v1.02 Release Candidate thread
Moderator: MOD_Command
RE: v1.02 Release Candidate thread, little bug with inactive missions
Awesome! Thank You!
Nice to see some new Hawk variants and several fixes for Finland too.
Nice to see some new Hawk variants and several fixes for Finland too.
El Savior
- AdmiralSteve
- Posts: 288
- Joined: Mon Mar 28, 2011 2:32 pm
- Location: Red Bluff, CA
RE: v1.02 Release Candidate thread, little bug with inactive missions
Sunburn, Mike and the others that I do not know and will probably never get an opportunity to shake their hands
Thanks again for a great product and the consistent updates. It's good to see that their is in fact some people out their that sell a product/service and actually give a damn about the customer.
Take the rest of the day off, full pay and benefits. You tell your boss that I said so.
Steven Raymond
Thanks again for a great product and the consistent updates. It's good to see that their is in fact some people out their that sell a product/service and actually give a damn about the customer.
Take the rest of the day off, full pay and benefits. You tell your boss that I said so.
Steven Raymond
“There are no extraordinary men...just extraordinary circumstances that ordinary men are forced to deal with.”
Admiral William Frederick Halsey Jr. 1882-1959
Admiral William Frederick Halsey Jr. 1882-1959
RE: v1.02 Release Candidate thread, little bug with inactive missions
Totally agree, is really a bit of light in the dark world of actual video games! 

RE: v1.02 Release Candidate thread, little bug with inactive missions
The commitment and dedication of the development team in this project is really excellent. I'm told that most (if not all) have "day" jobs as well!
BZ to all of them - the end result has proved to be well worth the effort. I only hope it pays off for the whole team.[:)]
BZ to all of them - the end result has proved to be well worth the effort. I only hope it pays off for the whole team.[:)]
Only the Dead have seen an end to war-
David Rob
David Rob
RE: v1.02 Release Candidate thread, little bug with inactive missions
I agree. You guys are doing a terrific job. Thank you.
RE: v1.02 Release Candidate thread, little bug with inactive missions
v1.02 Release Candidate 3 (Build 478)
is now available.
Download here: https://drive.google.com/file/d/0B205vp ... sp=sharing
Release Notes
(changes since B476)
Fixed:
--------
- 0006252: [475] When Tanker killed refuelee hovers in refueling state
- 0006082: Command Miscalculating rocket kills on Mounts
- 0006262: [476] Activation Time button crash
- 0006251: [475] Scoring not working correctly
- 0006275: [477] Crash after game start
- 0006280: [477] Command Crashes when Recording Button Pushed
- 0006279: [476] Crash during Sakhalin or Karafuto
- 0006274: [477] Crash
- 0006284: [477] Baloogan's autosave Crash
- 0006267: [477] New Home Airfield Crash
- 0006241: Seemingling SARH Guidance Related Crash
- 0006268: Ed's Scenario Crash
- 0006233: [AI] SSM missiles without terrain fly lower than terrain
- 0006016: [461] Weapons Dialog- Dialog isn't refreshed after removing a mount showing the change
- 0006139: [466] Attack aircraft aren't decending quick enough to unload their rockets in the first pass (ragnar)
- 0006256: Include Rudd's Japan imports
is now available.
Download here: https://drive.google.com/file/d/0B205vp ... sp=sharing
Release Notes
(changes since B476)
Fixed:
--------
- 0006252: [475] When Tanker killed refuelee hovers in refueling state
- 0006082: Command Miscalculating rocket kills on Mounts
- 0006262: [476] Activation Time button crash
- 0006251: [475] Scoring not working correctly
- 0006275: [477] Crash after game start
- 0006280: [477] Command Crashes when Recording Button Pushed
- 0006279: [476] Crash during Sakhalin or Karafuto
- 0006274: [477] Crash
- 0006284: [477] Baloogan's autosave Crash
- 0006267: [477] New Home Airfield Crash
- 0006241: Seemingling SARH Guidance Related Crash
- 0006268: Ed's Scenario Crash
- 0006233: [AI] SSM missiles without terrain fly lower than terrain
- 0006016: [461] Weapons Dialog- Dialog isn't refreshed after removing a mount showing the change
- 0006139: [466] Attack aircraft aren't decending quick enough to unload their rockets in the first pass (ragnar)
- 0006256: Include Rudd's Japan imports
RE: v1.02 Release Candidate thread, little bug with inactive missions
We're moving quickly toward a patch release. Anybody that can try this out would be helping out tremendously.
RE: v1.02 Release Candidate thread, little bug with inactive missions
Re-started PC to flush out all old processes, loaded this patch, started my scenario and 10 seconds later it froze. It seems to be trying to do something with the unit visibility, because before all this kicked off, the Syrian forces that should be visible appeared on the display, now they dont and before they do it crashesORIGINAL: mikmyk
We're moving quickly toward a patch release. Anybody that can try this out would be helping out tremendously.
RE: v1.02 Release Candidate thread, little bug with inactive missions
Can you post this file? I'll take a look
Mike
Mike
- SSN754planker
- Posts: 448
- Joined: Wed Oct 02, 2013 5:48 pm
RE: v1.02 Release Candidate thread, little bug with inactive missions
Just ran Sakhalin or Karafuto, and it ran like a champ. Didnt crash or even stutter at the point where it had been crashing. Great response and job again guys!
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ST1/SS SSN 754
ST1/SS SSN 754
- goodwoodrw
- Posts: 2665
- Joined: Mon Feb 14, 2005 12:19 pm
RE: v1.02 Release Candidate thread, little bug with inactive missions
G'day Mike my game is still crashing in the Libyan strike scenario with Build 478 ( RC3) I open the game up from the auto save and it lasts a 30 seconds or so then crashes. File attached
- Attachments
-
- Autosave.zip
- (358.07 KiB) Downloaded 8 times
Formerly Goodwood
RE: v1.02 Release Candidate thread, little bug with inactive missions
v1.02 Release Candidate 4 (Build 479)
is now available.
Download here: https://drive.google.com/file/d/0B205vp ... sp=sharing
Release Notes
(changes since B478)
Fixed:
--------
- 0006253: [472-475] Takes two clicks to close are you sure you want to quit menu
- 0006288: [478] AMSL and AGL Issue
- 0006283: [477] Harm B is impacting target and target is reporting heavy damage in the log but showing no damage
- 0006289: [478] Kilters constantly missing target by 1000's of meters
...plus a lot of crash bugs.
is now available.
Download here: https://drive.google.com/file/d/0B205vp ... sp=sharing
Release Notes
(changes since B478)
Fixed:
--------
- 0006253: [472-475] Takes two clicks to close are you sure you want to quit menu
- 0006288: [478] AMSL and AGL Issue
- 0006283: [477] Harm B is impacting target and target is reporting heavy damage in the log but showing no damage
- 0006289: [478] Kilters constantly missing target by 1000's of meters
...plus a lot of crash bugs.
RE: v1.02 Release Candidate thread, little bug with inactive missions
Build 479 seems to return the large AU count crash bug [&:] I have rolled back here to 478 - last stable build for the bigger scenarios
RE: v1.02 Release Candidate thread, little bug with inactive missions
ORIGINAL: bsq
Build 479 seems to return the large AU count crash bug [&:] I have rolled back here to 478 - last stable build for the bigger scenarios
Can you please post the autosave(s) for the crash(es) you are experiencing in B479? Thanks!
- SSN754planker
- Posts: 448
- Joined: Wed Oct 02, 2013 5:48 pm
RE: v1.02 Release Candidate thread, little bug with inactive missions
I have had no crashes at all with B479...running fine for me. Ran the Sakhalin or Karafuto scen last night for a good two hours on 1:1 time and no problems.
MY BOOK LIST
ST1/SS SSN 754
ST1/SS SSN 754
RE: v1.02 Release Candidate thread, little bug with inactive missions
ORIGINAL: Sunburn
ORIGINAL: bsq
Build 479 seems to return the large AU count crash bug [&:] I have rolled back here to 478 - last stable build for the bigger scenarios
Can you please post the autosave(s) for the crash(es) you are experiencing in B479? Thanks!
Looks like it was 'stale' session data that was causing the crashes I was seeing. Even killing command in the task manager does not seem to stop all the processes that are connected with command (leastways not immediately and it can take a very long time for this to happen it would seem).
So at the moment B479 is working even with AU counts in the 1000's.
RE: v1.02 Release Candidate thread, little bug with inactive missions
ORIGINAL: BASB
G'day Mike my game is still crashing in the Libyan strike scenario with Build 478 ( RC3) I open the game up from the auto save and it lasts a 30 seconds or so then crashes. File attached
Hi BASB, trying this in B479 it runs just foine without any problems. Can you please confirm? Thanks!