ORIGINAL: AshFall
Wow, nice fighting guys!
Thank you very much for the AAR.
I have so many questions though!
Like, how do you defend better against the enemy guns when you know where they are?
It allowed me to better position my often very meagre second row and evacuate squishy units like HQs and cannons. Was not always 100% possible of course due to the frantic fighting and very low unit reserve.
ORIGINAL: AshFall
How do you find time to build extra subs when the Russians are bleeding?
Russia was not bleeding, Sigizmund only feinted east and did a delayed Schlieffen. Besides Russia gets 3 subs anyway, just takes a while (nr 1 in summer 15) and the GB sub can be brought there via decision.
ORIGINAL: AshFall
You seem to concentrate the guns rather than disperse them, thinking there?
The situation above is not really a scene of perfect planning etc. Everything was very chaotic and I often had to move guns so they were not destroyed and then back in some firing position. This is just how it ended up somehow.
ORIGINAL: AshFall
How does one do Furor teutonicus?
Just a figure of speech. Sigizmund played very aggressively, which caused the above chaos, but also the enormous German losses.
ORIGINAL: AshFall
I've always found shore bombardment lacking, and mostly do damage to my own ships. How was it effective here? How and what to think about shore bombardment? Why didnt he just get supply from HQs and other towns?
I meant the other shore bombardment: If a ship attacks a land unit that is NOT on a structure, it always results in a 0:0 fight, but the ships demoralization is applied on the land unit. Note how in the picture above the Germans do not approach the hex next to my Brits on the beach? That's because every unit that did got its morale reduced by the DNs and most of them died immediately after.
Overall shore bombardement was VERY helpful in this match, not just in Normandy but also the Sinai and the Black Sea coast.
ORIGINAL: AshFall
How do you set up delaying a front as opposed to a fully offensive one?
Highly situational, but I usually determine where his guns are, try to figure out which hex he's going for next and position my units (esp my guns) in a way that I can immediately retake it (and my HQs+guns are not in danger if possible)
Also I try to snipe enemy guns as often as possible.
If you have a lot of room (like in Russia), good trenches and know where his guns are, you can also try to just move out of their range as opposed to taking the entire frontline back one hex.