[1.20d]Possible bug in Aircraft Ranges based on fuel

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zgrssd
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Joined: Tue Jun 09, 2020 1:02 pm

[1.20d]Possible bug in Aircraft Ranges based on fuel

Post by zgrssd »

Trying to figure out the Airplane ranges I got a very weird result with Fuel Ranges.
https://www.matrixgames.com/forums/view ... 5#p5087535

The Upgrade from 100 to 250 Fuel tank increased fuel by a factor of 2.5
But increased by more then 2.5 times - it gave me almost 4 times the range - 3.8 times to be precise.

250 to 500 Fuel Tank had a similar oddity, but much less extreme:
2 times the fuel.
2.04 times the Range.

Beyond that it started getting sensical again, with bigger tanks having diminishing impact on range.
It is possible there is some kind of "takeoff consumption", but if so it might be out of whack. Account for hundreds of Kilometers of Range.
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Vic
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Re: [1.20d]Possible bug in Aircraft Ranges based on fuel

Post by Vic »

Its hard to say without debugging everything. I am going to look into air again later this year!
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zgrssd
Posts: 5101
Joined: Tue Jun 09, 2020 1:02 pm

Re: [1.20d]Possible bug in Aircraft Ranges based on fuel

Post by zgrssd »

I divided the Ranges by the Fuel amounts, here is the Ratios I got:

2,14
3.296
3.36
2.8225
2.39
1.91

My gut feeling is that you added some kind of "Takeoff Cost", that is substracted from available Fuel or Range.
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Vic
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Re: [1.20d]Possible bug in Aircraft Ranges based on fuel

Post by Vic »

I will look into this again once I do a planned re-touch on the air forces, for now it seems relatively minor. But thanks for reporting!
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