Then I started to read turn logs.
And I resigned from using refit on more than 3 units (single panzer corps) per turn.
The units I usually used to put on refit (4-5 panzer corps, 6-7 infantry divisions that filled up to 16k men) were chewing so much manpower than no more was left for normal units. Of course in a turn or two the panzers where ready to chew some more Soviets so I started offensive, they got mauled after a while, I pulled them back for refit, rinse and repeat. Meanwhile I was angry that the backbone of my army holding the front grew weaker with each day.
Now, without using refit so aggressively (as I see many of you do, perhaps a good tactics from earlier versions of the game) I see my infantry again at good levels of health (10-11k), I just have to unleash my panzers less often (they rebuild longer), which of course results in lower casualties for the Soviets, but I'm less worried about holding the line now (which starts to get important in later stages of the war).
Just check the logs:
Before:
Code: Select all
REFIT REPLACEMENT SUB-SEGMENT
763 men were returned to Germany's manpower pool
36282 men are added to Germany's front line units
NORMAL REPLACEMENT SUB-SEGMENT
14099 men were returned to Germany's manpower pool
2177 men are added to Germany's front line units
Code: Select all
REFIT REPLACEMENT SUB-SEGMENT
2835 men were returned to Germany's manpower pool
35843 men are added to Germany's front line units
NORMAL REPLACEMENT SUB-SEGMENT
14659 men were returned to Germany's manpower pool
3285 men are added to Germany's front line units
After:
Code: Select all
REFIT REPLACEMENT SUB-SEGMENT
756 men were returned to Germany's manpower pool
2047 men are added to Germany's front line units
NORMAL REPLACEMENT SUB-SEGMENT
14791 men were returned to Germany's manpower pool
29189 men are added to Germany's front line units
Code: Select all
REFIT REPLACEMENT SUB-SEGMENT
945 men were returned to Germany's manpower pool
1821 men are added to Germany's front line units
NORMAL REPLACEMENT SUB-SEGMENT
12437 men were returned to Germany's manpower pool
28042 men are added to Germany's front line units
So I just sit back, relaxed (less micromanagement without the need to constantly rotate divisions from the front to back), made a new corps of the reserve divisions and let the system do it's job.
Basically - lot of panzer action and refit => your infantry dies.
What do you think?
edit: with old refit rules having entire army on refit was like now having entire army without refit - most damaged units got their share of reinforcements. Now when the player is the one to choose who gets what (by selecting units to put behind the front and refit), it's the player who kills his own divisions by using refit too agressively.
edit2: "before" I got positive balance only in one replacement sub-segment meaning only part of my army grows, the rest shrinks. Now, "after", I have positive balance in both sub-segments meaning my entire army grows (albeit slower).