Search found 23 matches

by DarkWraith
Tue May 27, 2014 12:45 am
Forum: Tech Support
Topic: Universe does not start
Replies: 28
Views: 503

RE: Universe does not start

<r> Bumping this because I was having the same problem, and Daedalus's suggested solution worked for me. Fix below:<br/> <QUOTE><s>[quote]</s>I am sorry to hear you are having trouble. What i need to be able to help you is a post of your DxDiag. Some things to try in the meantime is:<br/> <br/> Rein...
by DarkWraith
Tue May 04, 2010 9:55 pm
Forum: Distant Worlds 1 Series
Topic: Difficulty sliders
Replies: 23
Views: 350

RE: Difficulty sliders

<r> <QUOTE><s>[quote]</s>ORIGINAL: taltamir<br/> <br/> its a pretty big hurdle... the biggest hurdle of them all is setting the galactic civ to old and your to starting... you start with one planet, they start with 5 to 20 each and several maxed out techs...<br/> prepare yourself for a butt whopping...
by DarkWraith
Tue May 04, 2010 9:04 pm
Forum: Distant Worlds 1 Series
Topic: Difficulty sliders
Replies: 23
Views: 350

RE: Difficulty sliders

<t> Not all of these sliders exactly connect to difficulty anyways. The home system one, maybe, but that really only controls the size of the first hurdle you meet. For the others...from recent games I've played, I feel that expanding empires with normal or slightly higher than normal agression is a...
by DarkWraith
Sat May 01, 2010 12:24 am
Forum: Distant Worlds 1 Series
Topic: 1.0.4.4 I like the new economy
Replies: 57
Views: 579

RE: 1.0.4.4 I like the new economy

<r> <QUOTE><s>[quote]</s>ORIGINAL: Fishman<br/> <br/> Income SHOULD always be in the black. Any time you find yourself in negative income, you are DOOMED. The ability to actually increase your income by any immediate action in DW is basically nonexistent: Anything you do that will increase your inco...
by DarkWraith
Fri Apr 30, 2010 6:39 pm
Forum: Distant Worlds 1 Series
Topic: 1.0.4.4 I like the new economy
Replies: 57
Views: 579

RE: 1.0.4.4 I like the new economy

<r> <QUOTE><s>[quote]</s>ORIGINAL: EisenHammer<br/> <br/> I'm finding the economy as being a little to easy right now.  <e>[/quote]</e></QUOTE> <br/> Thank god! I was beginning to feel so alone.<br/> <br/> An economic difficulty slider would be great, but it really should be two sliders so that we c...
by DarkWraith
Fri Apr 30, 2010 3:48 am
Forum: Distant Worlds 1 Series
Topic: Distant Worlds 1.0.4 Public Beta 4 Now Available!
Replies: 140
Views: 2745

RE: Distant Worlds 1.0.4 Public Beta 4 Now Available!

<t> Another night of playing. I still think the early game economy was made to be too easy. It probably shouldn't be as difficult as Beta 2 was, but maybe somewhere between now and then. But I can't argue with a slider to control this. If you guys do decide to implement that, could I ask that there ...
by DarkWraith
Thu Apr 29, 2010 4:15 am
Forum: Distant Worlds 1 Series
Topic: Distant Worlds 1.0.4 Public Beta 4 Now Available!
Replies: 140
Views: 2745

RE: Distant Worlds 1.0.4 Public Beta 4 Now Available!

<t> Been playing around with the new beta. I haven't encountered any significant bugs. I think the economy is too easy again, though.<br/> <br/> In Beta 2, the beginning of the game usually had an extremely tight budget. I always expand as fast as I possibly can, and it was normal for me to dip into...
by DarkWraith
Wed Apr 28, 2010 4:48 pm
Forum: Distant Worlds 1 Series
Topic: ice/volcanic/ocean and disputed bases
Replies: 17
Views: 149

RE: ice/volcanic/ocean and disputed bases

<r> <QUOTE><s>[quote]</s>ORIGINAL: taltamir<br/> Also, you are going to have more trouble colonizing in other's systems, as they don't even show up on the colonization planner screen. <e>[/quote]</e></QUOTE> <br/> There's an option like "allow colonization in other empires' systems" or similar that ...
by DarkWraith
Wed Apr 28, 2010 12:47 am
Forum: Distant Worlds 1 Series
Topic: ice/volcanic/ocean and disputed bases
Replies: 17
Views: 149

RE: ice/volcanic/ocean and disputed bases

My experiences have been the same as Munchies. The only time I think another empire attempted to colonize one of my systems since the 1.04 patches, our relations were dismal and we were both heading towards a war anyways. It makes sense in that case that they wouldn't respect my borders.
by DarkWraith
Tue Apr 27, 2010 10:42 pm
Forum: Distant Worlds 1 Series
Topic: ice/volcanic/ocean and disputed bases
Replies: 17
Views: 149

RE: ice/volcanic/ocean and disputed bases

<t> It's a really simple modifcation, so I'm hesitant to share it, but alright. Just put the attached file in ...\Distant Worlds\Customization\AllContinental<br/> <br/> You'll have to create the last folder in that path, but you can name it whatever you want. You can then select that profile from in...
by DarkWraith
Tue Apr 27, 2010 8:36 pm
Forum: Distant Worlds 1 Series
Topic: ice/volcanic/ocean and disputed bases
Replies: 17
Views: 149

RE: ice/volcanic/ocean and disputed bases

<r> <QUOTE><s>[quote]</s> this isn't about the AI getting into my personal space and me being upset. when i wrote I play with these races off, i mean i set up my games so only continental/marsh/desert races play (with the odd chances that there's an independent). i like it that way, i find it increa...
by DarkWraith
Sat Apr 24, 2010 2:16 pm
Forum: Tech Support
Topic: 1.04b2 GxBO in new game on clean install
Replies: 10
Views: 246

RE: 1.04b2 GxBO in new game on clean install

ORIGINAL: taltamir

you should upload it if you have it.
Wasn't sure they'd appreciate unsolicited uploads, but alright then. It's uploaded as DarkWraithNullDeref-20100424.dwg
by DarkWraith
Sat Apr 24, 2010 6:30 am
Forum: Tech Support
Topic: 1.04 public beta 2 -- the Economy
Replies: 9
Views: 99

RE: 1.04 public beta 2 -- the Economy

<t> In my latest game, the jumping around of my income seemed to be caused by resort bases. Sometimes they'd show 100k incomes, other times it'd only be 8k. It's probably just an issue with how the game extrapolates the current resort income into the yearly budget. Not sure if it's something that ca...
by DarkWraith
Sat Apr 24, 2010 6:14 am
Forum: Tech Support
Topic: 1.04b2 GxBO in new game on clean install
Replies: 10
Views: 246

RE: 1.04b2 GxBO in new game on clean install

I have the same crash, but it happens in well after the start of the game. I have a save that's about 30 seconds away from the crash if needed.
by DarkWraith
Mon Mar 29, 2010 5:41 am
Forum: Distant Worlds 1 Series
Topic: Distant Worlds Gets an Important Update!
Replies: 11
Views: 203

RE: Distant Worlds Gets an Important Update!

From what was said on the forum before, I believe they're identical except for the readme.
by DarkWraith
Sun Mar 28, 2010 9:22 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 36034

RE: Master Wishlist Thread

<r> 1) <U><s>[u]</s>Auto-resupply construction ships<e>[/u]</e></U>: if a construction ship runs out of resources before finishing whatever it's building, it should run off to find the resources needed automatically.<br/> <br/> 2) <U><s>[u]</s>In Construction icon from the ship screen<e>[/u]</e></U>...
by DarkWraith
Sun Mar 28, 2010 7:59 pm
Forum: Distant Worlds 1 Series
Topic: 1.02 is out
Replies: 5
Views: 113

RE: 1.02 is out

It's pretty awesome that you guys can move this fast. Keep up the good work.
by DarkWraith
Sun Mar 28, 2010 2:44 pm
Forum: Tech Support
Topic: Resupply ship bug (?) save file
Replies: 7
Views: 167

RE: Resupply ship bug (?) save file

I've just started hitting this same issues as Yam. I'm sure I've used resupply ships before without this problem; I'm not sure what's different about this case.
by DarkWraith
Sat Mar 27, 2010 11:42 pm
Forum: Distant Worlds 1 Series
Topic: How does it run?
Replies: 4
Views: 95

RE: How does it run?

Your processor will be fine. You might have trouble running the biggest galaxy sizes due to your RAM, but other than that you'll be fine with the game from what I've seen of it.
by DarkWraith
Sat Mar 27, 2010 5:58 pm
Forum: Tech Support
Topic: Minor issue with automated ship construction
Replies: 7
Views: 145

RE: Minor issue with automated ship construction

Zenox- normal home system, starting size, basic tech level.

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