CHS - is it fact or fiction?

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

Moderators: Joel Billings, wdolson, Don Bowen, mogami

User avatar
jerrylt2008
Posts: 56
Joined: Tue May 13, 2008 5:36 pm

CHS - is it fact or fiction?

Post by jerrylt2008 »

All,

I know I am a newbie at this game. BTW I love this game and cannot hardly stop playing. Cudo's to the developers.

Now my B***h with the mod CHS. I am in a PBEM game as the allies playing scen 155 using the Andrew extended map and patched to 1.806.

I know my opponent will probably read this but oh well. IAs I agonize through the early days of the war in Dec 1941 and get hammered everywhere I look. It is getting extremely fustrating to the point of playing stock from now on. It seems my planes cannot hit anything at all. I mean a hit rate of less than 1%. This is ludicrous. I know I cannot hit everything that we aim at but an occasional 5% or 10% woould be nice. Also, my ships in surface combat seem like they are bling as bats. I know that CHS was remastered to cut some of the edge to the Japanese side, but dang this is crazy.

Now, before I get all the people out there telling me that's how it was, I understand that at the beginning of the war we pretty much got our buts kicked, but not like this. I have to take exception with this. There were some very capable crews that could actually fight back. This seems to me that everyone blames it on the "dice roll" but even if that were true, odds would say that at some point they would have to go my way. I have lost the die roll on every action so far. I know that playing against a human instead of the AI is different, but I would have to win some. The general laws of statistics tell me this. I am to the point of stopping my PBEM game and going back to stock.

I can send a force of 40 or 50 bombers against a target and get no hits. This could happen sometimes but not everytime. I know that WWII aircraft were notoriously inaccurate in the 30's and 40's but this is just not the case here.
"One tin soldier rides away........."
User avatar
cantona2
Posts: 3749
Joined: Mon May 21, 2007 2:45 pm
Location: Gibraltar

RE: CHS - is it fact or fiction?

Post by cantona2 »

its all about the dice rolls. In most of my games Dutch B-10's couldnt hit the proverbial barn door but ask Herbiesan what they are doing in my CHS game vs him. Try different altitude settings but be prepared to get shredded by flak if you fly too low.
1966 was a great year for English Football...Eric was born

User avatar
Feinder
Posts: 6988
Joined: Wed Sep 04, 2002 7:33 pm
Location: Land o' Lakes, FL

RE: CHS - is it fact or fiction?

Post by Feinder »

I have played both CHS and Stock.  Over-all, I think CHS plays better (as much because of the map as the OB).  While I think CHS is "generally" better, there certainly remain several warts in CHS.  Low starting exp of Allied squadrons being only one of the things that will torque you off as (or if) you play longer into the campaign.
 
Stock and CHS should really be treated as two very different scenarios.  They have different OBs and a different map.
 
-F-
"It is obvious that you have greatly over-estimated my regard for your opinion." - Me

Image
User avatar
rtrapasso
Posts: 22653
Joined: Tue Sep 03, 2002 4:31 am

RE: CHS - is it fact or fiction?

Post by rtrapasso »

CHS pretty much reflects the really poor preparations that the Allies had made for the Pacific war...

We are playing a 3x3 CHS scenario, and by April the Allies are starting to score heavily with their (predominantly) 1 and 2-engined bombers...
User avatar
ny59giants
Posts: 9883
Joined: Mon Jan 10, 2005 12:02 pm

RE: CHS - is it fact or fiction?

Post by ny59giants »

Any formation which has 8 or over assigned to naval attack should be set at 10% (some go as far as 20%). For some reason this will help you get more actual contacts and thus successful attacks. You have few recon planes and those have very limited range. Use them to increase the DL (detection level) of a base before you attack. If you attack blind, you can expect poor results.

As the Allies, many of your squadrons have experience less than 60. Until you get above this magic number, the success rate of your attacks really sucks. [8|]

If your morale gets below 50, they will turn back quickly when they run into fighters.

It is really a balancing act early as the Allies as you need to get both experience up along with morale, but you cannot do both at the same time.
[center]Image[/center]
User avatar
TommyG
Posts: 273
Joined: Sat Sep 25, 2004 1:51 am
Location: Irvine Ca
Contact:

RE: CHS - is it fact or fiction?

Post by TommyG »

If you play a Japanese player who knows what he is doing you will be virtually out of aircraft before you get a squadron that can fight or planes that they can fight in. When you add the various multipliers for Hqs, experience , moral and superior numbers and compare that to crap leaders, and low experieced pilots you get, you will be wiped out over every City you try to contest until the middle of 43. I believe it is the changes to endurance (especially the A6M) that give the Japs such an edge in CHS. But, those much more savy than me say it is the compound effect of multiple hits from each plane that does it; i.e., superior numbers is an overwhelming CHS advantage. For me, I just cry, kick things, and wait for AE.
bbbf
Posts: 490
Joined: Sun Jul 16, 2000 8:00 am
Location: Hobart, Tasmania, Australia

RE: CHS - is it fact or fiction?

Post by bbbf »

Sorry, but I just say you are being a sooky big girls blouse.
 
Everything the Jap player throws at you now is but a poofteenth of what you will lay on him come mid-43.
 
You think that being an Allied player in 42 is heartbreaking, try playing in 44 as Japan.
Robert Lee
Tophat1815
Posts: 1824
Joined: Mon Jan 16, 2006 4:11 pm

RE: CHS - is it fact or fiction?

Post by Tophat1815 »

ORIGINAL: bbbf

Sorry, but I just say you are being a sooky big girls blouse.

Everything the Jap player throws at you now is but a poofteenth of what you will lay on him come mid-43.

You think that being an Allied player in 42 is heartbreaking, try playing in 44 as Japan.

DAMN STRAIGHT! [&o]
User avatar
Feltan
Posts: 1173
Joined: Tue Dec 05, 2006 6:47 am
Location: Kansas

RE: CHS - is it fact or fiction?

Post by Feltan »

ORIGINAL: bbbf

...sooky big girls blouse.

Sorry, separated by a common language here -- can anyone translate this into American English?

Thanks!

Regards,
Feltan
Tophat1815
Posts: 1824
Joined: Mon Jan 16, 2006 4:11 pm

RE: CHS - is it fact or fiction?

Post by Tophat1815 »

ORIGINAL: Feltan

ORIGINAL: bbbf

...sooky big girls blouse.

Sorry, separated by a common language here -- can anyone translate this into American English?

Thanks!

Regards,
Feltan


Hmmmn..........hard but I think Whiny female dog is a close approximation.

(High Sarcasm On)........Poor Allies being mistreated by the nasty nipponese..........Until the Allies NUKE whats left of the Jap carcass in 45'!(Its Good to be the KING!)
User avatar
thegreatwent
Posts: 3011
Joined: Tue Aug 24, 2004 3:42 am
Location: Denver, CO

RE: CHS - is it fact or fiction?

Post by thegreatwent »

quote:

ORIGINAL: bbbf

Sorry, but I just say you are being a sooky big girls blouse.

Everything the Jap player throws at you now is but a poofteenth of what you will lay on him come mid-43.

You think that being an Allied player in 42 is heartbreaking, try playing in 44 as Japan.



DAMN STRAIGHT!

Can I get an Amen!
User avatar
Feinder
Posts: 6988
Joined: Wed Sep 04, 2002 7:33 pm
Location: Land o' Lakes, FL

RE: CHS - is it fact or fiction?

Post by Feinder »

Sorry, but I just say you are being a sooky big girls blouse.
Everything the Jap player throws at you now is but a poofteenth of what you will lay on him come mid-43.
You think that being an Allied player in 42 is heartbreaking, try playing in 44 as Japan.

DAMN STRAIGHT!

Can I get an Amen!

Bah. You started it.

[;)]



-F-
"It is obvious that you have greatly over-estimated my regard for your opinion." - Me

Image
bradfordkay
Posts: 8506
Joined: Sun Mar 24, 2002 8:39 am
Location: Olympia, WA

RE: CHS - is it fact or fiction?

Post by bradfordkay »

If you want a relatively even game, then stock is the way to go. If you want a more historical feel to your game, then the CHS is the way to go (specifically, I prefer the "experimental" version of CHS - scenarios 159-160).

I am finding that there is a big mistake in CHS, and that is the fact that the allied replacement pilots do not increase in experience level as the years go by. It is certainly making my life as an allied commender fighting against a very good japanese opponent quite difficult - but I am learning a lot and expect to make him pay as the war progresses. I probably won't win this game, but I'll be better prepared for our AE matchup...
fair winds,
Brad
1275psi
Posts: 7983
Joined: Sat Apr 16, 2005 10:47 pm

RE: CHS - is it fact or fiction?

Post by 1275psi »

Ill just back up cantona - its jan 42 -and his martins have kiled more AP's and AKs than I lost in the entire year of 42 against one opponent -so iether

1/ he bloody good
2/ he bloody lucky!

herbiesan
big seas, fast ships, life tastes better with salt
User avatar
TheElf
Posts: 2792
Joined: Wed May 14, 2003 1:46 am
Location: Pax River, MD

RE: CHS - is it fact or fiction?

Post by TheElf »

Jerrylt2008,

CHS is an OoB, Map, and Art mode. There were no code changes. Minor device tweaks are the extent of the difference in the guts. You are still playing with the stock engine. I suggest you look at your doctrine, the manual, and read heavily on these forums to find innovative game techniques to maximizing the potential of the Allies.

You may be inducing subpar performance and not even know it.

One thing I've learned as a player and now a developer is that no amount of forethought in coding, anticipation of ludicrous human play, or flat out explanation obviates the human condition.

Simply, stupid is as stupid does. I'm not saying you are stupid, just look hard at what you are doing and give it a stink check. And when you do, I would venture to say that unless you are a PhD in military history with an emphasis in WWII, you likely don't know what you don't know. If you know what I mean.
IN PERPETUUM SINGULARIS SEDES

Image
User avatar
goodboyladdie
Posts: 3470
Joined: Fri Nov 18, 2005 8:35 pm
Location: Rendlesham, Suffolk

RE: CHS - is it fact or fiction?

Post by goodboyladdie »

ORIGINAL: jerrylt2008

All,

I know I am a newbie at this game. BTW I love this game and cannot hardly stop playing. Cudo's to the developers.

Now my B***h with the mod CHS. I am in a PBEM game as the allies playing scen 155 using the Andrew extended map and patched to 1.806.

I know my opponent will probably read this but oh well. IAs I agonize through the early days of the war in Dec 1941 and get hammered everywhere I look. It is getting extremely fustrating to the point of playing stock from now on. It seems my planes cannot hit anything at all. I mean a hit rate of less than 1%. This is ludicrous. I know I cannot hit everything that we aim at but an occasional 5% or 10% woould be nice. Also, my ships in surface combat seem like they are bling as bats. I know that CHS was remastered to cut some of the edge to the Japanese side, but dang this is crazy.

Now, before I get all the people out there telling me that's how it was, I understand that at the beginning of the war we pretty much got our buts kicked, but not like this. I have to take exception with this. There were some very capable crews that could actually fight back. This seems to me that everyone blames it on the "dice roll" but even if that were true, odds would say that at some point they would have to go my way. I have lost the die roll on every action so far. I know that playing against a human instead of the AI is different, but I would have to win some. The general laws of statistics tell me this. I am to the point of stopping my PBEM game and going back to stock.

I can send a force of 40 or 50 bombers against a target and get no hits. This could happen sometimes but not everytime. I know that WWII aircraft were notoriously inaccurate in the 30's and 40's but this is just not the case here.

Bomb from 6000ft, think about what you are doing and give your pliots time to get over 60 exp. That's when they start hitting more regularly. I love CHS, btw. The JFBs are right, by 1943 (and a lot sooner if you can punish your opponents mistakes) the boot will be on the other foot... Your oppo may want you to keep your 4Es higher, as they are hard to knock down and score a lot of hits from that height. Do it, as it's supposed to be fun for both sides.
Image

Art by the amazing Dixie
User avatar
jerrylt2008
Posts: 56
Joined: Tue May 13, 2008 5:36 pm

RE: CHS - is it fact or fiction?

Post by jerrylt2008 »

Hey I am not whining here, I am only stating what every player has experienced. If you have not experienced what I am saying, then you haven't playeds. I know that by 44 the allies were sinking everything in sight and taking the war to the japs. I am just saying the the so called dice rolls seem to be a little lopsided. And yes I know there are modifiers to every dice roll like exp, morale, altitude, weather, etc. These all add up to make it where you hit or dont. But in a recent Surface engagement, the enemy scored over 150 hits while I scored 10. Now I know there are different qualities of crews but they could all fire their weapons to some degree of expertise. I also accept the fact the fact that the japs had trained alot of crews extensively, mainly the PH crews for an extended period of time before the war. I was just trying to say that the mechanism for determining hits and misses by air or surface need to be tweaked a little. Yes the japs were considered aces for the first year but they were not super man. They can be beat and can be sunk, just a matter of determining an accurate way to reflect this. I will still continue to play, just extremely frustrating when you set up an ambush and you do not score at all.
"One tin soldier rides away........."
User avatar
goodboyladdie
Posts: 3470
Joined: Fri Nov 18, 2005 8:35 pm
Location: Rendlesham, Suffolk

RE: CHS - is it fact or fiction?

Post by goodboyladdie »

ORIGINAL: jerrylt2008

Hey I am not whining here, I am only stating what every player has experienced. If you have not experienced what I am saying, then you haven't playeds. I know that by 44 the allies were sinking everything in sight and taking the war to the japs. I am just saying the the so called dice rolls seem to be a little lopsided. And yes I know there are modifiers to every dice roll like exp, morale, altitude, weather, etc. These all add up to make it where you hit or dont. But in a recent Surface engagement, the enemy scored over 150 hits while I scored 10. Now I know there are different qualities of crews but they could all fire their weapons to some degree of expertise. I also accept the fact the fact that the japs had trained alot of crews extensively, mainly the PH crews for an extended period of time before the war. I was just trying to say that the mechanism for determining hits and misses by air or surface need to be tweaked a little. Yes the japs were considered aces for the first year but they were not super man. They can be beat and can be sunk, just a matter of determining an accurate way to reflect this. I will still continue to play, just extremely frustrating when you set up an ambush and you do not score at all.

I hear you, my friend and have been there. It does get better. Radar and crew improvements make a difference later, but only the Brits/Aussies/Kiwis have a chance against the Japs at night in the beginning. Boise and her sisters do well due to their immense firepower, but the initial US 8 inch Cruisers tend to suck. Against a human opponent with a similar style, I quite enjoy navigating the early period... (You have to do it enough!)
Image

Art by the amazing Dixie
User avatar
Feinder
Posts: 6988
Joined: Wed Sep 04, 2002 7:33 pm
Location: Land o' Lakes, FL

RE: CHS - is it fact or fiction?

Post by Feinder »

That bug with Allied pilots not gaining experience is -VERY- annoying.

I allow my opponent to "train" units on an empty base (certainly without knowing this was an issue).  I don't regret allowing him to "train". But having discovered this issue myself (the hard way) it also means I really need to secure a base to "train" my own pilots on.  Even in P-38s, pilots with 50exp don't fair well vs. Toni's with 70ish exp pilots.

-F-
"It is obvious that you have greatly over-estimated my regard for your opinion." - Me

Image
User avatar
Przemcio231
Posts: 1901
Joined: Tue Oct 11, 2005 9:39 am
Location: Warsaw,Poland,EU:)

RE: CHS - is it fact or fiction?

Post by Przemcio231 »

Well im playing Allies in the CHS... its late April 1942...
 
Enterprise is on the bottom of the ocean but 4 jap light CV's joind here there...[:D]
I lost number of BB's but no matter i sunk one japanese and i will be getting more BB's soon
I invaded Tarawa and it looks like im staying there... PM is holding so is Manila and im on verge of counter attacking in Burma soon.
RAF and USAAF rule the skies over Burma and China[:D] Remeber KB can't be everywhere if its in DEI counter attack in SW Pac or In Central Pac if you see his Light Carriers separated from the KB send your CV's after them even the ZERO bonus will not help... As for playing Japan in 1944 its not that tragic you are able to outproduce allied plane production in fighters and when you throw few hunderd Franks/Jacks/Gorges against enemy planes you can be sure that some bombers will get through the CAP and score coupple of hits on his CV's and after such battle your opponent will have to winthraw and weait for his fighter pools be up again and japs can replace losses with no sweat[:D]
Image

Pinky: Hey Brain what are we goeing to do this evening?
Brain: The Usual Pinky we will try to take over the World;)
Post Reply

Return to “War In The Pacific - Struggle Against Japan 1941 - 1945”