Search found 175 matches

by trees
Wed Jul 11, 2007 5:14 am
Forum: AI Opponent Discussion
Topic: AI for MWiF - USSR
Replies: 515
Views: 7742

RE: AI for MWiF - USSR

I started a new thread about stuffing the border instead of adding it to this one.

Thinking about Bessarabia while working on that post made me start to remember that by the summer of 1942 in Russia, I can't always remember who had Bessarabia when Barbarossa began.
by trees
Wed Jul 11, 2007 4:55 am
Forum: World in Flames
Topic: 'stuffing' the border
Replies: 375
Views: 5525

'stuffing' the border

<t> Although I have had the following spreadsheets finished for some time, I wanted to get some new experience playing the Germans before commenting much on the Nazi-Soviet pact and the possibilities of breaking it in WiF, since my last several games have been as all or part of the Allies. I am now ...
by trees
Mon Jul 09, 2007 6:11 pm
Forum: AI Opponent Discussion
Topic: AI for MWiF - China
Replies: 212
Views: 5891

RE: AI for MWiF - China

<r> <QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/> <br/> I think they represent the artificial harbor the Allies built at Normandy. <e>[/quote]</e></QUOTE> <br/> We have messed around with House Rules using them to beef up the logistics requirements of WiF by limiting a minor port to supplyin...
by trees
Mon Jul 02, 2007 11:03 pm
Forum: AI Opponent Discussion
Topic: AI for MWiF - USSR
Replies: 515
Views: 7742

RE: AI for MWiF - USSR

<t> when you first start with the RaW oil rules it seems handy to have some in overseas locations. but to re-org an oil dependent unit, it must trace to a supply of oil, _AND_ a primary supply source. so intuitively putting oil in Gibraltar, Singapore, Truk, etc., doesn't gain you anything. Leningra...
by trees
Wed Jun 20, 2007 5:38 am
Forum: World in Flames
Topic: Start Lines in China
Replies: 23
Views: 341

RE: Start Lines in China

also thanks for the bibliographical details!
by trees
Thu Jun 07, 2007 9:25 pm
Forum: World in Flames
Topic: Third Reich
Replies: 9
Views: 120

RE: Third Reich

<t> In high school my friend lived across the street and we had 'leave-campus' priviledges way back then, so four of us played Third Reich for 25 minutes every day at lunch. By the time Advanced Third Reich came out I was already hooked on 4th edition WiF and never even looked into it. One of my cur...
by trees
Mon Jun 04, 2007 7:05 pm
Forum: AI Opponent Discussion
Topic: AI for MWiF - USSR
Replies: 515
Views: 7742

RE: AI for MWiF - USSR

[back to the tangent - couldn't Italy 'liberate' one of the Baltic States for this purpose?]
by trees
Mon Jun 04, 2007 7:04 pm
Forum: World in Flames
Topic: Unit Descriptions: Air, Naval, Land
Replies: 2488
Views: 23207

RE: Unit Descriptions: Air, Naval, Land

<r> <QUOTE><s>[quote]</s>ORIGINAL: qgaliana<br/> Still, I oversimplify. France along with the colonial empire was badly fragmented into much worse than just free french vs vichy. The politics of Gaullist vs communist vs Petainist vs militarists vs etc. is worthy of PHD discussions. But I don't under...
by trees
Mon Jun 04, 2007 6:54 pm
Forum: World in Flames
Topic: Unit Descriptions: Air, Naval, Land
Replies: 2488
Views: 23207

RE: Unit Descriptions: Air, Naval, Land

<t> a lot Russian WiF unit designations just simply didn't exist in the real OOB from what I can recall from reading Alexander Werth a long time ago and more general WWII histories of late. All of the MECH Armies for example. The Guards units are in a similar position - the most famous one in histor...
by trees
Mon Jun 04, 2007 6:40 pm
Forum: AI Opponent Discussion
Topic: AI for MWiF - USSR
Replies: 515
Views: 7742

RE: AI for MWiF - USSR

Persia - PARAtroopers are extremely useful in Persia. How well the Japanese are positioned to develop logistics in the Indian Ocean (Limited Overseas Supply option in play?) is a factor. Decisions on Persia should mesh with policies regarding Japan.
by trees
Mon Jun 04, 2007 6:36 pm
Forum: AI Opponent Discussion
Topic: AI for MWiF - USSR
Replies: 515
Views: 7742

RE: AI for MWiF - USSR

<t> [I am working on an analysis of 'stuffing the border' to post; I have a spreadsheet done but it needs several paragraphs of text to go with it]<br/> <br/> [[The new 3-1 Portugal GARR unit is a good addition to the game. If the CW weren't prepared in Africa I think I would, as the Axis, consider ...
by trees
Wed May 30, 2007 8:15 pm
Forum: World in Flames
Topic: Confusion on rules
Replies: 17
Views: 274

RE: Confusion on rules

I think Patton in Flames would have a set of rules to cover three-sided WiF? Or maybe Days of Decision III?
by trees
Thu May 10, 2007 2:42 am
Forum: World in Flames
Topic: Unit Descriptions: Air, Naval, Land
Replies: 2488
Views: 23207

RE: Unit Descriptions: Air, Naval, Land

<t> I'll find the book in another few weeks. It is not a super detailed Order of Battle type book, it generalizes what each nation did with Calvary, occasionally summarizing by unit history, but not always. I can't recall what it did for the Russians. But I would be glad to help work on each country...
by trees
Tue May 08, 2007 3:23 pm
Forum: World in Flames
Topic: optional rules
Replies: 489
Views: 4426

RE: optional rules

<t> there are some WiF players who only allow the Lend-Lease of the multiple varities of US planes based strictly on the factors on the counters, so China can only get one specific counter for example, but I always thought that was getting a little too detailed. If the Model is the same, I say just ...
by trees
Tue May 08, 2007 3:19 pm
Forum: World in Flames
Topic: Unit Descriptions: Air, Naval, Land
Replies: 2488
Views: 23207

RE: Mussolini corps

<t> The German calvary divisions were re-formed mid-war and used extensively against Partisans on the Eastern Front. At some point, the evacuation of the Crimea I think, one of them did have to slaughter it's horses. I'll try and re-read the relevant parts of the book "Calvary in WWII" that I have s...
by trees
Mon May 07, 2007 3:15 am
Forum: World in Flames
Topic: Unit Descriptions: Air, Naval, Land
Replies: 2488
Views: 23207

RE: Unit Descriptions: Air, Naval, Land

imagine that, I must have lost one of what, 6,000 some counters? thankfully we have computers nowadays.
by trees
Mon May 07, 2007 2:32 am
Forum: World in Flames
Topic: Unit Descriptions: Air, Naval, Land
Replies: 2488
Views: 23207

RE: Unit Descriptions: Air, Naval, Land

I can't recal ever seeing a cardboard version of a New Zealand TERRitorial ???
by trees
Sun May 06, 2007 7:00 pm
Forum: World in Flames
Topic: MWIF Game Interface Design
Replies: 2154
Views: 19151

RE: MWIF Game Interface Design

<t> I like being able to name the TF, definitely. When SiF and TF's appeared we started using them but in the long run just decided it's easier to make Sweden=Kiel, Spain=Gibraltar, Turkey=La Spezia, the gray map edge=Pearl Harbor, etc, than using another location 2-3 feet away from the action.<br/>...
by trees
Sun May 06, 2007 6:48 pm
Forum: World in Flames
Topic: MWIF Game Interface Design
Replies: 2154
Views: 19151

RE: MWIF Game Interface Design

<t> I think it would be quite simple for the program to prohibit dragging and dropping units from TF to TF when the TF's are in different locations.<br/> <br/> For the TF summary, I would just want to see a summary of the possible movement points and range of the TF (simply the lowest MP/range of an...
by trees
Sun May 06, 2007 6:42 pm
Forum: AI Opponent Discussion
Topic: AI for MWiF - China
Replies: 212
Views: 5891

RE: AI for MWiF - China

I just meant to suggest that during testing, when analyzing how well the Chinese AI is doing, keep more of an eye on how it plays with Attack Weakness turned on.

And yeah, throw risk calculations out the window in 1945.[;)]

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