Commander – Napoleon at War Is Updated

Commander – Napoleon at War is the second in a series of high level turn based strategy games. It spans the Napoleonic Wars from 1805 to 1815, allowing players to control France or the Coalitions against it through the entire period or in shorter scenarios. Easy to learn, with fun and addictive gameplay, this is a Napoleonic wargame in the style of the old "Panzer General".
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SeanD
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Commander – Napoleon at War Is Updated

Post by SeanD »

An update with some balance changes and an enhanced AI is formed up and good to go

Matrix Games and Slitherine Strategies (www.slitherine.com) are pleased to announce the release of a major update for the grand strategy game Commander - Napoleon at War. The comprehensive update brings the game to version 1.06 and comes with a variety of changes including some balance tweaks on unit pricing, and the economic strength of some countries. In addition, the update comes with several significant AI enhancements like an increase in AI British naval prowess, greater Russian AI effectiveness in battling France, and more.

David Heath, Director of Operations at Matrix Games, said “Slitherine Strategies and Firepower Entertainment are working hard to keep enhancing the new Napoleonic addition to the acclaimed Commander engine. The latest balance changes and AI enhancements should allow Commander – Napoleon at War to steal a march on more than a few players.”

Commander - Napoleon at War is the newest game in the Commander series, taking the acclaimed design introduced in Commander - Europe at War to the next level. Building on the international success of its predecessor, Commander - Napoleon at War brings the same simple and intuitive gameplay mechanics to the Napoleonic era, creating a different and even more compelling gaming experience. Use the combined arms of infantry, cavalry and artillery combined with the innovations and strategies of the Napoleonic wars to secure victory.

Play on a beautifully rendered map of Napoleonic Europe, where terrain and weather play a large role and mud and snow may bog down your army at a crucial time. Logistics are also modeled, with supply lines, resources and sieges and the use of privateers and naval superiority to stifle trade routes. Players have twelve unit types to choose from as well as fifteen research paths, and eight immersive historical campaigns from 1805 through 1815!

Can Napoleon’s ambition be denied or will the flag of the Empire of France fly throughout the continent? It is up to you to write the story of the Napoleonic Wars in Commander - Napoleon at War!

Get the update here. This update is comprehensive and will bring the version of the game to 1.06.
Sean Drummy

Marketing and Press Relations Manager
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firepowerjohan
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RE: Commander – Napoleon at War Is Updated

Post by firepowerjohan »

First official patch for Commander Napoleon at War, enjoy ppl [:)]
Johan Persson - Firepower Entertainment
Lead developer of:
World Empires Live http://www.worldempireslive.com/
CEAW http://www.slitherine.com/forum/viewforum.php?f=18
CNAW http://www.slitherine.com/forum/viewforum.php?f=52


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