Command v1.11 Release Candidate (CURRENT: RC22 - B823)

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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kritter
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RE: Command v1.11 Release Candidate (CURRENT: RC6 - B807)

Post by kritter »

the download appears to be 807?
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tjhkkr
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RE: Command v1.11 Release Candidate (CURRENT: RC6 - B807)

Post by tjhkkr »

Yes, on my download too...
STILL: thank you for all you guys do! [8D]
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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somi83
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RE: Command v1.11 Release Candidate (CURRENT: RC6 - B807)

Post by somi83 »

Hi,
The download link is the previous RC6 B807.
Am I doing something wrong?
mikmykWS
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RE: Command v1.11 Release Candidate (CURRENT: RC6 - B807)

Post by mikmykWS »

Sorry guys. Looks like he did this right before bed. Assume he'll get to it when he awakens.

Mike
Dimitris
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RE: Command v1.11 Release Candidate (CURRENT: RC6 - B807)

Post by Dimitris »

Thanks for the heads up! Correct link posted.
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somi83
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RE: Command v1.11 Release Candidate (CURRENT: RC6 - B807)

Post by somi83 »

No worries, we are all humans, mistakes are acceptable.
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Reg
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RE: Command v1.11 Release Candidate (CURRENT: RC6 - B807)

Post by Reg »


....unless you work at a nuclear launch panel!!! [:D] [:D] [:D]

Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
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Dysta
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RE: Command v1.11 Release Candidate (CURRENT: RC6 - B807)

Post by Dysta »

... or someone who know he/she will die on the next day. [X(]
Dimitris
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RE: Command v1.11 Release Candidate (CURRENT: RC6 - B807)

Post by Dimitris »

Command v1.11 Release Candidate 8 - Build 809
======================================================================

Superseded by Build 810: fb.asp?m=4058132


CHANGES/ADDITIONS FROM v1.11 RC7 - B808
=====================================================================

FIXED:
#5588 Removing sensor from ship causes sensors to duplicate
#10492 v1.11B807 - DB442 - On Docking Ops window, clicking on "Damage" column brings up the Damage window only the first time
#10494 [Build 803+] NI campaign videos aren't launching
FIXED: "Waste of ammo" check should happen only for auto-targeting, not for manual targeting
Fixed: [B808] SS-18 crash
Fixed: Crash in 100730 (Ping intercept)

* Various map/UI and sim-core speed improvements.
leo321
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RE: Command v1.11 Release Candidate (CURRENT: RC6 - B807)

Post by leo321 »

THX, FOR THIS KEEP IT BETTER, DAY BY DAY.
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BaronJurgen
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by BaronJurgen »

Thanks, really appreciate the support and updates. You guys rock!
Raptorx7_slith
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by Raptorx7_slith »

Its been said before but deserves to be said again, the performance increase in this release is incredible, in a scenario with over 500 units I almost never get frame rate drops or bad slow down. Outstanding work devs!
riekelt
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by riekelt »

Thanks guys
Born to be a sailor
Rory Noonan
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by Rory Noonan »

The performance increases are unbelievable; as a direct result I'm able to play scenarios I'd never been able to play before, and am working on my own large scenario. Thanks Devs [:D]
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tjhkkr
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by tjhkkr »

[:)]
Thank you again!
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
ComDev
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RE: Command v1.11 Release Candidate (CURRENT: RC6 - B807)

Post by ComDev »

ORIGINAL: darkhelix

I have the problem in this build that if I want to affect any kind of change in the Throttle/Altitude control panel, I need to click on the screen away from the control panel to make it 'active'.
Good example is tutorial 2. If I select my sub and open the control panel I cannot see the blue markers.
If I click anywhere on the screen, they will suddenly appear and I can change depth or speed.
Would be great if I could fix this behaviour so that it works all the time.
Steam version using latest Build 807 patch, manually applied.

Is this still an issue?
Image

Developer "Command: Modern Air/Naval Operations" project!
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darkhelix
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RE: Command v1.11 Release Candidate (CURRENT: RC6 - B807)

Post by darkhelix »

It is for me.
FTBSS
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RE: Command v1.11 Release Candidate (CURRENT: RC6 - B807)

Post by FTBSS »

Have a question about Unrep that I have seen brought up numerous times but never really answered Or I believe it may have been changed but I can't see when/where.

Is it possible in this game to unrep weapons VLS on US destroyers and CGs either the ones with the loading crane or the newest units with full vls tubes?

I know it is no longer done even on the units that had the capability in real life want to know status of this in game.

I have tried setting up scenario in game but ship just does fuel and moves on.
Dimitris
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RE: Command v1.11 Release Candidate (CURRENT: RC6 - B807)

Post by Dimitris »

ORIGINAL: FTBSS

Have a question about Unrep that I have seen brought up numerous times but never really answered Or I believe it may have been changed but I can't see when/where.

Is it possible in this game to unrep weapons VLS on US destroyers and CGs either the ones with the loading crane or the newest units with full vls tubes?

I know it is no longer done even on the units that had the capability in real life want to know status of this in game.

I have tried setting up scenario in game but ship just does fuel and moves on.

Yes, VLS mounts are reloaded the same as all other mounts.
Dimitris
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RE: Command v1.11 Release Candidate (CURRENT: RC6 - B807)

Post by Dimitris »

ORIGINAL: darkhelix
I have the problem in this build that if I want to affect any kind of change in the Throttle/Altitude control panel, I need to click on the screen away from the control panel to make it 'active'.
Good example is tutorial 2. If I select my sub and open the control panel I cannot see the blue markers.
If I click anywhere on the screen, they will suddenly appear and I can change depth or speed.
Would be great if I could fix this behaviour so that it works all the time.
Steam version using latest Build 807 patch, manually applied.

Tried to reproduce this erroneous behavior with Build 810, without succcess. I selected the submarine on the map, pressed F2 and the throttle/depth window came up without any apparent UI issues:

Image

Once B810 is released, can you please give this another try and if the issue persists open a new thread on the Tech Support forum?

Thanks!
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