|[PC] Update v1.06.66||Feb 17, 2023|
|[PC] Installer v1.00||Sep 23, 2009|
Gary Grigsby’s Eagle Day to Bombing of the Reich is a detailed simulation of the Allied strategic bombing campaign against Germany in World War II. Combining both classic titles Battle of Britain and Twelve O'clock High into a single game package, this in depth air war simulation includes all the appeal of the original two titles with a huge list of extra features and improvements.
“Never in the field of human conflict was so much owed by so many to so few…”
Eagle Day to Bombing of the Reich comes packed with AI improvements, new aircraft types, units, and locations, a massive pilot database with over 18,000 pilots, and much more. Players can also enjoy new nationalities entering into the strategic picture like Axis co-belligerents, the USSR, and Brazil. In addition, fans of the immense detail of these classic strategy games will find richer detail across the entire game with more data tracked and displayed. Statistics like ground kills by pilot and unit, pilot and aircraft losses by unit, pilot loss date and more are now at the player’s fingertips!
Stop the Eagle Day directive in its tracks and spearhead the Bombing of the Reich!
© 2009 Slitherine Ltd. All Rights Reserved. Gary Grigsby’s Eagle Day to Bombing of the Reich, Slitherine Ltd. and their Logos are all trademarks of Slitherine Ltd. All other marks and trademarks are the property of their respective owners.
A highly enhanced combination of Talonsoft's Battle of Britain and Twelve O'Clock High into a single game package
Increased historic pilot database to over 18,000 pilots
Richer detail across the entire game with more data tracked and displayed like ground kills by pilot and unit, pilot and aircraft losses by unit, pilot loss date and more
New nationalities including Axis Co-Belligerents, USSR and Brazil
Numerous new aircraft types, units and locations
New waypoints in the plotting options to allow detailed routing to avoid flak or mislead the enemy
Added performance modifiers to all aircraft based on altitude and overall more realism with flight operations
Simplified field-pak options for the Luftwaffe defender, and added new options for the Allied attacker Fighter Bombers can now sweep and will attack
Many AI improvements like better choice protocols on which airfields to strafe based on recent recon and flak deployment
Improved AI use of new planes
An all new accurate fuel-use model, allowing units to fly until they are Bingo