ORIGINAL: Medicusa
And again, the point is that there is no tool that gives you an overview to how much railyard capacity is locally used and therefore u cannot plan logistics. You can say it is ART but I would argue that every company in the world would fire you with that statement in the logistic department. Logistic is about numbers and not ART.
you do plan logistics, you set depot priorities/HQ priorities, you make decisions about rail usage for non-logistic reasons.
The game doesn't have you ordering the movement of every wheel nut and shell casing. That follows the set routines around the areas where you have agency.
F2 tells you how much unused rail capacity (ie trains) is in a given railyard.
I think the fundamental problem is you seem to think you have control over part of the game that is not under your control (by design). But you have a lot of tools to influence the logistics system