[Agent] Gallipoli Mod AAR

Please post here for questions and discussion about scenario, art and sound modding.

Moderator: doomtrader

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Magpius
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RE: updates:

Post by Magpius »

Still not quite complete to send through yet for polishing.
Need to take a look at the overlord scenario csv files for fleet and naval unit set up...

"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit".
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Magpius
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[Editor] -> Questions

Post by Magpius »

Doom and Bartek....
take a deep breath.


Image
Q's
1. Sea Node size slider? What does it do? effect?
2. Current Node Size slider? as above?
3. Player position?
4. Enemy position?
Thanks D., and B.,
I hope you can include the pics in your replies...
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Magpius
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RE: [Editor] -> Questions

Post by Magpius »

Sea node connections:
gets an error when trying to add one.

Image
Q: Can you explain the straights?
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Magpius
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RE: [Editor] -> Questions

Post by Magpius »

Questions...

Image
The save modified data button does not work.
The locations pull-down is empty. Should it not be populated with sea nodes.
Had to add fleets via notepad, the new fleets here do not save.
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Magpius
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RE: [Editor] -> Questions

Post by Magpius »

More...


Image
Q:
1. The fleet lists in the pull-down, are empty. Should they not be populated with the already defined fleet lists.
2. Save modified data button does not work.
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Magpius
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RE: [Editor] -> Questions

Post by Magpius »

Observations:
Image
The cancel button does not work.
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Magpius
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RE: [Editor] -> Questions

Post by Magpius »

Questions:
Trying to assign a land unit to a transporter...the transporter pulldown list is empty. Shouldnt this be populated with naval units designated as assault ships?

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Magpius
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RE: [Editor] -> Questions

Post by Magpius »

Adding a new air unit produces a error..

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Magpius
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RE: [Editor] -> Questions

Post by Magpius »

Observation:
the remove selected unit, (should be commander) does not work.
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Magpius
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RE: [Editor] -> Questions

Post by Magpius »

Questions:
Image
Country colour can not be changed.
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Magpius
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RE: [Editor] -> Questions

Post by Magpius »

Questions:
What does the slider do?

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Magpius
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RE: [Editor] -> Questions

Post by Magpius »

It may be my sequencing here, but this one does not seem to work...
Image
unable to edit country relations.
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Magpius
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RE: [Editor] -> Questions

Post by Magpius »

This one just needs explaining.

I'm not sure what this one's doing.

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Magpius
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RE: [Editor] -> Questions

Post by Magpius »

By connecting these cities what has this achieved?
Is it related to supply?

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Magpius
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RE: [Editor] -> Questions

Post by Magpius »

Well okay, there's a lot of questions...and some broken bits...
but once these are answered and the bits fixed (in 1.04?) the scenario continues...
oh and the hex editor needs to be able to define invadable hexes.

and yes Mark., only the events editor is not part of this set.

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Magpius
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RE: [Editor] -> Questions

Post by Magpius »

Once the above are sorted, then questions will arise from the consts. editor. such as...
why are the countries listed more than once here.

Plus the field values need explanations in the dialog box.

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shermanwar
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Joined: Thu Feb 23, 2012 1:12 am

Editor

Post by shermanwar »

PLEASE DISREGARD! I found it DUH!!! sorry

Hi, Where can I get the editor? I've looked and cant seem to find it. I see the string editor but thats something different? Thanks you!
Sherman
welk
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RE: Editor

Post by welk »

At this time, My dear Agent, I think the ottoman work could be start again [:'(] : all things may be made without editor except :
1/To change terrains = no bugs in editor if you use a sea map (then changed in land map with this tip : to use the hex water N° 1 as "background" (black color for this hex), and to use the N° 0 and N° 2 water hew for the sea and lacks)
2/To attribute nationalities on land territories (no bug in editor in this part)
3/ after creating new cities (only with CSV = there are bugs in editor in this part), to build connexion cities system (works fine in the editor, no bugs in this part)

You may build sea nodes and ports under CSV files with excel, etc : no any limitation in modding work. If neede, I may upload here a virgin sea map + empty CSV files that work without any bugs (sometimes, when creating new scenario, I noticed that the were some pb with countries to set them in edirot : better is to use pre-worked CSV files)
welk
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RE: Editor

Post by welk »

In addition : could you, please, upload here the grid file you use with Gimp : I am interrested to get it, for my own modding work - Thanks[:'(]
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Tomokatu
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RE: Editor

Post by Tomokatu »

Looking forward to the scenario Agent S.
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