NATO unit makers

Post new mods and scenarios here.

Moderator: MOD_Flashpoint

Post Reply
User avatar
grab
Posts: 237
Joined: Sat Jun 18, 2005 11:07 am

NATO unit makers

Post by grab »

Hi Guys

These are NATO unit markers that I put together and used during the Beta test.

Image
Attachments
NATO.jpg
NATO.jpg (83.75 KiB) Viewed 1742 times
System, Intel i9-9900K @ 3.60GHz, Windows 11 Professional, 32 GB of RAM, NVidia GeForce RTX 2080 Ti
User avatar
grab
Posts: 237
Joined: Sat Jun 18, 2005 11:07 am

RE: NATO unit makers

Post by grab »

If you want to use them simply replace the "common" folder in game with the attached zip file.

Zip file updated 210716.
Attachments
Common_210716.zip
(349.45 KiB) Downloaded 111 times
System, Intel i9-9900K @ 3.60GHz, Windows 11 Professional, 32 GB of RAM, NVidia GeForce RTX 2080 Ti
IronMikeGolf
Posts: 1073
Joined: Fri Mar 19, 2010 7:53 pm

RE: NATO unit makers

Post by IronMikeGolf »

From FM 101-5-1, Operational Terms and Graphics



Image
Attachments
ADA.jpg
ADA.jpg (78.9 KiB) Viewed 1735 times
Jeff
Sua Sponte
Phoenix100
Posts: 2946
Joined: Tue Sep 28, 2010 12:26 pm

RE: NATO unit makers

Post by Phoenix100 »

Mmm. Looks great, if it replaces all the silhouettes with symbols. Thanks. But I can't get it to work. Replacing the common folder doesn't seem to result in getting rid of the silhouettes.

My 'common' folder is here; C:\Matrix Games\Flashpoint Campaigns Red Storm\Modules\FPRS\Data

I notice that there are still default subunit silhouettes in the country specific data folders. Could that be the issue?

What am I doing wrong?
User avatar
cbelva
Posts: 2215
Joined: Sat Mar 26, 2005 8:11 pm
Location: Nevada USA

RE: NATO unit makers

Post by cbelva »

ORIGINAL: phoenix

Mmm. Looks great, if it replaces all the silhouettes with symbols. Thanks. But I can't get it to work. Replacing the common folder doesn't seem to result in getting rid of the silhouettes.

My 'common' folder is here; C:\Matrix Games\Flashpoint Campaigns Red Storm\Modules\FPRS\Data

I notice that there are still default subunit silhouettes in the country specific data folders. Could that be the issue?

What am I doing wrong?
Scenarios are saved with the counter artwork that was used by the creator. To replace the counter artwork that is hardcoded in the scenario file: 1) start the scenario you want to play, 2) Click on the "View" menu at the top of the screen, 3) select the last menu items entitled "Refresh subunit images from disk". That should replace the art work from what the scenario editor encoded the scenario with to what you have in your folder.

Note 1--you will have to do this each time if you want to use this artwork. In order for it to default to your artwork, you will have to go into the scenario editor and refresh the scenario to your artwork and then resave it.

Note 2--if you are building a scenario, the scenario will be hardcoded to the counter artwork you are using. Many scenario players might not like having all NATO symbols since it makes it harder to tell if your units are loaded or unloaded. That is why the design decision was made to use vehicle silhouettes. I personally like NATO symbols, but appreciate the ability to tell at a glance if my unit is loaded in vehicles or unloaded.
Charles Belva
On Target Simulations LLC
Phoenix100
Posts: 2946
Joined: Tue Sep 28, 2010 12:26 pm

RE: NATO unit makers

Post by Phoenix100 »

Ah. Many thanks, cbelva.

I like these NATO symbols a lot. Increases the immersion due to a higher feeling of realism. True, the silhouettes add clarity and ease. Might mess around with both.
User avatar
Jo van der Pluym
Posts: 985
Joined: Sat Oct 28, 2000 8:00 am
Location: Heerlen, Netherlands

RE: NATO unit makers

Post by Jo van der Pluym »

ORIGINAL: grab

If you want to use them simply replace the "common" folder in game with this https://www.dropbox.com/s/rnpenzsnet3ki ... n.zip?dl=0

Hello Grab

I have try to download youre NATO unit markers Mod. But I received the error message that the link does not more exist.
Greetings from the Netherlands

Jo van der Pluym
CrazyDutch

It's better to be a Fool on this Crazy World
User avatar
Maddin25
Posts: 12
Joined: Thu Oct 06, 2022 11:26 am

Re: NATO unit makers

Post by Maddin25 »

Sorry for bringing up this old thread, but i had to search too long for these NATO Style markers and wanted to say thank you @grab.
I was wondering if really no one have made such a mod "for immersion" so far.
Yet this mod isn't listed on the ftp. https://www.matrixgames.com/forums/view ... 9&t=314893
Should definitley be updated!


Last bumped by Maddin25 on Mon Dec 11, 2023 1:20 am.
Post Reply

Return to “Mods and Scenarios”