Search found 17 matches

by d.erlemeyer@gmx.de
Fri Dec 28, 2012 12:19 pm
Forum: Design and Modding
Topic: Distant Worlds Extended Universe 1.0.3 released 40 races
Replies: 750
Views: 26548

RE: Distant Worlds Extended 2.0.2 released 38 races

There's a thread in the main forum with a link right at the top. Wouldn't really call that complicated, hehe.

Anyways, thanks for this mod. Good to come back after a year and see so much new good stuff around. [:)]
by d.erlemeyer@gmx.de
Tue Oct 11, 2011 10:27 am
Forum: Design and Modding
Topic: [REL] Kalthaniell's Shipyards -Updated 02.01.12 ( image heavy )
Replies: 324
Views: 14318

RE: Kalthaniell's Shipyards

Just wanted to give you a quick "Thank you!".
These are gorgeous.


-edit
ugly spelling mistake :/
by d.erlemeyer@gmx.de
Tue Oct 11, 2011 10:24 am
Forum: Design and Modding
Topic: Intra-race relations
Replies: 1
Views: 129

Intra-race relations

<t> G'day everyone.<br/> <br/> I decided to make this thread instead of fiddling around with the setting because a) the game takes ages for me to load for some reason b) I'm bored at work right now and won't be home till well in the evening. If there's a similar thread I somehow missed I'll close th...
by d.erlemeyer@gmx.de
Mon Jul 26, 2010 4:57 am
Forum: Distant Worlds 1 Series
Topic: I would not want to live here :(
Replies: 16
Views: 224

RE: I would not want to live here :(

I like how the dark side seems to glow even more than the one facing the sun, heh.
by d.erlemeyer@gmx.de
Sat Jul 10, 2010 11:02 pm
Forum: Distant Worlds 1 Series
Topic: 5.7 Beta
Replies: 10
Views: 236

RE: 5.7 Beta

ORIGINAL: the1sean
good, hopefully it will be done soon! i cant wait to give it a shot...
Aye, same here.
Got a new computer and I'm eager to try a super large game with the new patch [:)]
by d.erlemeyer@gmx.de
Wed May 26, 2010 8:53 pm
Forum: Design and Modding
Topic: Number of ship sets
Replies: 2
Views: 170

RE: Number of ship sets

At the momen you can only replace the one there are. You can't add new ones.
Yet. Hopefully [:)]
by d.erlemeyer@gmx.de
Fri May 21, 2010 11:07 pm
Forum: Distant Worlds 1 Series
Topic: Shipping Costs and GamersGate
Replies: 9
Views: 206

RE: Shipping Costs and GamersGate

<r> <QUOTE><s>[quote]</s>ORIGINAL: Yarasala<br/> I have a question about physical shipment: I ordered the game as download and cd at the 8th of may and didn't receive the cd until now (I live in Germany). Is that delay normal or do I have to worry? <e>[/quote]</e></QUOTE> Hey, I'm living in Germany ...
by d.erlemeyer@gmx.de
Fri May 21, 2010 3:03 pm
Forum: Distant Worlds 1 Series
Topic: no more popups
Replies: 18
Views: 347

RE: no more popups

<t> That might be me and my crappy computer, but those pesky AI controlled empires keep proposing something just when the game starts to autosave, thus prolonging the arduous process to even greater legth.<br/> This might speed it up. [:'(]<br/> <br/> Anyhow, I'd like to see something like this as w...
by d.erlemeyer@gmx.de
Fri May 21, 2010 2:58 pm
Forum: Design and Modding
Topic: X3TC Argon Ships
Replies: 8
Views: 480

RE: X3TC Argon Ships

Oh, I know.
I was thinking about something rather unrelated when I wrote that. T'was right after waking up, sorry [:'(]
by d.erlemeyer@gmx.de
Fri May 21, 2010 8:30 am
Forum: Design and Modding
Topic: X3TC Argon Ships
Replies: 8
Views: 480

RE: X3TC Argon Ships

'bout that bomber. Couldn't you put three smaller versions of it in one .png?
To keep things to scale.
by d.erlemeyer@gmx.de
Wed May 19, 2010 9:56 pm
Forum: Design and Modding
Topic: [REL] *UPDATED! Royal Navy Edition updated to Legends
Replies: 48
Views: 1877

RE: Shipnames.text mod WIP

I'm using it and I love it.
Not sure how much that means to you, but oh well.. please continue [:)]
by d.erlemeyer@gmx.de
Wed May 19, 2010 9:53 pm
Forum: Design and Modding
Topic: X3TC Argon Ships
Replies: 8
Views: 480

RE: X3TC Argon Ships

I always liked the Argon ships. So I'm looking forward what else you come up with.
Those look great!

Will play with them tomorrow[:)]
by d.erlemeyer@gmx.de
Sun May 16, 2010 1:10 pm
Forum: Design and Modding
Topic: [Release] Lordxorn's Weapons Effects Mod
Replies: 9
Views: 247

RE: [Release] Lordxorn's Weapons Effects Mod

Thankee sai, those are looking fine.
by d.erlemeyer@gmx.de
Mon May 10, 2010 8:10 pm
Forum: Design and Modding
Topic: Battlefleet Gothic
Replies: 108
Views: 4350

RE: Battlefleet Gothic

<r> Hey nicodede62,<br/> I love the music you gathered. But most of those files are .ogg and the customization guide says that the game does only recognise .mp3 files.<br/> Quoting:<br/> <I><s>[i]</s>Note that the music files must be in MP3 format, no other format files will be played (WMA, MIDI, OG...
by d.erlemeyer@gmx.de
Mon May 10, 2010 5:37 pm
Forum: Design and Modding
Topic: [REL]&[WIP] Planet GFX Overhaul v0.15
Replies: 46
Views: 1117

RE: [WIP] Planet GFX Overhaul

<r> Hi there,<br/> If one extracts the landscapes.zip from lordxorn's mirror directly into the DW folder, as suggested by the OP, the structure's going to be wrong. It's <B><s>[b]</s>\Images\landscapes\...<e>[/b]</e></B>, yet it should be <B><s>[b]</s>\images\environment\landscapes\...<e>[/b]</e></B...
by d.erlemeyer@gmx.de
Mon May 10, 2010 1:39 pm
Forum: Design and Modding
Topic: Battlefleet Gothic
Replies: 108
Views: 4350

RE: Battlefleet Gothic

<r> I was all giddy when I first saw the topic.<br/> But now that I see those ship models... *drools*<br/> <br/> Which is to say: I'm a huge WH40k nerd and I'm really looking forward to this.<br/> <br/> <br/> <br/> Also looking at the first image:<br/> <I><s>[i]</s>Very Aggressive<e>[/i]</e></I>, <I...
by d.erlemeyer@gmx.de
Fri Apr 30, 2010 12:41 pm
Forum: Distant Worlds 1 Series
Topic: 1.0.4.4 hospital on troop ships, any use?
Replies: 13
Views: 144

RE: 1.0.4.4 hospital on troop ships, any use?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Fishman<br/> In THEORY, a hospital is supposed to assist a planet now even if it is not on a spaceport. It is unknown whether ships can perform this function. Additionally, hospitals are supposed to allow transported troops to recover their readiness. <B><s>[b]</s>...

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