Search found 99 matches

by Nibelung44
Sun Nov 09, 2014 5:04 am
Forum: Design and Modding
Topic: shipNames for all races
Replies: 6
Views: 151

shipNames for all races

Hi,

How to define shipnames for others races, not just the one you play?
by Nibelung44
Mon Aug 01, 2011 5:46 am
Forum: Distant Worlds 1 Series
Topic: How to refuel in space
Replies: 1
Views: 52

How to refuel in space

<t> Hi,<br/> <br/> How do you manage to refuel in space from a ship to another? I only manage to refuel from a supply ship, and if it is deployed, which is rather cumbersome and I dare say, unrealistic.<br/> <br/> I want to use ships as tankers to refuel 'in flight' my task force. How can I do that?...
by Nibelung44
Mon Jul 11, 2011 1:30 pm
Forum: Distant Worlds 1 Series
Topic: Latest patch for expansion?
Replies: 5
Views: 266

Latest patch for expansion?

<r> Hi,<br/> <br/> I'm confused, what is the latest patch for the expansion? According to <br/> <br/> <URL url="http://www.matrixgames.com/products/379/downloads/">http://www.matrixgames.com/products/379/downloads/</URL><br/> <br/> Version 1.0.7.1 is for the retail version, I have the download versi...
by Nibelung44
Wed Mar 16, 2011 12:15 pm
Forum: Tech Support
Topic: Function Keys no longer Work
Replies: 2
Views: 441

RE: Function Keys no longer Work

Have you tried to de-install and then reinstall? Because I don't think it comes from your turn specifically. I own most of the others Ageod games and I never heard about this problem (you can also try the Ageod forum itself for more feedback I guess)
by Nibelung44
Mon Feb 21, 2011 2:34 pm
Forum: After Action Reports
Topic: The Swarm
Replies: 26
Views: 369

RE: The Swarm

When you say the game is a slide show, you refer to your FPS?&nbsp;
by Nibelung44
Tue Jan 18, 2011 8:52 am
Forum: Distant Worlds 1 Series
Topic: Multie Core use and efficiency, questions.
Replies: 31
Views: 576

RE: Multie Core use and efficiency, questions.

<t> I don't want to appears trolling, because I would really like to play this game (an excellent design anyway), but I can't (play it). Because even paused, I get stutters and hiccups... And I have a very decent computer (4 core, 8 gig of RAM etc.). I updated my video driver to no avail also.<br/> ...
by Nibelung44
Thu Jan 06, 2011 2:04 pm
Forum: Design and Modding
Topic: Diverse Worlds v19 - Shandar
Replies: 597
Views: 7343

RE: Diverse Worlds v9 - Ikkuro

AI Wars has also a ton of top down spaceships, if you ever need (I doubt) inspiration.
by Nibelung44
Thu Jan 06, 2011 1:55 pm
Forum: Distant Worlds 1 Series
Topic: surprising facts i've tested about the resulply ships
Replies: 5
Views: 180

RE: surprising facts i've tested about the resulply ships

yes, I saw that too... But in base DW this was a problem, so I guess Eliott fixed the issue.
by Nibelung44
Wed Jan 05, 2011 8:01 am
Forum: Design and Modding
Topic: Diverse Worlds v19 - Shandar
Replies: 597
Views: 7343

RE: Diverse Worlds v8 - Gizurean

and then God created Woodman, and all was well&nbsp;[;)]
by Nibelung44
Tue Jan 04, 2011 11:40 am
Forum: Distant Worlds 1 Series
Topic: out of control civil sector
Replies: 15
Views: 382

RE: out of control civil sector

<t> Are you saying we are constantly walking on a thin rope, not far from total crash? That would not surprise me indeed. Because the civilian sector is far from being efficient in resources distribution. When you have stocks of 20.000 <insert your favored luxury here> and only 2 planets out of 30 i...
by Nibelung44
Tue Jan 04, 2011 8:56 am
Forum: Design and Modding
Topic: Diverse Worlds v19 - Shandar
Replies: 597
Views: 7343

RE: Diverse Worlds v2 - Dhayut

Thanks Woodman, your work is simply awesome.

I guess someone hate you though. The original artist. Or the person with a suppository fetish.
by Nibelung44
Mon Jan 03, 2011 9:05 am
Forum: Distant Worlds 1 Series
Topic: out of control civil sector
Replies: 15
Views: 382

RE: out of control civil sector

<r> <QUOTE><s>[quote]</s>ORIGINAL: currierm<br/> <br/> I've run into problems with carbon fibre again. This time, I've got 9 sources of the stuff and many of those planets have 10k+ carbon fibre stockpiled. As an example, my homeworld hasn't been able to build a ship in about 6 months and there's a ...
by Nibelung44
Thu Dec 30, 2010 4:46 am
Forum: Design and Modding
Topic: Ship names list anyone?
Replies: 8
Views: 453

Ship names list anyone?

<t> So nobody seems to be bothered by the AI races with cities of Earth as ship names? That's strange! I made a quick replacement list for my games but really, I think it should be a staple of modding to have a nice list done correctly (I would like to do that but I'm already working too much and ti...
by Nibelung44
Thu Dec 30, 2010 4:43 am
Forum: Distant Worlds 1 Series
Topic: Taking enemy homeworlds way too easy?
Replies: 143
Views: 1580

RE: Taking enemy homeworlds way too easy?

<t> Simple rules are the best, as the AI can cope with them...<br/> <br/> - no invasion if a base is present on a planet<br/> - militias generated, for AI only, is one per 200 millions not one per billion or whatever (make the militias cost free). Also the variable should be available to modders, we...
by Nibelung44
Wed Dec 29, 2010 1:28 pm
Forum: Distant Worlds 1 Series
Topic: Updates
Replies: 2
Views: 38

RE: Updates

no, yes (answers to the first then the second question)
by Nibelung44
Wed Dec 29, 2010 11:26 am
Forum: Design and Modding
Topic: Diverse Worlds v19 - Shandar
Replies: 597
Views: 7343

RE: Diverse Worlds v2 - Dhayut

I tend to use Paint.NET but I'm really an amateur anyway. Basically, you take a pre-existing ship from DW and then alter an retouch it dozen of times, a bit like a plastic surgeon? Or you start from scratch?
by Nibelung44
Wed Dec 29, 2010 7:55 am
Forum: Distant Worlds 1 Series
Topic: Troop strength
Replies: 19
Views: 568

RE: Troop strength

They gain strength by combat also (representing experience I guess). I have now some veterans Sol marines with 25k strength [:D]
by Nibelung44
Wed Dec 29, 2010 5:48 am
Forum: Design and Modding
Topic: Diverse Worlds v19 - Shandar
Replies: 597
Views: 7343

RE: Diverse Worlds v2 - Dhayut

Truly excellent, how do you proceed exactly to make these sets?
by Nibelung44
Tue Dec 28, 2010 6:51 am
Forum: Tech Support
Topic: 1.50.1 beta1 severe hiccups & freeze
Replies: 13
Views: 175

RE: 1.50.1 beta1 severe hiccups & freeze

<t> This don't change much in fact ... I generally start with only small hiccups and then 20 mn later it increases to much more annoying problems. I also notice that at time the sounds have a bit of static... For example when adding components, you get this small click sound... After playing a while...
by Nibelung44
Mon Dec 27, 2010 12:13 pm
Forum: Distant Worlds 1 Series
Topic: Space monsters kinda pointless now.
Replies: 13
Views: 135

RE: Space monsters kinda pointless now.

I hoped for a bigger variety of them, not just 2... Some should have the size of a planet and hits in the thousands, plus they spit acid (yes, totally unrealistic, but DW is not!)

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