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DLC Unity of Command: Black Turn

This prequel DLC, whose events happen prior to "Stalingrad Campaign", completes the Eastern Front story as told by "Unity of Command". Take control of the Wehrmacht and its allies in Operation Barbarossa, from the dramatic early victories all the way to ignominious defeat at the gates of Moscow.

Base Games

TitleDate
[PC] Installer v1.05Dec 06, 2013

Recent NEWS

Unity of Command : Black Turn Released!

Dec. 10, 2013 -   Unity of Command – Black Turn, the latest DLC of the series is finally…

Unity of Command and Operation Barbarossa!

Dec. 03, 2013 -   In Unity of Command, wargamers went through the 1942 “Case Blue” campaign,…

Unity of Command Series on Sale!

Oct. 07, 2013 -   When a new week starts, the same does a new Deal!

Unity of Command turns Red!

Feb. 21, 2013 -   Matrix Games (www.matrixgames.com)is proud to announce the release of Unity of…

Game SPECS

2x2 Games
Dec 10, 2013
English
Operational
World War II
Eastern Europe
Basic
Turn-Based IGOUGO
1-2
Present
Traditional PBEM
Yes
PDF E-Book
Corps

This prequel DLC, whose events happen prior to Stalingrad Campaign, completes the Eastern Front story as told by Unity of Command. Take control of the Wehrmacht and its allies in Operation Barbarossa, from the dramatic early victories all the way to ignominious defeat at the gates of Moscow.


In Black Turn experience the story of the 1941 Nazi invasion of the Soviet Union in 13 suspenseful scenarios! Moreover, you will find separate Soviet scenarios, about the two winter offensives which brought the Nazis to a halt. Campaign extends into what-if territory, pitting the Wehrmacht against extreme odds. 

Command armies and fronts in maneuver warfare, thrust and encircle, capture cities and cross continents; but never, ever forget to watch your supply lines. The tension of decision making and difficulties of conducting operations on a massive scale can emerge.

Experience the highly fluid, enormously large battles of maneuver in a turn-based strategy setting. Take command in this mobile, back-and-forth sort of war where logistics and poor weather are often the decider, and defeat and victory are sometimes just a mile, or a day, apart.

 

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