Search found 39 matches

by fabio80mi
Sat Jun 21, 2014 4:29 am
Forum: Design and Modding
Topic: [DWU] Ship design templates
Replies: 34
Views: 2260

RE: [DWU] Ship design templates

I just wanted to say thanks to the modder and everyone who helped so far! It is a great addition :)
Please continue your effort
by fabio80mi
Sun Jun 01, 2014 3:23 am
Forum: After Action Reports
Topic: Extreme Difficulty Universe After Action Report
Replies: 81
Views: 2497

RE: Extreme Difficulty Universe After Action Report

<t> Nice AAR =)<br/> Next time i would love to see it one without Tech selling and more focus on managing a tight budget!<br/> Also a few questions:<br/> To defend the colony you said you use the recovered ship.. do you set up fleets on "defend" or do you just use a ship without automation?<br/> </t>
by fabio80mi
Sat May 31, 2014 6:43 am
Forum: Tech Support
Topic: 1.9.5.1 Gxemp crash on zooming on a weapon testing area - reproduceable
Replies: 5
Views: 175

1.9.5.1 Gxemp crash on zooming on a weapon testing area - reproduceable

<r> Hello,<br/> In 1.9.5.1 i can reproduce a crash when zooming in a weapon testing area<br/> I uploaded a save called acantoni_gxempcrash.zip<br/> On the left part of the map there is an area of interest (the thing with the small circle that highlight area to explore) if you got there you get the c...
by fabio80mi
Tue Mar 29, 2011 5:12 pm
Forum: Distant Worlds 1 Series
Topic: POLL - What 3 things would you most like to see next in Distant Worlds?
Replies: 92
Views: 1371

RE: POLL - What 3 things would you most like to see next in Distant Worlds?

<r> Excellent idea!<br/> I went with<br/> <B><s>[b]</s>More Mod Support<e>[/b]</e></B> (if i could i'd vote this one 3x)<br/> <B><s>[b]</s>Ai Improvements<e>[/b]</e></B><br/> &nbsp;<br/> for the third i'd like a Strategic Overlay do direct my empire better, assigning focus and fronts, painting t...
by fabio80mi
Thu Dec 30, 2010 9:29 am
Forum: Design and Modding
Topic: ROTS: Super AI Mod - v0.5 - 2/4/2011 updated!
Replies: 83
Views: 2092

RE: ROTS: Super AI Mod - v0.1

This is not an ai mod.
Still a good tweaking in one of the few ares modders can tinker with =)
by fabio80mi
Mon Dec 20, 2010 7:43 am
Forum: Distant Worlds 1 Series
Topic: A Couple of Basic Questions
Replies: 6
Views: 140

RE: A Couple of Basic Questions

Greetings!
I'm not playing right now (at work..) but if i recall bonus do stack =)
&nbsp;
by fabio80mi
Mon Oct 04, 2010 4:57 pm
Forum: Distant Worlds 1 Series
Topic: DW on a Netbook?
Replies: 6
Views: 88

RE: DW on a Netbook?

With my netbook (Acer Aspire 1810TZ) it runs fine.
However its kind of a powerhouse, for a netbook.
Intel SU4100 processor, 2gb ram, Intel GMA4500MHUD and 1368*768
by fabio80mi
Sun Oct 03, 2010 6:31 pm
Forum: Distant Worlds 1 Series
Topic: Comments from new comer
Replies: 2
Views: 134

RE: Comments from new comer

<r> Welcome to the forums and to the game!<br/> This will be a very fast reply ( quite busy with other things) but since you like Macross i already like you <E>:)</E><br/> Some of the suggestions you made have already been made in the previous months and many of them have strong merits.<br/> Vanilla...
by fabio80mi
Thu May 20, 2010 8:16 am
Forum: Distant Worlds 1 Series
Topic: Some discussion of 1.0.5
Replies: 167
Views: 2127

RE: Some discussion of 1.0.5

<t> Very nice about stances.<br/> Adding to your planned implementation it could be used also to have ship engage aggressively in time of war.. like engage enemy ships and structures within X (some measure here... 30 second of travel time/3 LY /1third of my fuel capacity,ecc).<br/> <br/> Now i only ...
by fabio80mi
Thu Apr 22, 2010 4:03 am
Forum: Distant Worlds 1 Series
Topic: UPDATED: Distant Worlds 1.0.4 Public Beta 2 Now Available
Replies: 211
Views: 4915

RE: Distant Worlds 1.0.4 Public Beta Now Available

<r> Had a crash in early game (game started with 1.04 beta and updated to 1.04 beta2). so far i couldnt reproduce it, in any case here is the screenshot for it<br/> <br/> <br/> <br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/34398/E62C1E9E36ED4872AA23D9A8C6C19F04.jpg"><s>[img]</s><U...
by fabio80mi
Sat Apr 17, 2010 4:16 am
Forum: Design and Modding
Topic: Widen modding possibilities request
Replies: 18
Views: 613

RE: Widen modding possibilities request

<r> Good news <br/> <br/> from here: <URL url="http://www.matrixgames.com/forums/tm.asp?m=2440865"><LINK_TEXT text="tm.asp?m=2440865">http://www.matrixgames.com/forums/tm.asp?m=2440865</LINK_TEXT></URL> <QUOTE><s>[quote]</s>We plan to add more support for modding in the future, as soon as time allow...
by fabio80mi
Sat Apr 17, 2010 4:12 am
Forum: Distant Worlds 1 Series
Topic: Compendium of DW Mods
Replies: 47
Views: 5263

RE: Just some Props!! Mod Community in Full Force

Awesome !
Finally after threads in the mod section, in the wishlist, and in the general forum an answer about the very limited modding present atm and the intention to add real modding in the future :D


by fabio80mi
Wed Apr 14, 2010 3:54 am
Forum: Design and Modding
Topic: [REL]&[WIP] Planet GFX Overhaul v0.15
Replies: 46
Views: 1115

RE: [WIP] Planet GFX Overhaul

Exceptionally good looking.
Great work!
by fabio80mi
Mon Apr 12, 2010 6:01 am
Forum: Distant Worlds 1 Series
Topic: How well is DW selling ?
Replies: 41
Views: 892

How well is DW selling ?

<r> Greetings!<br/> Just would like to ask Erik, if its possible to divulge, if the game has been so far concerning the sells:<br/> <br/> 1) A complete success (sold lot more than expected)<br/> 2) A moderate success<br/> 3) Break even<br/> 4) Failure<br/> <br/> Judging from the activity in the foru...
by fabio80mi
Mon Apr 12, 2010 5:57 am
Forum: Distant Worlds 1 Series
Topic: Latest Update Plans
Replies: 183
Views: 2264

RE: Latest Update Plans

Thank you for the update on your progress :)

by fabio80mi
Sat Apr 10, 2010 11:42 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 36016

RE: Master Wishlist Thread

<r> <QUOTE><s>[quote]</s>What the game needs is a new diplomatic stance regarding system ownership. Once you colonize a planet in a non-claimed system, it should by default then be considered your territory and off limits to other colony ships. The only way another race should be allowed to then col...
by fabio80mi
Sat Apr 10, 2010 11:41 am
Forum: Distant Worlds 1 Series
Topic: Stay out of my system! Strategy that doesn't work
Replies: 26
Views: 443

RE: Stay out of my system! Strategy that doesn't work

<r> <QUOTE><s>[quote]</s>What the game needs is a new diplomatic stance regarding system ownership. Once you colonize a planet in a non-claimed system, it should by default then be considered your territory and off limits to other colony ships. The only way another race should be allowed to then col...
by fabio80mi
Sat Apr 10, 2010 11:38 am
Forum: Distant Worlds 1 Series
Topic: The AI of the other empires
Replies: 24
Views: 345

RE: The AI of the other empires

<r> Kind of agree with Erik here.<br/> AI does know how to play and it can mount attacks and defend decently and in the very first games it may provide some challenge.<br/> <br/> However vs even half decent players (lets say player with basic understanding of 4x games) especially if ship design is o...
by fabio80mi
Fri Apr 09, 2010 8:32 am
Forum: Design and Modding
Topic: [RELEASE] New Shield Effect
Replies: 11
Views: 549

RE: [RELEASE] New Shield Effect

I like it :D
by fabio80mi
Thu Apr 08, 2010 6:03 am
Forum: Distant Worlds 1 Series
Topic: Fence sitter with questions :-)
Replies: 15
Views: 234

RE: Fence sitter with questions :-)

<r> Hi and glad you're considering buying the game!<br/> Despite some problems it is still well worth it, now to answer your questions:<br/> <br/> There isnt any way yet to avoid some systems or areas, this has been suggested in the wishlists thread already by many, me among them in a very detailed ...

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