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Hannibal: Rome and Carthage in the Second Punic War is a new and innovative turn-based strategy game that puts you in command of the Carthaginian military during a period of total war over land and sea with the young Roman Republic. With this military juggernaut of the ancient world at your disposal, you will vie for control over Italy, Carthage, Spain and the Mediterranean Sea using a combination of strategic political maneuvering and sheer tactical skill both on land and sea. Play consists of two layers; the first is a strategic layer where you must prudently steer your forces to the destruction of Rome’s army and the ultimate destruction of the Republic and city itself. At your disposal are a variety of unit types and historical commanders from which to form your armies. On the tactical scale, when meeting the enemy in battle, skilled leadership and a knack for war come into play as you use a simple but engaging battle system to best your opponents.

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mercenarius
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Shameless Plug

Post by mercenarius »

As many of you know, I am the programmer on the new Victory & Glory: Napoleon game. I want to urge players of "Hannibal" to check this game out and give it serious consideration. I think that you'll find it to be a worthy effort.

Also, I am curious if some of the features in "Napoleon" - such as the automatic assignment of activations - are features that you'd like to see in "The Fall of Rome."

Naturally, it's hard for me to be objective about this. [:)]

But I think that it has a number of features that will appeal to people who liked "Hannibal."
James Warshawsky
Forced March Games, LLC
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Lascar
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Post by Lascar »

I have been following closely the development of Victory & Glory: Napoleon and it is definitely on my must buy list.
PJJ
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Post by PJJ »

Yeah, I've also been keeping an eye on this game. It seems to have quite a lot in common with the design of Hannibal; if it plays even half as well, it's going to be a classic. :)

But I'll have to actually play it first before saying more about its features.
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toddtreadway
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Post by toddtreadway »

I'm VERY excited about Victory and Glory as well!
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jack54
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Post by jack54 »

Hi Again,

I'm enjoying Victory and Glory; some things that I'd like to see carried over to Rome:

a variant of the 'Corps d'Armee' card. (I like the idea of nearby units helping)

The 3 battle control options (total, limited, auto) Awesome!

The automatic assignment of activations seems fine so far.

Some things missing from Victory And Glory I'd like to see:

A 'General' indicator on map.... "large Army Symbol" with General and "Smaller symbol" No General, would work IMHO

A way to 'Organizing the Cards' (with Hannibal I kept cards of the same type together, can't do that in V&G:N)

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