Search found 36 matches

by jcprom
Fri Jul 09, 2010 9:51 am
Forum: World in Flames
Topic: A suggestion to Matrix
Replies: 135
Views: 2184

RE: A new day will dawn

<t> The game without AI would be sold to a few hundred people. It would generate too little revenue. <br/> <br/> Only a release with AI could finance MWIF.<br/> <br/> A pre-release without AI would hurt financially, because the later release with AI would no longer be new, and the product would carr...
by jcprom
Thu Jul 08, 2010 10:35 am
Forum: World in Flames
Topic: A suggestion to Matrix
Replies: 135
Views: 2184

RE: A new day will dawn

José,

You misread my post. We basically agree.

Jerome
by jcprom
Wed Jul 07, 2010 2:41 pm
Forum: World in Flames
Topic: A suggestion to Matrix
Replies: 135
Views: 2184

RE: A new day will dawn

<r> I guess nearly all of us on this forum would prefer Matrix to issue MWIF1 <B><s>[b]</s>FIRST<e>[/b]</e></B> without an AI, and <B><s>[b]</s>LATER<e>[/b]</e></B> with an AI. That would reduce the long wait and would make sense (the AI being such a huge task).<br/> <br/> Alas, common sense doesn't...
by jcprom
Thu Apr 16, 2009 4:04 pm
Forum: World in Flames
Topic: Advanced Third Reich/ World at War
Replies: 117
Views: 2125

RE: Advanced Third Reich/ World at War

<t> IMHO, the feel of exploitation is replaced mostly by the impulse system which helps create breakthroughs. The impulse/initiative/weather system is one of the best feature of WiF (if not the best).<br/> <br/> That being said, ARM units in 3R are almost like "gods" compared to INF units. Only ARM ...
by jcprom
Fri Jun 13, 2008 7:32 am
Forum: World in Flames
Topic: Solomon Islands Map
Replies: 204
Views: 2264

RE: Solomon Islands Map

Is it correct that "Madura" and "Hermit Islands" (NW on the map) belong to "Papua" ?
by jcprom
Mon Jun 09, 2008 12:38 pm
Forum: World in Flames
Topic: overall balance
Replies: 36
Views: 601

RE: overall balance

<t> IMHO, the game is more demanding for the UK/US in 1941/42. They must prepare serious invasions. Otherwise, the Russian will be too weak or pushed too far away to start steamrolling the Germans in late 1943/early 1944.<br/> <br/> NB: play-balance also depends on the mix of modules and options you...
by jcprom
Tue May 27, 2008 8:22 pm
Forum: World in Flames
Topic: Europe map?
Replies: 453
Views: 6651

RE: Europe map?

<r> <QUOTE><s>[quote]</s>This already exist in WiF FE, with the penalty for the number of factory stacks that the city have.<e>[/quote]</e></QUOTE> <br/> You're right, Paris has factories, unlike Liege.<br/> <br/> Anyway, I just meant the designer has a lot of options available to help the German at...
by jcprom
Tue May 27, 2008 7:09 pm
Forum: World in Flames
Topic: Europe map?
Replies: 453
Views: 6651

RE: Europe map?

<r> <QUOTE><s>[quote]</s>On the downside are 2 items:<br/> 1 - changing any of the data files while in the middle of a game is verboten.<br/> 2 - the AI Opponent may not be able to cope, since it assumes certain aspects of the map are unchanged from how it was shipped in the product release.<e>[/quo...
by jcprom
Tue May 27, 2008 10:21 am
Forum: World in Flames
Topic: Europe map?
Replies: 453
Views: 6651

RE: Europe map?

<t> I agree with Borger Borgersen and Steve: changes to the European map should be submitted to Harry (otherwise, we’ll end up with 2 different maps). <br/> <br/> Note: „easy” changes (with little or no impact on game play) could be submitted quickly (frex: as mentioned by Patrice, the island of Elb...
by jcprom
Sun Apr 13, 2008 2:37 pm
Forum: World in Flames
Topic: food for thought: china set up for Day of Infamy
Replies: 26
Views: 483

RE: food for thought: china set up for Day of Infamy

<r> <QUOTE><s>[quote]</s>ORIGINAL: wfzimmerman<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: jcprom<br/> <br/> Beautiful map. The whole thing looks rather more realistic than WiFFE.<br/> <br/> But, unless I missed a key rule, both sides will fi...
by jcprom
Thu Apr 10, 2008 9:09 pm
Forum: World in Flames
Topic: food for thought: china set up for Day of Infamy
Replies: 26
Views: 483

RE: food for thought: china set up for Day of Infamy

<t> Beautiful map. The whole thing looks rather more realistic than WiFFE.<br/> <br/> But, unless I missed a key rule, both sides will find it hard to mount even a single attack per season. And the location of this attack will be fairly predictable.<br/> <br/> Of course, very high risk attacks (for ...
by jcprom
Fri Apr 04, 2008 9:39 pm
Forum: World in Flames
Topic: Possible changes to the European map
Replies: 19
Views: 371

RE: Possible changes to the European map

<r> <QUOTE><s>[quote]</s>ORIGINAL: Froonp<br/> <QUOTE><s>[quote]</s>ORIGINAL: jcprom<br/> <br/> Great list! I would suggest splitting it in 2 parts:<br/> -changes having little or no effect on game play, and/or correcting obvious mistakes/omissions,<br/> -other changes. <e>[/quote]</e></QUOTE> I dis...
by jcprom
Fri Apr 04, 2008 9:32 pm
Forum: World in Flames
Topic: Possible changes to the European map
Replies: 19
Views: 371

RE: Possible changes to the European map

<r> <QUOTE><s>[quote]</s>ORIGINAL: Froonp<br/> <QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets <QUOTE><s>[quote]</s>ORIGINAL: jcprom<br/> I think WiF needs to make a difference between high mountains and low mountains. <e>[/quote]</e></QUOTE> If you are splitting mountain types into two, how does e...
by jcprom
Fri Apr 04, 2008 11:50 am
Forum: World in Flames
Topic: Possible changes to the European map
Replies: 19
Views: 371

RE: Possible changes to the European map

<t> Great list! I would suggest splitting it in 2 parts:<br/> -changes having little or no effect on game play, and/or correcting obvious mistakes/omissions,<br/> -other changes.<br/> <br/> The first part could be discussed/completed and later submitted for MWiF product 1. <br/> <br/> Note: having M...
by jcprom
Mon Mar 24, 2008 9:28 pm
Forum: World in Flames
Topic: Europe map?
Replies: 453
Views: 6651

RE: Europe map?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Froonp<br/> <QUOTE><s>[quote]</s>ORIGINAL: jcprom<br/> <br/> (post 282)<br/> <br/> Agreed. However, keep in mind that some lakes on the map are smaller than 51kms. Lake Ilmen (for instance) is 40kms max length (by 36kms max width). <e>[/quote]</e></QUOTE> 40 by 32,...
by jcprom
Mon Mar 24, 2008 12:39 am
Forum: World in Flames
Topic: Europe map?
Replies: 453
Views: 6651

RE: Europe map?

(post 282)

Agreed. However, keep in mind that some lakes on the map are smaller than 51kms. Lake Ilmen (for instance) is 40kms max length (by 36kms max width).
by jcprom
Sun Mar 02, 2008 11:59 am
Forum: World in Flames
Topic: Europe map?
Replies: 453
Views: 6651

Mauersee

<t> All East Prussian lakes are less than 30 kms long except one, the Mamry (Mauersee in German).<br/> <br/> Lake Mamry is the second largest polish lake (113.8 sq km). The shoreline of Lake Mamry is 180 kilometers (I didn’t find the length). Mamry is up to 44m deep (average 11m deep).<br/> <br/> On...
by jcprom
Sun Mar 02, 2008 11:13 am
Forum: World in Flames
Topic: Europe map?
Replies: 453
Views: 6651

RE: where are the lakes?

I'm pleased you wish to add more features to the Europe map in MWIF release 2. Thanks again for the hard work.

NB: it's lake Neusiedler indeed (I guess I need some sleep...). This lake is only 36 kms long.
by jcprom
Sat Mar 01, 2008 9:04 pm
Forum: World in Flames
Topic: What Do You Think Needs to be in World In Flames PC Game
Replies: 815
Views: 9707

RE: Uncertainty

<r> <QUOTE><s>[quote]</s>Based on everything I have read here: Why DODIII and not I or II?<e>[/quote]</e></QUOTE> <br/> DODIII is an evolution of DODII.<br/> <br/> DODI is one design. DODII/DODIII is another design (DODIII improves on DODII).<br/> <br/> If DOD is implemented in MWIF2, there is no ot...
by jcprom
Sat Mar 01, 2008 8:16 pm
Forum: World in Flames
Topic: What Do You Think Needs to be in World In Flames PC Game
Replies: 815
Views: 9707

RE: Uncertainty

<r> <QUOTE><s>[quote]</s>From your list, ...<br/> <br/> MWIF product 1:<br/> Planes in Flames and Ships in Flames are mandatory, not optional.<br/> Mech in Flames (Asia Aflame), Cruisers in Flames, and Convoys in Flames (optional rules)<br/> <br/> Future MWIF products (in no particular order):<br/> ...

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