Search found 666 matches

by Hailstone
Sat Dec 11, 2021 11:22 am
Forum: Tech Support
Topic: Blurred text with opening screens
Replies: 3
Views: 1476

RE: Blurred text with opening screens

<t> TableTop66, Your suggestions worked like a charm! All screens prior to play are totally clear and readable. I haven't played Combat Mission in about 20 years and I was really looking forward to the improved graphics and now I have the eye-candy I was hoping for from the beginning. Thanks, man, y...
by Hailstone
Thu Dec 09, 2021 4:28 pm
Forum: Tech Support
Topic: Blurred text with opening screens
Replies: 3
Views: 1476

Blurred text with opening screens

<t> Hello. When starting CM the opening screen is clear and can easily see the choices of Battle, Quick Battle, etc. but when Campaign is selected the screen graphics and text are blurred. Then, I'll select Fight! and the game options screen appears blurred too. Select OK then everything clears up a...
by Hailstone
Tue Nov 02, 2021 4:07 am
Forum: Armored Brigade
Topic: Why objectives?
Replies: 11
Views: 821

RE: Why objectives?

Veitikka, thanks for the response. AB is unique in so many ways and I'm still trying to master it. Great Game![:)]
by Hailstone
Fri Oct 22, 2021 12:40 pm
Forum: Armored Brigade
Topic: Why objectives?
Replies: 11
Views: 821

Why objectives?

<t> There doesn't seem to be a need to capture objectives to win in AB. I have captured all objectives in a scenario and not win. I have captured 1 of 4 objectives and won. It's all about attrition, not objectives. Objectives are just killing zones where I would keep units within the LOS of the obje...
by Hailstone
Tue Aug 24, 2021 12:26 pm
Forum: Armored Brigade
Topic: Help with unit status II
Replies: 1
Views: 416

Help with unit status II

<r> Hello all. I could use some clarification for another unit status symbol, Radar Contact. Does it mean a unit is being targeted by radar or that the unit is targeting an enemy unit with radar[&:]<br/> <br/> <br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/53428/2A73FF865412459...
by Hailstone
Tue Aug 24, 2021 12:08 pm
Forum: Armored Brigade
Topic: Help with unit status
Replies: 2
Views: 331

RE: Help with unit status

ORIGINAL: KarlTaco

That shows that the unit has been ordered to defend, facing a specific direction. Hotkey is D from memory.


KarlTaco, thanks for your help. I could not find that symbol in the manual.[:)]
by Hailstone
Mon Aug 23, 2021 6:30 pm
Forum: Armored Brigade
Topic: Help with unit status
Replies: 2
Views: 331

Help with unit status

<r> Can somebody identify the blue line that is drawn across an armored unit[&:]<br/> <br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/53428/E6E337DBEBCF4D499CFA188A235977E4.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/53428/E6E337DBEBCF4D499CFA188A235977...
by Hailstone
Fri Jul 16, 2021 2:39 pm
Forum: Tigers on the Hunt
Topic: Valor & Victory really?
Replies: 16
Views: 2379

RE: Valor & Victory really?

<t> The Big Ivan, good to hear from you. Sounds like I'll have to give the Campaign Series a try based on your endorsement. Like you, I really enjoy V&V after I have had a few which is more than I can say about TOTH because it always ends up in a disaster. V&V is a great "beer and pretzels" ...
by Hailstone
Wed Jul 14, 2021 4:23 pm
Forum: Tigers on the Hunt
Topic: Valor & Victory really?
Replies: 16
Views: 2379

RE: Valor & Victory really?

<t> When I started this post it was directed to the veteran TOTH players in this forum, not V&V enthusiasts - <br/> you have your own forum. It's a comparison of V&V with TOTH not a love fest of V&V. I have been a member of<br/> this forum for years and have contributed over a hundred<br...
by Hailstone
Sat Jun 19, 2021 6:14 pm
Forum: After Action Report
Topic: Any new AAR's?
Replies: 7
Views: 749

RE: Any new AAR's?

<r> <QUOTE><s>[quote]</s>ORIGINAL: fuselex<br/> <br/> the game is dead ,<br/> move on , to much talent wasted on a game that has finished , <e>[/quote]</e></QUOTE> <br/> <br/> Easy Fuselex, easy. Of course, TotH has its flaws but that's not the way to look at it. What is out there that can compete w...
by Hailstone
Sat Jun 19, 2021 6:09 pm
Forum: Tigers on the Hunt
Topic: Valor & Victory really?
Replies: 16
Views: 2379

Valor & Victory really?

<t> I went to the Matrix site to purchase Valor & Victory and was surprised at the price at $20 which is half of the new games Matrix typically charges. At that price red flags went up because how is it possible to charge so low. Then I played the game. V&V is a very simplified version of Lo...
by Hailstone
Wed Jun 09, 2021 11:26 am
Forum: Close Combat: The Bloody First - Tech Support Forum
Topic: Conflicting Debrief comments
Replies: 5
Views: 838

RE: Conflicting Debrief comments

<t> Okay, I get it now but not a fan of the "expectations" as part of score calculations. I was hoping for fireworks and maybe an Appocolapse Now <br/> cutscene with Robert Duval's famous quote, "I love the smell of napalm in the morning". Anyway, I love the game as is. Thanks for your assistance.[:...
by Hailstone
Mon Jun 07, 2021 7:39 pm
Forum: Close Combat: The Bloody First - Tech Support Forum
Topic: Conflicting Debrief comments
Replies: 5
Views: 838

RE: Conflicting Debrief comments

<t> SteveMcClaire, I did not lose any friendly territory but there were 2 victory locations left and I was able to have one of those VP hexes contested but not lost. Never reached the remaining VP hex due to the enemy moral failure as I was pushing enemy units off the map. Sir, the thing is that thi...
by Hailstone
Mon Jun 07, 2021 1:06 pm
Forum: Close Combat: The Bloody First - Tech Support Forum
Topic: Conflicting Debrief comments
Replies: 5
Views: 838

Conflicting Debrief comments

<r> Hello. The debriefing screen after battle shows conflicting comments. After winning decisively the Debrief comment says, "Not only did your attack fail, but the enemy pushed you back". Looks like some of those after battle debriefs need to be edited.<br/> <br/> <IMG src="https://www.matrixgames....
by Hailstone
Sun May 30, 2021 4:19 pm
Forum: Mods and Scenarios
Topic: Submitted Scenarios
Replies: 1421
Views: 110963

RE: Submitted Scenarios

<t> Hey Gerry4321, there was no provision to grant VP's for German units eliminated but if you believe it will make for a better game then so be it. I'll amend Gavin's Northern Assault to include VP's for German units eliminated. Thanks for the feedback![;)]<br/> <br/> FYI: attached is the scenario ...
by Hailstone
Sun May 30, 2021 3:42 pm
Forum: Close Combat: The Bloody First - Tech Support Forum
Topic: Veteran Mod giving error
Replies: 3
Views: 660

RE: Veteran Mod giving error

PipFromSlitherine and SteveMcClaire, I was not aware the Veteran mod was an earlier version of the Veteran Normandy Mod so I did as you suggested and removed it. All good now. Thank you.
by Hailstone
Fri May 28, 2021 1:52 pm
Forum: Close Combat: The Bloody First - Tech Support Forum
Topic: Veteran Mod giving error
Replies: 3
Views: 660

Veteran Mod giving error

<r> Hello. When selecting the Veteran Mod from the main screen it<br/> instantly gives a fatal error. The Veteran Normandy Mod works fine. <br/> Any known fix? Screenshot attached. Thanks.<br/> <br/> <br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/53428/FA123D0606CF42A39E8D0C96E67DB...
by Hailstone
Mon Mar 29, 2021 2:31 pm
Forum: Mods and Scenarios
Topic: Submitted Scenarios
Replies: 1421
Views: 110963

RE: Submitted Scenarios

Like you, UP844, I am also very interested in the editor and if it's at least as decent as TOTH's editor I hope to do for Victory and Valor as I did with TOTH and try to port over ASL scenarios. [:)]
by Hailstone
Mon Mar 29, 2021 12:32 pm
Forum: Mods and Scenarios
Topic: Submitted Scenarios
Replies: 1421
Views: 110963

RE: Submitted Scenarios

<t> Hey UP844, like most scenarios I struggle with play balance. I've made changes to the scenario by replacing half-tracks with armored cars because HT's are useless. They were meant to transport the infantry across open fields with some protection and speed but of course, not possible with TOTH. I...
by Hailstone
Sun Mar 21, 2021 1:05 pm
Forum: Tigers on the Hunt
Topic: So what's next?
Replies: 20
Views: 924

RE: So what's next?

<t> I'm afraid Fuselex is right, "there is no next". The two largest topics in the forum, <br/> "Where we are & where we are going" and "Feature Request" were all about the future <br/> of TOTH that kept our hopes up through the years but not anymore. There used to be <br/> daily posts now nothi...

Go to advanced search