Rocket artillery bombard range of 2?

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Majorball68
Posts: 506
Joined: Thu Nov 21, 2013 11:47 pm

Rocket artillery bombard range of 2?

Post by Majorball68 »

Been playing this game for a long time and just noticed USSR Rocket artillery can bombard units at a 2 hex range.

Is this intentional as I can't find anything in any of the rules and/or options?

I had been thinking for a while the rocket artillery symbol was just the same as a normal motorised arty.
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craigbear
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Location: Calgary, Alberta

RE: Rocket artillery bombard range of 2?

Post by craigbear »

If so, wow!
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paulderynck
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RE: Rocket artillery bombard range of 2?

Post by paulderynck »

Never heard of that being the rule for them. Must be an undocumented feature.
Paul
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Centuur
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RE: Rocket artillery bombard range of 2?

Post by Centuur »

I think you've found a bug...
Peter
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Majorball68
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RE: Rocket artillery bombard range of 2?

Post by Majorball68 »

ORIGINAL: Centuur

I think you've found a bug...

Yeh, it only works if you assign it to an adjacent hex, cancel that one and reassign another hex at 2 range.
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craigbear
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RE: Rocket artillery bombard range of 2?

Post by craigbear »

Did you try those steps with other artillery?
CL55AMG
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RE: Rocket artillery bombard range of 2?

Post by CL55AMG »

The bug is reproducible using artillery. Also after executing the artillery bombardment at 2 hex range the artillery is returned to the 1st plotted target hex and is stacked with enemy.

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craigbear
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Location: Calgary, Alberta

RE: Rocket artillery bombard range of 2?

Post by craigbear »

This should go in the bug thread.
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