CVs in Pearl

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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Courtenay
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CVs in Pearl

Post by Courtenay »

The US fleet in Pearl must have 8 BBs and 2 CVs to avoid the penalty for declaring war and to have the ability to modify the tension numbers. The CVs must have an initial cost of two, and not be the Langley. Do they have to have a CVP on them? I had always assumed that they did, but I have looked for a rule stating that, and can't find it. I strongly suspect that I am being stupid.
I thought I knew how to play this game....
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Courtenay
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Re: CVs in Pearl

Post by Courtenay »

I just tried it, and CVs without CVPs worked just fine on MWiF. The Americans were able add or subtract three to the tension numbers, and the -20% penalty was not applied to the declaration of war chance. So we know how MWiF rules, and, as far as I can tell, that is what RAW says, but it still seems strange to me.
I thought I knew how to play this game....
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Joseignacio
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Re: CVs in Pearl

Post by Joseignacio »

In the board game, not sure if in MWIF, depending on the optionals selected it can be 4 BB and 2 CV IIRW.

Interesting about the planes. I would say that MWIF interpretation is correct because the rules dont specify, and a CV can have no planes (for example if previously shot down, or on a scale to base to ferry planes to other CVs), one plane, or even 2 planes.
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Courtenay
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Re: CVs in Pearl

Post by Courtenay »

The 4 BBs is only if you are not playing with Ships in Flames. Then each SCS represents two ships. Ships in Flames is, in my opinion, the best of all the expansions. (CPs only come in multiples of 5? Ugh.)
I thought I knew how to play this game....
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Joseignacio
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Re: CVs in Pearl

Post by Joseignacio »

Yes, I knew it was because of not using some expansions. I like SiF as well but if not using it the rules could change.

BTW IIRW, the CV keep being 2, so it only affects the SCS as you mention.
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paulderynck
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Re: CVs in Pearl

Post by paulderynck »

This was an exploit in RAW7 that was (partially) corrected in CE. CE says "a" CVP when playing with that option so if you play with 2 per, you only need one per and it can be a 0-0-0.
Paul
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