would have worked great to add the leader images to the different color files. RATS! Got to think of something new.<br/> <br/> Here is a sample GRANT image I was trying....<br/> <IMG src="https://unionwardogpics.weebly.com/uploads/8/9/9/...
by UnionWarDog
Mon Feb 01, 2021 1:16 am
Forum: Mods and Scenarios
Topic: Unit Files - No Longer work in Graphic Override?
Replies: 10
Views: 440

RE: Unit Files - No Longer work in Graphic Override?

Bob, can you only change the color schemes now and no longer the symbols by 2d color file?

UPDATE: I guess the real question is can symbols be change by different color schemes or if you change the symbol will it be for all 109 color schemes in the .col file?
by UnionWarDog
Mon Feb 01, 2021 1:14 am
Forum: Mods and Scenarios
Topic: Unit Files - No Longer work in Graphic Override?
Replies: 10
Views: 440

RE: Unit Files - No Longer work in Graphic Override?

<r> Here is a good example from the "Call To Arms 1775" folder that has custom symbols but I don't believe works anymore...<br/> <br/> <IMG src="https://unionwardogpics.weebly.com/uploads/8/9/9/6/89964419/s-units-1-blue-2.jpg"><s>[img]</s><URL url="https://unionwardogpics.weebly.com/uploads/8/9/9/6/...
by UnionWarDog
Mon Feb 01, 2021 1:08 am
Forum: The Operational Art of War IV
Topic: [Deleted]
Replies: 19
Views: 489

RE: Sounds and music of TAOW IV

<r> I think if you could assign a sound file to an equipment type in the equipment editor, that would be pretty cool. Nothing like customizing the sounds per unit type. The basic cracker box files could be expanded or allowed to assign files...like the 3d graphic file assignment in the editor would ...
by UnionWarDog
Mon Feb 01, 2021 1:00 am
Forum: The Operational Art of War IV
Topic: How to Make Custom Scenario Icons and Symbols?
Replies: 4
Views: 305

How to Make Custom Scenario Icons and Symbols?

<t> It is still possible to make a custom Unit file and customize the symbols on that file and place it in the Graphics Override folder? I know the new .col file allows the change of the 2D icon colors but can the symbols be custom per Icon color still or is that no longer possible?<br/> <br/> I tri...
by UnionWarDog
Mon Feb 01, 2021 12:20 am
Forum: Mods and Scenarios
Topic: Unit Files - No Longer work in Graphic Override?
Replies: 10
Views: 440

Unit Files - No Longer work in Graphic Override?

<t> Hi guys,<br/> <br/> I've been trying to get a Unit.bmp or .png file to work from the Graphic Override scenario folder and nothing seem to work.<br/> <br/> Has this been eliminated during an upgrade?<br/> <br/> Example: Here are some files from the original install that don't appear when the game...
by UnionWarDog
Sun Jan 31, 2021 6:30 pm
Forum: Mods and Scenarios
Topic: TACW - (The American Civil War) Project-Underway!
Replies: 5
Views: 596

RE: TACW - (The American Civil War) Project-Underway!

<r> Graphic update....created hex sides to clearly mark elevation changes....<br/> <br/> <IMG src="https://unionwardogpics.weebly.com/uploads/8/9/9/6/89964419/elevation-sides.jpg"><s>[img]</s><URL url="https://unionwardogpics.weebly.com/uploads/8/9/9/6/89964419/elevation-sides.jpg"><LINK_TEXT text="...
by UnionWarDog
Sun Jan 31, 2021 11:04 am
Forum: Mods and Scenarios
Topic: Gettysburg 1863
Replies: 4
Views: 868

RE: Gettysburg 1863

Thanks, Bob! I've found a way to quickly convert JTS ACW games to TOAW. Will test a couplet to see how they play out. Was hoping to convert the FBR (First Bull Run) soon for test. :)

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