JSIII model is german panxer III

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CmdrKlank
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JSIII model is german panxer III

Post by CmdrKlank »

In my scenrio editor the JS3 tank shows up as a PZ3 (with JS3 stats).... same with the T-50.

Whats up?

Commander Klank
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junk2drive
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RE: JSIII model is german panxer III

Post by junk2drive »

Whenever there is an xml for a unit that does not have a 3d model, it defaults to the PZIII.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
CmdrKlank
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RE: JSIII model is german panxer III

Post by CmdrKlank »

Ok. So are there 3D models for them somewhere here or on the internet?

I just got PC:O and I really like the game by the way.
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junk2drive
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RE: JSIII model is german panxer III

Post by junk2drive »

I don't think so.

The xmls are easy to make, 3d models not so easy. The original game included xmls for a lot of possible future models that never got made.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
CmdrKlank
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RE: JSIII model is german panxer III

Post by CmdrKlank »

Fair enough.

Is there a way to make the game use the JS2M 3D model for the JS3 in a game... at least it would be a bit closer to an JS3 than a PZ3.
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junk2drive
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RE: JSIII model is german panxer III

Post by junk2drive »

Open the xml and edit the model section to point to the JS3 model. If you play an opponent you will get an error unless they have the same files.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
CmdrKlank
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Joined: Tue Apr 23, 2013 2:02 am

RE: JSIII model is german panxer III

Post by CmdrKlank »

Can you be a little more detailed on how to do that?

Thanks in advance...
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junk2drive
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RE: JSIII model is german panxer III

Post by junk2drive »

I made the xml for you but do not have time to test it.

Make a copy of your original xml and put it somewhere safe.

Extract the file in the zip to your Data\ArmouredUnits folder in the game.

You could also use JSGME to swap it in but you have to know how to do that.
Attachments
IS-III.zip
(1.09 KiB) Downloaded 12 times
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
CmdrKlank
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Joined: Tue Apr 23, 2013 2:02 am

RE: JSIII model is german panxer III

Post by CmdrKlank »

Thank you. Now if we could get someone to make a 3D graphic for the JS3...[;)]

Will I get a file conflict with another player if the scenario we play DOSEN'T have JS3s in them or would that cover the entire game?
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junk2drive
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RE: JSIII model is german panxer III

Post by junk2drive »

You "should" be able to play MP without a problem as long as the scenario doesn't have that unit in it. Even then you could send your opponent the same file and it should then work.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
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