Search found 133 matches

by FlyingBear
Sat Mar 19, 2016 3:16 pm
Forum: Tech Support
Topic: [PARTIALLY FIXED B804] Sluggish UI response in 1.11
Replies: 1
Views: 119

[PARTIALLY FIXED B804] Sluggish UI response in 1.11

<t> It seems to me the UI response is sluggish in 1.11 compared to previous releases. E.g.:<br/> <br/> - Clicking start/resume seems to take almost a second to respond<br/> - Windows popping up, such as the mission editor, take more than half a second to pop up<br/> - The elevation number in the cur...
by FlyingBear
Sat Mar 19, 2016 3:10 pm
Forum: Tech Support
Topic: [FIXED B803] Attacking aircraft circling the targets
Replies: 1
Views: 102

[FIXED B803] Attacking aircraft circling the targets

<t> Group310 has just been going around and around in circles for the last few minutes. It is as if it cannot figure out how to bring his nose onto the target, better just extend a little bit more, and a little bit more, and ...<br/> <br/> This is with 1.11 RC2, but I have seen this in several previ...
by FlyingBear
Tue Mar 08, 2016 10:22 pm
Forum: Tech Support
Topic: Jumping targets
Replies: 1
Views: 47

Jumping targets

<t> In the attached sandbox scenario groups of aircraft engage a couple SA-10 batteries.<br/> <br/> Note how the target uncertainty zones are moving all over the place. In particular, sometimes the uncertainty zone is not covering the actual target location. As a result the attacking aircraft will s...
by FlyingBear
Tue Mar 01, 2016 12:51 pm
Forum: The War Room
Topic: [UPDATED DB v422] How to kill an Alfa
Replies: 13
Views: 235

RE: How to kill an Alfa

Sure, but the mass and the displacement are still coupled by, e.g., the targeted reserve buoyancy. If the mass is lower the volume can be made smaller and the displacement is thereby reduced.
by FlyingBear
Wed Feb 24, 2016 1:41 pm
Forum: The War Room
Topic: ASW screens for surface groups
Replies: 6
Views: 170

RE: ASW screens for surface groups

<t> Do you find helos at tens of miles from the lead ship to be effective? I find that when trying to search such a large area with short range dipping sonar the search density gets too low and the risk of subs leaking through is too high.<br/> My thinking is that since effective torpedo range is li...
by FlyingBear
Sun Feb 07, 2016 5:59 pm
Forum: The War Room
Topic: [UPDATED DB v422] How to kill an Alfa
Replies: 13
Views: 235

RE: How to kill an Alfa

<r> The reference I mention above (published in 2004) states as the reason for the titanium hull (page 141):<br/> <QUOTE><s>[quote]</s>Compared to steel, titanium provided a number of advantages in Project 705:<br/> - 30 percent lower mass<br/> - 25 percent lower displacement<br/> - 10 percent incre...
by FlyingBear
Sun Feb 07, 2016 3:39 pm
Forum: The War Room
Topic: [UPDATED DB v422] How to kill an Alfa
Replies: 13
Views: 235

RE: How to kill an Alfa

<t> According to later sources (such as Polmar & Moore, "Cold War Submarines") the Alfa's legendary deep diving capability was a misinterpretation by Western intelligence services. The purpose of the titanium hull was to decrease weight and increase speed, not to reach extreme depths. Even the W...
by FlyingBear
Sat Jan 30, 2016 2:32 pm
Forum: Command: Modern Operations series
Topic: The EMP modeling + high altitude bursts
Replies: 13
Views: 334

RE: The EMP modeling + high altitude bursts

Well yes of course, a generational model as such is perfect. What constitutes an accurate generational model, that is the tricky thing... If I do come across any data that looks useful I will forward it.
by FlyingBear
Sat Jan 30, 2016 1:00 pm
Forum: Command: Modern Operations series
Topic: The EMP modeling + high altitude bursts
Replies: 13
Views: 334

RE: The EMP modeling + high altitude bursts

<r> You can also get a glimpse through things like MIL-STD-188-125-1: (warning, incredibly dull! [8D])<br/> <LINK link="http://www.wbdg.org/ccb/FEDMIL/std188_125_1.pdf"><s>[link=http://www.wbdg.org/ccb/FEDMIL/std188_125_1.pdf]</s>http://www.wbdg.org/ccb/FEDMIL/std188_125_1.pdf<e>[/link]</e></LINK><b...
by FlyingBear
Sat Jan 30, 2016 4:25 am
Forum: Command: Modern Operations series
Topic: The EMP modeling + high altitude bursts
Replies: 13
Views: 334

RE: The EMP modeling + high altitude bursts

<t> Yes EMP will fry all those things if they are unprotected... So will a good ESD pulse from touching them with your finger. But how susceptible is properly EMP protected equipment from a high altitude nuclear EMP pulse? "Not at all" is the current Command modeling, and that is not quite what I wo...
by FlyingBear
Sat Jan 30, 2016 4:10 am
Forum: Tech Support
Topic: Shutting off Illumination radars
Replies: 11
Views: 178

RE: Shutting off Illumination radars

<r> <QUOTE><s>[quote]</s> What criteria makes it assume an ARM? Specifically in your example, your proposal could see a surface ship detect an inbound missile (a harpoon for example) and classify it as an ARM, then shut down the fire control and air search radars. This would not improve survivabilit...
by FlyingBear
Sat Jan 30, 2016 2:46 am
Forum: Command: Modern Operations series
Topic: The EMP modeling + high altitude bursts
Replies: 13
Views: 334

The EMP modeling + high altitude bursts

<t> This is all very cool.<br/> <br/> But isn't modern (= designed in the last 50 years) military equipment provided with increasingly effective EMP protection?<br/> <br/> I could well be wrong, and I do not have any solid data to back it up (where is the solid data?), but my impression was that "hi...
by FlyingBear
Sat Jan 30, 2016 2:40 am
Forum: Command: Modern Operations series
Topic: CMANO v1.10 Release Candidate [CURRENT: RC7 - B775.16]
Replies: 87
Views: 3197

RE: CMANO v1.10 Release Candidate

Not sure where the v1.10 release party will be held... But if it was around here I would totally buy you guys a round. [:)] Your stuff is awesome.
by FlyingBear
Sat Jan 30, 2016 2:39 am
Forum: Tech Support
Topic: Shutting off Illumination radars
Replies: 11
Views: 178

RE: Shutting off Illumination radars

<t> You could also see it like this: If I as a casual weekend warrior Command player can figure out that an incoming target is most likely an ARM, why would a professional well trained SAM radar operator not be able to draw the same conclusion? [:)]<br/> <br/> Setting weapons Hold, drop all targets ...
by FlyingBear
Sun Jan 17, 2016 2:31 pm
Forum: Command: Modern Operations series
Topic: Submarines can receive data at deepest depth
Replies: 13
Views: 219

RE: Submarines can receive data at deepest depth

<t> A big problem with sub comms modeling along the lines of "no comms at deep depth and let the AI control it with missions" is that it reduces the submarine to an intelligent mine field. You cannot use it for surveillance and intelligence gathering anymore since it won't tell you if it detects som...
by FlyingBear
Sat Jan 16, 2016 10:20 pm
Forum: Tech Support
Topic: [FIXED v1.10] Weapon mounts reloading at inopportune time
Replies: 7
Views: 109

[FIXED v1.10] Weapon mounts reloading at inopportune time

<t> Weapon mounts sometimes reload at very unfortunate moments, it seems like they want to reload as soon as that mount is no longer full. The effect is that a mount with, say, 6 rounds, effectively become a single round mount, since it tries to reload as soon as it has used the first round. With re...
by FlyingBear
Mon Dec 14, 2015 11:41 am
Forum: Tech Support
Topic: [FIXED v1.11] Tanker Request
Replies: 27
Views: 367

RE: Tanker Request

How about a behavior, controlled by a setting, to have aircraft automatically divert to any available runway if refueling is looking sketchy and they are below bingo for their home base?
by FlyingBear
Tue Dec 08, 2015 12:28 pm
Forum: Tech Support
Topic: [DETAILS NEEDED] 'New Contact' in pop-up not pausing game.
Replies: 5
Views: 89

RE: 'New Contact' in pop-up not pausing game.

Yes I get this as well, perhaps 1 - 5% of the time. I have never been able to pinpoint why it happens or been able to reproduce it so I never mentioned it here, but it happens.
by FlyingBear
Mon Dec 07, 2015 1:20 pm
Forum: Command: Modern Operations series
Topic: SEAD vs Spoon Rest
Replies: 14
Views: 492

RE: SEAD vs Spoon Rest

<r> <QUOTE><s>[quote]</s>I understand that Shrikes can't target the Radar Illuminators - but aren't Spoon Rests a more 'ordinary' search radar? <e>[/quote]</e></QUOTE> <br/> To my understanding it is the other way around - Shrike was developed specifically to take out SAM and AAA fire control radars...
by FlyingBear
Mon Dec 07, 2015 1:03 pm
Forum: Command: Modern Operations series
Topic: Best scenarios after being sunk in the tutorial?
Replies: 9
Views: 138

RE: Best scenarios after being sunk in the tutorial?

<t> Another one that might interest you, and that is indeed made to be a training scenario, is my Carrier Battle Group ASW Test scenario. At the time there were not many scenarios that employed nuclear weapons in a naval setting (there are some others now, notably the Northern Inferno campaign). But...

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