Calling All Tankers

Matrix Games and Simulations Canada combine and completely remake two classic NATO vs. Warsaw Pact wargames into a new classic. Based on the original wargames “Main Battle Tank: North Germany” and “Main Battle Tank: Central Germany”, Flashpoint Germany is a new grand tactical wargame of modern combat. Every aspect of modern grand tactical warfare is included, from advanced armor, air and helicopters to chemical and tactical nuclear weapons. Step into the most dangerous war.. . that never was.

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Mad Russian
Posts: 13255
Joined: Sat Mar 15, 2008 9:29 pm
Location: Texas

Calling All Tankers

Post by Mad Russian »

If there is going to be a chance at making FPG into a realistic game/sim...game first, sim second, we need INPUT.

The discussion points I make are from the POV of a combat engineer. It was my job to, put it plainly, Kill Tanks.
If I couldn't kill them then I should slow them down as much as possible. Disrupting the flow of battle is third.

Kill Them.
Slow Them.
Confuse Them.

But while I served in an Armored Division I wasn't a tanker. I talked with lots of them. My situation allowed me access to Division level information on Soviet forces and tactics. I was often used as a Soviet commander during MBX's.

None of that is the same as having been a tanker.

Where are you guys in these discussions?

What are you waiting for?

Come on in!!

Tankers of any nation, any time period, are most welcome to these discussions.

Good Hunting.

MR
The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
MikeAP
Posts: 266
Joined: Fri Mar 07, 2008 2:28 am

RE: Calling All Tankers

Post by MikeAP »

I only just saw this thread.

What would you like to know?
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