<t> Nice AAR =)<br/> Next time i would love to see it one without Tech selling and more focus on managing a tight budget!<br/> Also a few questions:<br/> To defend the colony you said you use the recovered ship.. do you set up fleets on "defend" or do you just use a ship without automation?<br/> </t>
<r> Hello,<br/> In 1.9.5.1 i can reproduce a crash when zooming in a weapon testing area<br/> I uploaded a save called acantoni_gxempcrash.zip<br/> On the left part of the map there is an area of interest (the thing with the small circle that highlight area to explore) if you got there you get the c...
<r> Excellent idea!<br/> I went with<br/> <B><s>[b]</s>More Mod Support<e>[/b]</e></B> (if i could i'd vote this one 3x)<br/> <B><s>[b]</s>Ai Improvements<e>[/b]</e></B><br/> <br/> for the third i'd like a Strategic Overlay do direct my empire better, assigning focus and fronts, painting t...
With my netbook (Acer Aspire 1810TZ) it runs fine.
However its kind of a powerhouse, for a netbook.
Intel SU4100 processor, 2gb ram, Intel GMA4500MHUD and 1368*768
<r> Welcome to the forums and to the game!<br/> This will be a very fast reply ( quite busy with other things) but since you like Macross i already like you <E>:)</E><br/> Some of the suggestions you made have already been made in the previous months and many of them have strong merits.<br/> Vanilla...
<t> Very nice about stances.<br/> Adding to your planned implementation it could be used also to have ship engage aggressively in time of war.. like engage enemy ships and structures within X (some measure here... 30 second of travel time/3 LY /1third of my fuel capacity,ecc).<br/> <br/> Now i only ...
<r> Had a crash in early game (game started with 1.04 beta and updated to 1.04 beta2). so far i couldnt reproduce it, in any case here is the screenshot for it<br/> <br/> <br/> <br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/34398/E62C1E9E36ED4872AA23D9A8C6C19F04.jpg"><s>[img]</s><U...
<r> Good news <br/> <br/> from here: <URL url="http://www.matrixgames.com/forums/tm.asp?m=2440865"><LINK_TEXT text="tm.asp?m=2440865">http://www.matrixgames.com/forums/tm.asp?m=2440865</LINK_TEXT></URL> <QUOTE><s>[quote]</s>We plan to add more support for modding in the future, as soon as time allow...
Awesome !
Finally after threads in the mod section, in the wishlist, and in the general forum an answer about the very limited modding present atm and the intention to add real modding in the future
<r> Greetings!<br/> Just would like to ask Erik, if its possible to divulge, if the game has been so far concerning the sells:<br/> <br/> 1) A complete success (sold lot more than expected)<br/> 2) A moderate success<br/> 3) Break even<br/> 4) Failure<br/> <br/> Judging from the activity in the foru...
<r> <QUOTE><s>[quote]</s>What the game needs is a new diplomatic stance regarding system ownership. Once you colonize a planet in a non-claimed system, it should by default then be considered your territory and off limits to other colony ships. The only way another race should be allowed to then col...
<r> <QUOTE><s>[quote]</s>What the game needs is a new diplomatic stance regarding system ownership. Once you colonize a planet in a non-claimed system, it should by default then be considered your territory and off limits to other colony ships. The only way another race should be allowed to then col...
<r> Kind of agree with Erik here.<br/> AI does know how to play and it can mount attacks and defend decently and in the very first games it may provide some challenge.<br/> <br/> However vs even half decent players (lets say player with basic understanding of 4x games) especially if ship design is o...
<r> Hi and glad you're considering buying the game!<br/> Despite some problems it is still well worth it, now to answer your questions:<br/> <br/> There isnt any way yet to avoid some systems or areas, this has been suggested in the wishlists thread already by many, me among them in a very detailed ...