(By the way, I welcome any / all others to post questions here if they so wish).

Moderator: Shannon V. OKeets
ORIGINAL: rkr1958
Oh, I think I just answered my own question by reviewing this post. elite USSR units = winterized units ... There is no difference between the two.
There was limited space for text in the picture and text tutorials, so there are a lot of places where one or two words are used which have extra meaning. The use of the word Elite here is one example. I would have preferred to be more eloquent in these descriptions but there was a trade-off between adding more pages versus being terse.[:(]ORIGINAL: rkr1958
Oh, I think I just answered my own question by reviewing this post. elite USSR units = winterized units ... There is no difference between the two.
Steve, it's all good. I'm extremely impressed with your work and that of the folks that put all this together. I'm enjoying reading through the tutorials and find all of them well done and very informative. I look forward to reading through them and was sad when I had to go to bed last night. All day I've been looking forward to getting back to my good read. [:)]ORIGINAL: Shannon V. OKeets
There was limited space for text in the picture and text tutorials, so there are a lot of places where one or two words are used which have extra meaning. The use of the word Elite here is one example. I would have preferred to be more eloquent in these descriptions but there was a trade-off between adding more pages versus being terse.[:(]ORIGINAL: rkr1958
Oh, I think I just answered my own question by reviewing this post. elite USSR units = winterized units ... There is no difference between the two.
The bombers use 2 air missions and the fighters 0 (They are flying ESCORT) as per:ORIGINAL: rkr1958
Thanks! And now my next question. Let's say I chose a Land Action, which gives me 4 Air Missions. What exactly constitutes an air mission. For example, say I have 2 bombers escorted by two fighters attacking a hex. Is this a single mission, or two missions (bombing + fighter escort) or 4 missions (4 air units)?
ORIGINAL: rkr1958
I just thought of a follow up question to unit scrapping. It's a fundamental question about the force pool.
Are units in the force pool individual units or unit types?
For example, in a physical game like AH 3rd Reich there were physical counter and game (by year) limits on the total number of units in play at anyone time. In a computer game like CEaW GS there are no such limits. I can build as many units of a given type as I wish limited only by manpower and PP's.
ORIGINAL: rkr1958
Am I'm correct in inferring that WiF is the former? Since, MWiF is a faithful computer adaptation of the WiF boardgame then one is limited by the "physical" number of unit counters available? So, when I lose a unit and it goes back to the force pool (e.g., fighter) and I build a unit of that type it has an equal chance compared to all fighters I have available in the force pool of appearing? And if that unit is a poorer one, I would want to scrap it so I would increase my odds of getting a more modern (i.e., better) unit?
ORIGINAL: rkr1958
Also, can I scap units in the force pool, only those in play or both?
ORIGINAL: rkr1958
I just thought of a follow up question to unit scrapping. It's a fundamental question about the force pool.
Are units in the force pool individual units or unit types?
For example, in a physical game like AH 3rd Reich there were physical counter and game (by year) limits on the total number of units in play at anyone time. In a computer game like CEaW GS there are no such limits. I can build as many units of a given type as I wish limited only by manpower and PP's.
Am I'm correct in inferring that WiF is the former? Since, MWiF is a faithful computer adaptation of the WiF boardgame then one is limited by the "physical" number of unit counters available? So, when I lose a unit and it goes back to the force pool (e.g., fighter) and I build a unit of that type it has an equal chance compared to all fighters I have available in the force pool of appearing? And if that unit is a poorer one, I would want to scrap it so I would increase my odds of getting a more modern (i.e., better) unit?
Also, can I scap units in the force pool, only those in play or both?